xXB1ackM0mbaXx
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3 NeutralAbout xXB1ackM0mbaXx
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On the Coast
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Check out my DayZ- Blood Types forum!
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Its not Easy for people to snipe peole who are prepared who it. Try making a strategey before hitting a high player populated area, snipers are always n the lookout in thse big cities, try to avoid them. You always want to check your surroundings before you go in anyways. Btw if Cherno is 600M, then they have to use the second counter, thats not that easy as you think sometimes. I would like an idea for wind speed effecting a bullet though, would be nice.
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The Hero class already get "Kevlars," but lootable kevs wouldn't be a bad idea at military bases. The only problem is that people will be equal with heroes, so we need to give them another upgrade. I'm a Ok/Maybe in this but not a no.
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promote walking (will be unpopular of a suggestion)
xXB1ackM0mbaXx replied to SoWeMeetAgain's topic in DayZ Mod Suggestions
I think they talked about this in the SA a tad, but if it does happen, they zombies might need a nerf which was also in SA i think. O.0 I like the idea make this game more real -
* reserved for future comment*
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I do my research before buy a game ^^ Never underestimate a Bambi.
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SOLUTION! Dynamic system of "bandit" recognition
xXB1ackM0mbaXx replied to GodOfGrain's topic in DayZ Mod Suggestions
Sounds like an idea so people can play Sleuth, and Heroes can help the victim track down and kill the bandit, good idea but it might be awhile before the DayZ people consider it.(possibly after the official release of the game it would be a nice mod for those who like sleuthing) otherwise, not now, but maybe later. -
Once DayZ becomes a Standalone, you will have to use more than a bandage for gunshot wounds. Let some creativity in you dont always have to look on the negative side of things. Btw i heard Diseases will be in the stanalone possibly... fix that with a bandage.
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Well, looks like someone is being lazy. Take a Challenge when it is offered, its not like finding Moutain Dews or NVGs are any easier.
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I spammed Enter so this isn't a hard to comprehend/read wall of text! Now let me tell you all something before i start the real reason this is for, i dont have DayZ yet(hope to get for Christmas) so please correct me on my messups.(and my Engrish :D) I had an idea to have the Players have blood types, because a majority of people that play this game like it because of the struggle and the survival ect. If the players have blood types it will make a new Challenge for them either trying to find a (new item) *Blood Bag with their blood type* or force them to find a player to help them with the blood needed. This will not only make a new challenge, but also affect peoples karma more so, we might have more Heroes, or bandits. It will be like the real blood types: A&B= Most common AB&O= The Rarest *reminder if you forgot which can take which* A can take from O and A and give to A and AB B can take from O and B and give to B and AB AB can take from all, but only can give to AB O can give to all, but only recieve O The players should be able to find these new Blood Bags in hospitals, you guys can design what it looks like, but it should probably say Blood Bag: Type ___. I hope you guys will take some time to think about this after you finish the hacker problem. :thumbsup: hope you enjoyed reading my idea! :D *EDIT* You all had great suggestions, except the guy who doesnt like challenges, ive decided to come up with this: At the beginning the player will be asked a question after or before the character selection, like Is it better to recieve from all, or give to all, or to Recieve and give to a few? It will tell you your blood type after the selection, and it's your job t remember it. If they Pick: Recieve from all- They would be AB Give to all-O Recieve and give to a few- A or B but, the thing with this is A and B will be the rarest probably, so we might just have to use random spawn. WE WILL USE IT If you guys can help me with better questions to ask, im sure this idea will get better. *Edit 2* I've been thinking about The comment about people respawning to get the type they want, i've come up with this: They keep the same blood forever,using the acount info so it will stay. Let them do it, average life isn't that long. Add a thing where you can only pick your blood every 1day, or week (possibly month) It will be on the same menu that will be disabled and say: Sorry you must wait (time) before you can change your blood type! The idea about not knowing your blood type is interesting to me, i like it, but were going to have to think of ideas to find out how to find it. I liked the idea about the test tubes and the med kit tester. I also Decided that if it is the wrong type of blood, you will catch a disease(later refrence) or you will slowly loose blood over time.