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Everything posted by theirongiant
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Alright can anyone explain this?
theirongiant replied to [email protected]'s topic in DayZ Mod General Discussion
Maybe cause you're on the docks? -
Just had a quick fly about the map, unnerving to see the zombies appearing. With staggered crashes appearing and zombies spawning with vehicles it should mean that there is a little less crash harvesting by whoever has the choppers.
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Admin abuses should be addressed before SA
theirongiant replied to taco241's topic in DayZ Mod General Discussion
All the hacker free servers I've seen are private hives, that's the good it brings, at the moment that's the price that has to be paid. -
Admin abuses should be addressed before SA
theirongiant replied to taco241's topic in DayZ Mod General Discussion
They shouldn't, but without those powers hackers would run (even more) rampant than they do. SA should sort both problems but in the meantime you'll have to put some leg work into finding a server with admins you trust, it's a two way street as admin have to put their trust in players as well. -
Admin abuses should be addressed before SA
theirongiant replied to taco241's topic in DayZ Mod General Discussion
It's a double edged sword at the moment, on one hand people go nuts when hackers ruin the game and on the other people go nuts when admins have the power to spot teleporters, hacked in vehicles, check inventories, restore items players have lost etc. I'd guess that there are a higher number of hackers wrecking games than shitty admins abusing the tools they have, hopefully some sort of word of mouth darwinism will make the shitty admined servers lose players and the honest admined servers rise to the top. The SA will do away with the vast majority of the hacking and should do away with the need for admins to have such far reaching tools i'd imagine. -
Best place to get information about DayZ db tables
theirongiant posted a topic in DayZ Mod General Discussion
I'm writing a tool that'll read survivor, instance_vehicle and instance_deployable records out the dayzdb every minute so that I can record and playback player actions throughout the game to help me identify hackers. I'm a bit confused as to what parts, limit_min and limit_max in vehicle and instance_vehicle. I'm also a bit unsure as to fuel_min and fuel_max as I've seen vehicle instances will fuel greater than the fuel_max. Anyway, is there somewhere I can get this kind of info or any knowledgeable posters can give me some pointers? -- EDIT -- Am I imagining things or did I read that Rocket had turned over the mod to the community? Is the source available anywhere, I could probably work it out from there -
Best place to get information about DayZ db tables
theirongiant replied to theirongiant's topic in DayZ Mod General Discussion
Cheers i'll give that a shot -
Is there anyway to switch off auto-levelling of your nose while flying, i'm not talking about autohover but when you set the nose at 45deg it will straighten up automatically in about 20 secs.
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Some ideas regarding gear progression = character progression.
theirongiant replied to Droidlife's topic in DayZ Mod Suggestions
I like these ideas but I don't think your character should be "locked down" during them, you should always have the option to cut and run if necessary. -
...and then it hit me: I'm not really a "noob" anymore. How about you?
theirongiant replied to indalcecio's topic in New Player Discussion
Still newbie in many ways but I can make the Kamishovo, Rog, Tulga, Dolina, Polana, Berenzinho, Khlem, Krasnostac, NEAF run in my sleep. Usually get sniped within seconds of hitting the airfield so still have lots to learn. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
theirongiant replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
100 players? is that us on the dedi server now? -
One of them definitely says "I'm dying"
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I need my CD key to be banned.
theirongiant replied to Hikurac's topic in DayZ Mod General Discussion
you're overlooking the fact that not every combination will be a valid key. Not sure how they are calculated but it will massively reduce the odds -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
theirongiant replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Can I ask do you plan to migrate the current db to the new server or are you going for a fresh start? -
DayZ server administration guide
theirongiant replied to terrorizer33's topic in Mod Servers & Private Hives
Beans for the OP, the learning curve for securing a server is pretty steep and every hand-holding guide gives new admins a wee edge up that slope. Is there any central repository or wiki where new admins can go to check entries in logs to see if they are considered dodgy rather than having people creating new posts every time? -
Modception and DayZ copyright.
theirongiant replied to Bribase's topic in DayZ Mod General Discussion
I'm sure I read that BIS were happy for Rocket to develop the mod while he was on the payroll, imagine if it had taken another year or two to get where it is today because he had a regular 9-5 to deal with as well. I'd rather see a small bit of money going to loads of independent developers taking risks rather than a handful of established corporations churning out cookie cutter remakes. -
So rocket, a western city eh?
theirongiant replied to Michaelvoodoo25's topic in DayZ Mod General Discussion
Has to be Glasgow, has the advantage of already being littered with zombies. -
Modception and DayZ copyright.
theirongiant replied to Bribase's topic in DayZ Mod General Discussion
Surely if a developer wants to ask for remuneration then that's their decision. If someone puts a lot of time into making a brilliant mod then I'm sure they'll appreciate popularity and influence but it won't be putting food on their table. You're draw a fairly arbitrary line between DLC and mods, maybe if people were more prepared to dip into their pocket a little then we'd have even more great mods like DayZ. -
Problem with the Gotcha website?
theirongiant replied to Uncle Zed's topic in Mod Servers & Private Hives
I had the same problem a week or two ago, gave it a day and it seemed okay again. -
Public Hive Hosting, Development, Maintenance, SECURITY moving forward?
theirongiant replied to NonovUrbizniz (DayZ)'s topic in Mod Servers & Private Hives
I've just rented a dayz.st private hive server and looking at the db I can't see any reason why it wouldn't be possible to query for details of player, vehicle and deployables every minute and store them so the admin have a replayable record of all in game actions. With a bit of effort you could alert for anything that seems to indicate unusual activity. Players moving over 2km/min with no vehicle within 10m, high numbers of rare items being picked up, players bee-lining towards tents they don't own or towards players they shouldn't be able to see, unexplained blood recovery. It wouldn't be perfect and it wouldn't catch everything but it could be a useful tool to have. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
theirongiant replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Yeah same thing is happening on my server -- edit -- Tried logging on to a non vilayer server and got on okay. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
theirongiant replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
never mind the beans, i've got 3/4 of a litre of vodka here that is getting tanned if I lose that chopper -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
theirongiant replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I'd just found my first helicopter, had it on auto-hover when the server restart hit QQ -
Look forward to reading this.
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Duck Pepsi and Coke, lets get IrnBru included in DayZ
theirongiant posted a topic in DayZ Mod General Discussion
Screw those guys, put cans of IrnBru in DayZ SA instead I genuinely think there is a good chance they'd go for it.