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Everything posted by Happymrsnowman
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DayZ Standalone: Military guns and how they can balanced and fixed-modified
Happymrsnowman replied to logan23's topic in DayZ Mod Suggestions
Alrighty, lets go through it 1 by 1, Yeah, I think if scopes are treated as separate entities on guns, able to be attached and detached (like they would be in real life) then sure, optics can be a military loot. In fact, some optics can be civilian loot, a regular 4x or 6x scope could be found in a house... potentially. A gun left out in the rain would definitely be rusted, but it would depend on the gun. Some guns are better about the number of parts that would be damaged. For example polymer framed guns such as Glocks, can withstand more enviro abuse. On the other hand, certain soviet guns such as AKs, Makarovs and Mosins can be buried in a farmer's field in the country, be dug up 30 years later and still function due to their design. I think in general any gun picked up randomly in a barn is going to need to be cleaned up, where as a gun found in an apartment building would be in normal (if not perfect) shape. let me tell you a story about my AK. I went to the range a few months ago. It was raining outside. I decided to shoot anyways. I shot probably about 300 rounds, My gun got very hot and somewhat wet (not soaked). I did not clean my gun. I intended to, but I just never got around to it. I took it out of its case 2 weeks later. It had rusted shut. I could not move the bolt back to load it properly. I had to disassemble it and thoroughly clean and lubricate it. All that being said, after a thorough cleaning (about 45 minutes) the gun worked flawlessly without any hiccups. Draw your own conclusions. My conclusion is this: If it's raining, spray some WD-40 on the gun after the rain to displace the water and protect against rust. Problem solved. -
DayZ Standalone: Military guns and how they can balanced and fixed-modified
Happymrsnowman replied to logan23's topic in DayZ Mod Suggestions
Oh man, no way. Optics are incredibly complicated. Optic manufacture and maintenance is akin to clocksmithing. Incredibly delicate. Without a workshop you'd have nothing. If the standalone implements addons and has addon maintenance (such as scopes, and them getting damaged), then if your scope got damaged, your only option would be to throw it away. Not even kidding here, if a scope got cracked or dinged, your irons would be better than it at that point. Definitely. The more a gun is used the more maintenance it needs. As was said before, it's not like it would necessarily jam, but firing 100 rounds through your rifle makes it a LOT dirtier than firing 5 rounds through it. I think this would introduce a great dynamic because players that insist on PVP would have some choices to make in terms of hitting supermarkets/ other areas for gun maintenance equipment. In addition, some guns IRL have corrosive ammo. If you look at some older 7.62 rounds (older than30 years) they are often corrosive, meaning if the gun is not cleaned SOON (1 day after firing) it will begin to rust the barrel. The more it is neglected, the worse it will get. I have seen guns that fired corrosive ammo (mosin nagants, older rifles) that weren't cleaned. After looking down the barrel...... Think tubgirl inside of your gun. Those rifles couldn't do much past 50 yards in terms of accuracy. -
Clips, Magazines, CLIPAZINES
Happymrsnowman replied to Happymrsnowman's topic in DayZ Mod Suggestions
I'll be the first to admit: I do not know how to mod and I have no idea of the effort that goes into the modding process. That is exactly why I am not trying to suggest anything entirely ungrounded such as "give us all pogo sticks" or "implement wiggling your ears for added realism" I feel that the groundwork for my suggestion is already kind of there. We have some magazine combination options already available, and certain actions such as "fill water" are ground work for "fill magazine. It would be like inventory - empty AK magazine - box of 100 7.62x39. Click AK magazine, "fill magazine". Mag is now full, box count is reduced to 70. I fully realize this is beyond my capabilities. I only hope some community modders see this and consider it. I can't be the only one who has ever thought of it. -
Realistic interaction with vehicles.
Happymrsnowman replied to colekern's topic in DayZ Mod Suggestions
Definitely doable. I think that's a little higher level than what we're discussing since it requires a bit more.... analysis. coding. you know WORK. The ragdoll physics should impact body collisions as it is, so basically as soon as its implemented, so will the vehicle collision take effect. The ducking thing is basically allowing for one button press inside a vehicle. Animations aside it seems stupid easy to do. Even if they were to omit the animation and just have the player act as a popup target it'd still work, especially at this stage in the game. -
Casual Encounters of the friendly variety
Happymrsnowman posted a topic in DayZ Mod General Discussion
Hey all, me and a buddy of mine have been playing DAYZ for a little while, and have yet to encounter other players that haven't 1. Hacked us and killed us by teleporting us into the air, OR 2. Flew around the coast in a chopper and took shots at newbies like asshats. I'm not looking for someone to snuggle up with lovingly, just someone who won't bloody shoot at us for no damn reason. I normally play sometime around 1PM - 6PM EASTERN TIME Post here if you're tired of being shot at, strafed from choppers, or just tired of being alone in servers that have 5 people because you can't trust a population over 10. I won't promise to play with you every single day. I won't promise to not play without you. I won't promise if both your legs are broken and you've shot your enfield in the middle of elektro I will go back for you. I WILL promise to give you a blood transfusion if you need one and we have blood bags. I will promise to not shoot on sight (as long as we're on SKYPE or something similar) I will promise not to betray you or lead you into a trap. I will promise to participate in this adventure and try to make a good story of it. I will promise that if we had a great run, I'll happily run with you again. So if anyone here wants some playtime without joining a clan, or without being lifelong partners, and play with trustworthy people looking for a good time, send me a PM or post here so I can add you on Skype or at least ingame. We can decide what servers to play on. BTW, I'm 25 with a night job, so thats why playtime is kind of at goofy times. INGAME: Me: HappyMrSnowman my buddy: Sonic -
DayZ Standalone: Military guns and how they can balanced and fixed-modified
Happymrsnowman replied to logan23's topic in DayZ Mod Suggestions
As a real life gun owner, I thin that a gun maintenance mechanic should be implemented. What other posters said about guns not jamming that often is completely true. All the guns I own are very well used and the amount of failiures I've had over thousands of rounds amounts to I dunno about 1-2%. On the other hand, I think more subtle factors like accuracy and reload speed should definitely be affected. A dirty poorly maintained gun would not be as accurate, and would be more of a pain to handle since it wouldn't be as SMOOTH. It wouldn't necessarily jam, just perform worse in certain respects. And of course horribly maintained weapons would jam EVENTUALLY. So, I think a tool that should be thrown would be a gun cleaning kit. Have it have limited uses, (5? 10?) and obviously have gun state degrade slowly VISUALLY. Like no icon for it, but your gun starts looking greasy or dirty or rusty. Maybe have a notebook function where you can access it and take a slow inventory of your gun, more than a quick glance, but something requiring a small menu like: Gun: AK-47 Visual: A bit dirty, looks okay. Internal: Gunk buildup visible on bolt, handguards damaged. Overall: Could use mainteance. -
Realistic interaction with vehicles.
Happymrsnowman replied to colekern's topic in DayZ Mod Suggestions
I like your ideas. They're pretty obvious and wouldn't be hard to implement. Essentially it would make bodies count as minor collisions with respect to vehicles. Also ducking would be as simple as enabling the CROUCH button in the vehicle. Lower the hitbox below the windshield and lower player vision below the steering wheel. Easy and sensible! -
Casual Encounters of the friendly variety
Happymrsnowman replied to Happymrsnowman's topic in DayZ Mod General Discussion
? Umm, that link is to the bounty hunting thread. I'm searching for their info right now, care to provide a link -
Just a guy looking for a group to roll with.
Happymrsnowman replied to natalo78's topic in DayZ Mod General Discussion
Yo. I play in US #500 usually. Its a relatively low pop server so there aren't as many d-bags, although it has it's peak hours. My name's HappyMrSnowman ingame and on STEAM. I usually roll with a buddy of mine on the east coast of the map. We don't have any vehicles yet, but we have some medical supplies and spare weaps. Give me a PM if you're seriously interested and I can give you my SKYPE name so we can meet up sometime. I won't promise I'll always play with you, but we can have some good times if you wanna join up -
Casual Encounters of the friendly variety
Happymrsnowman replied to Happymrsnowman's topic in DayZ Mod General Discussion
Hmm, I am interested. My only concern is, I'm currently pretty well set up. I have a couple of small stashes on another server. While it's not anything I can't do without, my real prize are my NVGs. They're my one piece of excellent technology. It'd be pretty hard to lose them. But I might really consider your server... It'd be nice to be assured a hacker free environment... I definitely don't have a problem with bandits, just trolls that will ruin everything you've tried to do for no reason. -
*Salutes* If you're ever around DE 1662, my buddy and I were playing, trying desperately to repair a stupid blue van around Solnichniy. 2 assclowns from AUF were flying over the coast in a choppa. At first I thought they weren't hostiles. WHAT WERE WE THINKING?! They just hadn't noticed us. Soon they turn around and come right for us. We bail into the factory amidst gunfire. They back off and we log off the server for about 30 min hoping they've left. We come back, nope they're still flying up and down the coast. The blow up the car we were trying to repair. We didn't even try and take any shots at them. Those people are just the frikin WORST, if they were at least bandits in the heartland I'd understand, but this was just screwing with noobs for no reason. If you're ever around there, drop those idiots. I've got some morphine, bloodbags or M107 mags I can throw your way if you're looking for reimbursement.