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bovine3dom

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About bovine3dom

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    Woodland Warrior

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    Studies Theoretical Physics at the University of Manchester
  1. bovine3dom

    New computer components for DayZ

    Installing it's a piece of cake. Just like lego, except there's only one way it will fit. Be sure to buy an ESD wristband while you're at it, they're so cheap it's not worth the risk. Will stop you frying the GFX card with any static charge you have on you. Shame you don't have the i7-2600k, they're brilliant overclockers. Re. your PSU wattage, it's worth checking the back of your computer first - it might have a label if you're lucky. If you need to buy a new PSU, buy a branded one (antec, corsair etc.) - you need to pay ~£40+ or you'll get one that will blow up and fry your computer after a year or so.
  2. bovine3dom

    Athentication Timeout

    93965 is the newest that works for me. ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_93965.zip
  3. bovine3dom

    Athentication Timeout

    EpeeNoire, just revert to the previous ArmA patch by installing it over the top of the new one. http://www.arma2.com/beta-patch.php
  4. bovine3dom

    Athentication Timeout

  5. bovine3dom

    Athentication Timeout

    I'm getting the same trouble - Authentication Timeout, Six Updater, ArmA X retail, 94103 beta. Six Updater is calling the latest beta patch 93965, but it's actually 94103. Could that be part of the issue?
  6. bovine3dom

    Authentication timeout

    And me. Six Updater is calling the latest beta patch 93965, but it's actually 94103. Could that be the issue?
  7. bovine3dom

    Remove sniper rifles.

    A silenced sniper rifle is borderline oxymoronic. Sub-sonic rounds don't travel all that far.
  8. bovine3dom

    Team ban (WHY?!)

    Offtopic: That's an interesting philosophy. How can you prove that you don't hack? It's a bit like being asked to prove that you aren't a witch.
  9. bovine3dom

    Processors

  10. bovine3dom

    Rocket working full-time?

    It's pretty reliable: PCGamer saw it on reddit, and reddit saw it on somethingawful and the people on somethingawful never lie.
  11. 170,000 unique users of DayZ 100,000 sales of ArmA 2 source: http://www.eurogamer.net/articles/2012-06-08-the-future-of-day-z => 59% of DayZ players are complete newbies. That's lower than I was expecting to be honest, but it doesn't count people who bought the game a while back and have only just picked it up again.
  12. bovine3dom

    DayZ has become Deathmatch / Team Deathmatch

    Behind your brutal attack on a straw man - which isn't helpful by the way, it just turns people away from considering your viewpoint - there is a valid point: the world might be full of arsehole sociopaths. I don't think that's true: most people would feel terrible for having caused someone else such a deep inconvenience. Besides, I don't think the kind of people who get a kick out of cheap, opportunistic schadenfreude by camping on top of buildings and just killing random people are the kind of people who are prepared to wait 8 hours between deaths - we'd just be left with the real psychos: people who are prepared to stalk people for hours until they are absolutely certain that they can get the perfect shot. I'm all right with that. I would be more trusting of strangers because I know that I really don't want to kill them, and they know I really don't want to kill them, so they'll feel safer - so they won't kill me. The only way we'd find out though is by giving it a sustained trial - it could work. Also, 1 hour isn't long enough. I think 8 hours is a good balance.
  13. bovine3dom

    DayZ has become Deathmatch / Team Deathmatch

    Life expectancy probably won't ever be long enough. For me, the whole point of a respawn time is to stop you from playing DayZ for the rest of your planned session. It's supposed to be a massive inconvenience, to make people value their (and hopefully other people's) lives more. I quite like the idea of professions, but I don't like the idea of a random profession, I would like to be able to choose - I don't want to be forced into banditry because my character is very good at PVP. They would have to be 'balanced' asymmetrically though, otherwise we'd end up with everyone choosing one profession and it'd be rather dull. Asymmetric professions could encourage co-operation between players as each player could have a role within the group - e.g. the ex paramedic as a medic who can bandage very quickly and perform more effective blood tranfusions, the ex-soldier who is able to operate a Javelin (perhaps manuals could be left around for other players) etc.
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