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27 NeutralAbout Brew78
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Location
Cow Hampshire
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OOOOoohhhhhh... Point of Interest! New places to find out in the wilderness! Given how often you were successfully shooting things in 3rd person, I was thinking it was "Point of Impact" since thats a commonly used term with optics and ballistics. Wondered where the heck you were and if it was just some test area being used to try out the "improved 3rd person aiming reticle".
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Yeah, I seriously just did this...
Brew78 replied to beavis_5000's topic in DayZ Mod General Discussion
I get that when I see a small box of Diamond matches on the table. Bought a brick of the things to keep in the camping tote and they've since found their way around the house, and there's a little charge every time I see one. -
Does a camouflage mosquito suit count? (Sort of like a beekeeper suit, but less bulky and meant for the forest.) Not exactly a ghillie, but it is full-body camo including a face covering. Actually, I went to look them up for a reference picture and they got 3D versions that are pretty ghillie-like.. www.cabelas.com/product/Shelter-Pro-D-Leafy-Bugmaster-Suit/750547.uts?productVariantId=2041532
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I have found exactly 0. Same with GPS, same with Rangefinders. The only ones I've ever found were either off dead players, from a tent or vehicle, or on a non-vanilla server. In fact, the DMR I'm currently equipped with is the first one I've ever found on a vanilla server, out in the wild, spawned on the ground.
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Best settings for spotting people
Brew78 replied to Ragstorm88's topic in DayZ Mod General Discussion
I keep my settings high and pretty. There's a lot of nice scenery in this game and given that over 99% of time spent is traveling from point A to point B, it seems an awful waste to be staring at low-res polygons the entire time. So, I might get killed easier than someone else. *shrug* Who cares, at least I enjoyed my time in game more than the other guy did, probably parked somewhere in a ghillie suit with a sniper rifle and no chance of me having seen him in the first place. -
Oh right, forgot to mention - the addition of knockdown makes things even worse. If you decide that you don't want to use a loud weapon but don't want to attempt to melee since maybe you're low on blood and have been scavenging for food or a survival item (knife, matches), you're kind of screwed. I was hauling ass out of a town the other night, running into the forest and up a hill, looking for steep points I could try to hang the zeds up with, and *BAM*, I'm knocked to the ground from behind. The bugger caught up to me at a full run, landed a blow, knocked me to the ground, and proceeded to beat the hell out of me. I was in fairly good health and still had half a cooked cow in my backpack so I was fine, but I think I was lucky. Problematic melee that only intermittently connects + zombies that can catch up to you and instantly attack + knockdown from a single punch + zombies now aggro'ing each other if you spook even a single one = a potentially very very bad day.
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Outside of my DMR and an ammo box, a main rotor is the only thing I've found at a crash site since 1.8. /edit: and the M24 I didn't pick up, in favor of the DMR
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Haven't used the hatchet since I got the machete, but maybe now I will. I've definitely noticed that melee is "different" than it was before, specifically that its much much harder to hit a zombie that's right in front of you. I've done some practicing in a large barn, too. With them walking slowly its easier to test swing distance and whatnot. Time after time, swing and miss. Let him get closer, swing and miss. Back up a little since he's getting within punch range, swing and miss. Let him get closer, swing and miss. Let him get closer, swing and miss. He starts to swing and leans forward into you, swing and miss (I think the swing actually ended up *behind* him, and therefore didn't connect). He continues to punch and do damage, I continue to swing and land a hit after several swings. It seems like their attack animation screws up their positioning and makes it far more difficult to hit since you can only make contact when they're within their own melee range but are also between attacks. Sometimes on staircases, like the smaller barns with the sets of stairs on either side, the melee seems to work fine but other times it follows the same pattern of being unable to hit them unless they're actively hitting you. It IS easier to hit them when you're above them and they're climbing up, but you're also at higher risk of a broken leg. I dunno. Maybe my memory is a little biased. I should record a demo.
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On the other hand, it kind of doesn't make sense that it requires a second person to bloodbag in the first place. Sure, its easier to hit a vein on someone else than it is yourself, but heroin addicts seem to do a fine job on their own. About the only thing a second person would bring to the table is being able to hold the bloodbag higher than a person would be able to on their own. And even then, all they'd need is a shelf or tree branch to hang it off of.
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Are you talking about the middle mouse button? I'm not sure I ever set up a specific key binding for it but any of those menu context items I just click middle mouse. I think just clicking it will perform the default action, but scrolling the wheel brings up the menu. Either way, thanks for the info! If I find another tent before its fixed, I'll keep it in mind.
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Excellent! I do have one bug to report though - tents still have issues. Last night I finally picked a server and found the spot I would start to stash my stuff. It was near a server restart, so it seemed a good time to see if the tent would still be there afterward. I went to deploy the tent, it showed up and allowed me to move and rotate, but then it got stuck. Not stuck to the ground, stuck to my body. I lost the menu option to finalize placement. The "Save Old Camping Tent" and "Gear" menus were there, I could look inside the tent, but it was still in "placement mode" and moved when I moved. Its weird, too - it almost looks like I was going into a "surrender" animation when trying to step backwards, I'd sling my rifle and put my hands on my head, then immediately re-arm my rifle. I'd be able to take about another half a step before the animations would kick in again. I spent the last of the time before the restart trying to figure out how to get the tent to place, and clicked the "Save Tent" option a dozen or so times, but after the server restart it was gone. Not a big deal in the grand scheme of things, the loss of a tent, but I've been alive with this guy longer than any other in my history of this game and I'm starting to get *real* paranoid... I'd prefer to start stashing some stuff :) (Rule #1, don't get attached, I know, I know...)
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Yay, I found a DMR! I think this is the first one I've ever found out in the wild (on public vanilla), not off a corpse or from a teammates. Dropped my ACOG so now I can share ammo with my M14! It was at a crash site. Not too far from another crash site that had a M24. Actually, there was something weird about that server - it was on the public hive but there were crash sites everywhere, I think I passed like 7 of them. Four of them were within (distant) eyeshot of each other. I think the DMR is the only thing worth looting that I found. Then some loud audio started to play and seeing no other players nearby, I realized it was a commercial. So I logged. I still say there's no problem with loot or excessive loot, but then again my perspective is skewed. May as well ask a midget if they think the top shelf at the grocery store is too high.
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Ok, well the site above is actually still down and has been all day, but PW6 which I have open in the background just changed the Play button to Update and seems aware that 1.8.0.2 is the current version. So there's that.
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When you say you can't recreate 0 loot, are you talking about always being able to *find* loot, or are you talking about watching the server variables and seeing that something has in fact spawned? Take VidKo's example - He says he found only one loot pile in several places. Perhaps the server logs show that lots of stuff spawned. Maybe it did but its underground or in a wall? Or maybe a lot of people saying "0 loot" actually mean "no loot worth picking up", as in "its all emtpy cans and other garbage". I also know nothing about how loot spawns work so... grain of salt and all that.
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Seriously, WTF!? How do you people GET these spawns? Are you perhaps exaggerating your loots? Best I got out of a firestation in 1.8 was a Kobra. My M14 and M16-ACOG are from a barracks. Hell, I've been to 6 or 7 crash sites since 1.8, half of them shortly after a server reboot, and literally the only thing I found so far has been a main rotor assembly. (I didn't approach too fast and followed the advice in the "loot radius explained" thread) Bah. At least I've only gotten one leg break so far and it was from Hercuzombie 1-punching me in the leg and not terrain glitches.