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Are those animal gifs representative of what the new renderer is going to bring?
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To be fair that's been an integral part of DayZ's code since the mod days, I'm convinced there's a DontSpawnItemSearchedFor() function in there somewhere. Also a complimentary NowTheyDontNeedItSpawnItEverywhere() function :D
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Has anyone seen a pen since 0.53? I realise it might not be top of everyone's priority list but can't find one for love nor money and it's kinda having an adverse effect on our bounty hunter event which require me to have a codeword on a note.
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Bug or has something changed, not getting the option to light them now.
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So yeah, about that new Alcatraz island............
theirongiant replied to darkrider400's topic in General Discussion
Needs more handcuffs and steak knives -
This is as good a comprehensive guide as I've found to date: http://dayzintel.com/dayz-guides/dayz-standalone-performance-guide
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Are BEguid's being ditched in favour of steamid's as player identifiers in the logs or is there going to be some mix of the two?
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http://download.gimp.org/pub/gimp/v2.8/windows/ either download the gimp-2.8.14-setup-1.exe or the torrent version gimp-2.8.14-setup-1.exe.torrent if you've any doubts about gimp try googling 'best free graphics software', every list is going to include gimp, it's basically a free, open source version of photoshop.
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Once you have opened your image in gimp you want to click on the select tool (top left) and then make sure that you have ticked the fixed checkbox, selected aspect ratio in the dropdown and entered your ratio in the textbox as shown here Now when you make a selection on the image (left click and drag) it will ensure that the selection is in the correct ratio. When you're happy with the selection hit ctrl+c to copy it and then go to File -> Create -> From Clipboard Now goto Image -> Scale image and enter in the dimensions you want to use and you should now have you signature image. Goto File -> Save for Web and then click save on the window that pops up.
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Gimp or paint.net are probably the best tools to use here. They allow you to make a rectangular selection but allow you to make sure that it is in the correct ratio. If you want to try installing gimp I can talk you through it.
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your 1080 screeny is 1920 x 1080 pixels, roughly a 2:1 ratio (it's actually 16:9), the image you're wanting to create is 600 x 150 pixels or 4:1 ratio. Either the final image is going to be deformed or you need to cut a 4:1 section out of the 1080 screeny and resize it to 600 x 150. Vegas Pro probably isn't the best thing to use, should be able to do it all simply in paint or one of the free graphics apps like paint.net or gimp.
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Just a thought, there's been a lot of talk about anti-hacking measures and more detailed logs, maybe it's a server-side update only.
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Is there notice given beforehand, I always seem to find out after the fact when a new patch goes live, is this intentional or am I missing the correct place to check for details.
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Reduce running speed by increments as vehicles are introduced
theirongiant replied to theirongiant's topic in Suggestions
Aye, i'm not really sweating when it happens, just thinking it might be good idea to phase it in as the time approaches so it's less of an abrupt change. -
Reduce running speed by increments as vehicles are introduced
theirongiant posted a topic in Suggestions
We all know that running speed has been boosted and that it's due to be reduced at some point when it's felt vehicles are satisfactorily in place. Whenever the switch is flipped it's going to feel like running through molasses to everyone who has acclimatised to the current running speed over the past year. I was thinking it'd be a good idea, now that vehicles are on the horizon, if running speed could be incrementally reduced towards the target speed with each patch. Hopefully that way it will be less jarring when it's returned to normal.