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Neshma

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About Neshma

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    On the Coast
  1. Hi guys I'm an old hand at hardcore RP saw your post and thought it may be fun to join you guys but the forum is closed to new registration? Let me know if you guys are looking for new role players :) Cheers Nesh
  2. Neshma

    "RP" servers

    I agree with both of the last two comments. Whitelisted server, bios submitted for approval, player and admins need to monitor for players just getting on to cause trouble (but really whats the point). Bad guys will continue to be bad, just roleplay it better. like Jars said When you play lots of RP servers you realise it doesnt matter if your character loses out, if the RP was awesome you dont mind dying or getting killed because the interaction, the story of what was going on was so awesome. Having a bandit break your legs then talk about how they are sorry but are going to eat you because there is so little food with true remorse. Gritting your teeth in their faces as they end your life. The guy out to save his family by any means necessary even if it means stealing your meagre can of beans. Or the merc group who execute you because your getting too close to their store of supplies as they try to find a way out after being brought in by the govt to fight the infestation before the govt crumbled..... worth it for those of us who like good RP. Ill start again a thousand times if people like that are killing me. Its the phat lewt people who turn me off completely. Thats just a pointless death in PvP to roleplayers like me :)
  3. Neshma

    "RP" servers

    I think its important to note in this discussion that there are multiple ways a game like DayZ can be played. There is a large PvP community surrounding DayZ used to playing, shoot first, get the loot, and thats fine. but thats only one way to play. There is also a large group (which id consider myself a part of) looking for a more role playing experience. Roleplaying your character, survivalists trying to stay alive in Chernarus. Meeting other players on the road also trying ot make their way in the world. Getting into fights with some for resources but hooking up with others for safety just as much. Setting up groups banding together, running into a the charitable stranger who is willing to give you that blood bag you need, or having someone randomly save you by poping the zombie hot on your tail because its what you'd do if it were you in real life. (depending on the character you play. Its more about the motive than the action!) It can actually be fun to die at the hands of a roleplaying bandit. If they make it an interesting interaction, it sucks less that you died because the situation was played out so interestingly and was so much fun in the midst of it. Thats why I joined the DayZRP server but in its current state, I think it does something abit different. The server prevents KoS, forcing declaration of intent before killing. You need to declare before you shoot there which does stop alot of the unknown deaths by random strangers. But theres still a strong PvP focused player base (less hackers thankfully!!) and less roleplaying than some would prefer. Personally I agree with the theJCBand in his original post. I think KoS actually adds to the experience increasing your fear factor. putting rules on KoS is a good intent but I think the roleplayers are often looking for something different. What we are hoping for is a server which focuses on actual roleplaying of characters. Where banditry is less appealing (though how to make it so, I dont know if the mechanics exist in the game. its likely to rely more on the policing of player access to discourage non RPers from joining) perhaps requiring proper bios to be posted before being given access, and enforcing a warning rule for people who kill without RP motivation.. If DayZ were to happen to the world now, yes youd have bandits, and youd have heros. The majority of people would just be trying to survive. And thankfully I think most people would at least hesitate at taking up a life of murder in order to survive. In DayZ its just too easy, the benefits are too tasty to discourage that like in RL. In RL i think most people would regret PvP abit more and would definately be more aware of the risk. Youd be more inclined to try and find blood bags and help than just suicide and start again :P Just my 2 cents, id LOVE to see the roleplaying community come together in DayZ because damn its a great platform for apocalyptic RP!!!
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