xTwisteDx (DayZ)
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DayZ Like Game iOS & Android Devices!
xTwisteDx (DayZ) replied to xTwisteDx (DayZ)'s topic in DayZ Mod General Discussion
The worst part is the idea was original until I found the game DayZ. Then it was slightly depressing when I realized it wasn't original completely. -
DayZ Like Game iOS & Android Devices!
xTwisteDx (DayZ) replied to xTwisteDx (DayZ)'s topic in DayZ Mod General Discussion
Get them up in a bit. -
DayZ Like Game iOS & Android Devices!
xTwisteDx (DayZ) replied to xTwisteDx (DayZ)'s topic in DayZ Mod General Discussion
I'll get some photos up in a few. Can't do gameplay yet due to some graphical errors. -
DayZ Like Game iOS & Android Devices!
xTwisteDx (DayZ) replied to xTwisteDx (DayZ)'s topic in DayZ Mod General Discussion
No it won't lol. The features of it are quite expansive. And due to some limitations some of the character controls won't work such as leaning etc... But overall I think the app is going to be amazing. Let me give you a rundown of how it is going to work. You start at a spawn point somewhere out in the middle of nowhere. Upon spawning you have a building that you call your own with a basic fence around the area. Your objective is to survive for as long as possible in real time. During the first day you aren't allowed to leave that initial starting area. You can find tools, objects, items and get your home like you want it. When I say anything is possible I mean almost anything I'm adding more reguraly. For example (If you find some wire, a battery, a flourecent light, and a switch you can make a working light. Then later on you can find vehicles and steal their alternators and add them to your lighting rig combined with a bicycle and make a recharging light station in which you ride a bike.) It already has many many many functions similar to that and it works by simply dragging the items to where you want them. After that first day you have access to the second part of the map this is where your map distance begins to intersect with other players the second part will open to the third after 250 successful zombie kills or by helping a nearby neighbor. The third part is the entire map which right now is only 66 square km (it will be much bigger and support 60 players) The thing about zombies is that you have to shoot them in the head, bodyshots will only mutilate them. After three days alive you can toggle the one day wait on/off after your death. There will be vehicles, advanced zombies, and tons of other features. On top of that I plan on incorporating a "Zombie Conquer" mode in which other players (an additional 20 per server) can control the zombies Command & Conquer style much like star craft against in game survivors by attacking their bases. With this in mind it is important to incorporate an AI surival system and push-notifications. If someone is attacking you while your offline then it will let you know via push-notification but if your busy no need to worry as the AI will take over. If your at Zone 1 then you have a 90% surival rate. Zone 2 50% survival rate. Zone 3 10% surival rate. Your character will remain persistant on the server. Please excuse the typos and wrong quote lol. -
DayZ Like Game iOS & Android Devices!
xTwisteDx (DayZ) posted a topic in DayZ Mod General Discussion
I am an application developer for Android and iOS devices. I am currently working on a game that is much like DayZ but I can't put that title on it as I haven't been able to successfully get in touch with the Devs regarding this. I currently have the UI worked out and the control scheme. I suck horribly at the enviroment design and am looking for person(s) to get involved in this project. If you don't know anything about game development I will be opening a website www.projectzed.com 8MAR13 for purposes of a forum and donations. If any Devs read this please get in touch with me I would love to work out some sort of deal and explain what the app's capabilites are including possibly getting rights to attach "DayZ" to the title. For now the project is called "Project Zed". Comment and put in your suggestions as the app release date is expected in August 2013 unless I get some more help. I will upload a trial video to youtube for those of you who want to see it. -
(New) Private Hive (Superior Anti-Cheat)
xTwisteDx (DayZ) posted a topic in Mod Servers & Private Hives
Doc's Wet Works Private Hive Hosted By AAO! Our server boasts a superior Anti-Cheat Our Anti-Cheat is made by SilentWarrior and we have a script Anti-Cheat similar to the renound hackers version of Monky Monitor. The difference is that it is persistant on our server and the SilentWarrior Tool links directly to the DataBase and it has many functions. Here are the features of each Anti-Cheat. Battleye included but not listed. xTwisteDx Anti-Cheat (Script built to run persistantly.) removeEventHandler (Removes toggleable Options for activating Cheats) setPos (Determines player Position and if it moves too quickly then resets it) *Useful for Teleport Scripts and Speed Hacks.* Many other things that stop other scripts including non-logged scripts. Anti-Script Kill Anti-Player Shield Anti-Zombie Shield Anti-Weapon Spawning Stops Invisible Players SilentWarriors Anti-Cheat (rCon type tool that links to the DataBase) Tracing (Visual Display of player movements to detect ESP) Teleporting (Nearly instant warning of player teleporting.) *With this you can also tell if someone attempts to "NUKE" the server because either you will catch them teleport -or- If the teleport everyone to a specific location by deductive reasoning you can isolate the hacker and do a roll back. Checks for Illegal Gear (Fully Customizable) Checks for Weapon Spawing. Checks for Gear Spawning MORE feature coming soon! I listed this to invite all legit players to join our server without fear of hackers. Please join us at Doc's Wet Works 173.193.202.109:3102