I don't think you completely understand the role of the Humanity system, and the idea behind becoming a Bandit/Hero. The idea of humanity just adds a little interest into the game, It's not there to penalize or reward those who abide by some 'set of rules' that wouldn't exist in an apocalypse, and it's aiming to increase realism in the game. Neither is necessary as well, You do not 'Need' to become a Hero or a Bandit, It's a choice on how you want others to act... It's a simple circle really... Heroes kill Bandits, Bandits Kill Survivors, Survivors Die or Survive. Being a Hero is nice, As survivors do seem to like you more xD But all in all, Neither should receive benefits, or penalization for what the player has decided to be. It's almost there as an aspect of role-play in the game, Seeing as you're not going to follow someone willing, Who has a bandit skin, Whereas you would if they had a hero skin? P.S ( I apologise in advance if any of this seems nasty or demeaning in any way, I'm simply saying what you may have already missed or mis-understood :) ) Anyway, Have some beans for the thought --> :beans: