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exiled

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About exiled

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  1. Its only me or any of you dear players noticed the size difference between Czech Backpack and Allice pack, why does cz has 16 slots and alice 20... ? I think that cz is larger and should have more slots than alice or to replace their places so that allice has 16 and cz has 20... Your opinions on cz and allice sizes ?
  2. I am sorry Axon, if you dont care for benefits of this game your should go and play BF3 or whatever... I would like to see this game rise on top of many others that sold theyr asses for money like WoT... Aion and many others... Anything worth doing is worth doing good...
  3. One of my observations is that weapons and other equipment spawns on the ground (Floor), It is little ridiculous because in army bases weapons are mainly stored in the armory, and on the racks or stored in crates, same is for all military equipment, also for all other (Mainly) what I suggest... ? That weapons and ammo spawns in armories (Mostly) or if the weapons do spawn in barracks or control towers etc. they should be on weapons stands or in crates, weapons and ammo spawns on the floor should be rare or like make dead soldier on the ground has a weapon and ammo on him (AK-47 loaded + 2 mags) or (Makarov loaded + 2 mags) for officers... (or US weapons for US troops of course) Same for civilian weapons and equipment, does your grandpa keeps their trophy Mauser 98K on the ground... ? no he keeps it in the weapons cabinet where ammo for it is as well, I would like to have K43 :P... Another thing, what happened to the predator animals ? Why there are no wolves or bears or pumas in the game, that can eat your ass... ? I think they should be in game, so they can eat your ass... ;) I hope you get the idea, what do you think about that ?
  4. I would really like to have AK-108 (5.56x45) and AN-94 Abakan (5.45x39) Scopes and various sights that are attachable so I can customize my rifle, make it more personal, bayonet on my AK for close combat (adding command (button) for it as well) laser pointer, light weight furniture and folding stock, camo pattern, drum of 75 rounds or/and 2 mags duct taped together, suppressor or compensator, for side arm I would have FN FNP-45 (11.43x25) 14 rounds, laser pointer or flashlight, two tone version. I think now how it is that we don't see G-3 or some variant of same, G-41??? From me for now... Good hunting.
  5. Maybe adding armored vehicles/cars ... Komatsu LAV (Japan), LIV (SO) (Germany), Fannek (Germany), LAPV Enok (Germany), BRDM-1 (SSSR), BTR-40 (SSSR), BOV (Yugoslavia), Marauder (South Africa)... Some examples of armored vehicles or cars. Finally adding use to those useless anti material rifles... (Shooting at people with anti material rifle is not its intended purpose and its exaggerating in all ways, nothing I cant do with Czech sniper...)
  6. It would be good to add camouflage netting to conceal vehicles and make them less visible, or even full size camouflage netting for large area with can be used on lower mentioned shelters... Maybe good use of entrenching tool would be to be possible to dig out a small shelter underground witch would be supported by wooden beams and sand bags for walls, maybe ability to dig out trench...need to add some kind of trunk or a empty military crate in witch you can store equipment witch you can store somewhere lets say in this underground shelter. Another thing would be good to make all weapons take space in backpack or a car (any kind) according to its size, example... MP5A5 takes lets say 7 slots, and AS50 takes 18 slots... (note this is just random number for purpose of explaining better). Another option is to add weight system to all items in the game, that would be nice... and combined with mentioned above limit 'pros' < (people that thinks they are pro because of good gear... like one of my friends that play) of having 2-3 weapons on them at all times... Add batteries for NV and scopes that uses NV or similar equipment. Will be able to add seasons of the year ? It would be nice that falls snow...if possible, adding winter clothing and finally good reason for people to use heat packs ;) All from me for now :) Also would be nice to hear Devs what they have to say about our suggestions, witch sounds more doable than other...
  7. It would be nice to see as someone above mentioned less military or to better put it, ex military weapons, such as: Misin-Nagant 91/30, SKS Simonov, maybe Mauser 98K, Arisaka Type 38, Springfield M1903, FN 49, Gewerh 43/ K43... And maybe this as well ... MP-446 'Viking' as Ukraine is near SSSR nice add on to the family would be Fort 12 or any of his brothers as well as: H&K USP/Match, FN Browning HP modern, Walther P99, H&K UMP-45, FN P90, H&K MP7A1, AK-108 (5.56x45 NATO)... Just a few this time ;)
  8. If players want cigarets they should have them, but my personal preference would be hand made cigarets with real tobacco and cigars small and big. It would be awesome to light one such cigar like Clint Eastwood ;) I only would not want to smoke that industrial shit ... full of poison and unnecessary ingredients that should not have been there in the first place. Something like food today, all kinds of ingredients that should not be in there all kinds if E xxx regulators and aromas... disgusting, soya lecithin....all that GMO... :(
  9. More things on my mind. As Chernarus is supposed to be Russian Federation of some sorts or remains of Soviet Union (SSSR) I suggest implementing more Russian weapons, they have plenty to choose from, look at link below. http://world.guns.ru/main-e.htm <-- Here you can find many weapons from all around the world. It would be real nice to see AK-107/108 (108 variant is fed by 5.56x45 NATO) OTs-14 'Groza', AS val, A91M, ASh-12.7, AK-12, maybe adding some other famous and great weapons as SIG SG 550, H&K G41, H&K 416/417, Galil, Galil ACE model 52... and many other... And thing that really annoys me, I know a lot about weapons and I help my friends in start of the game when they were still learning to distinguish weapons and corresponding munitions for same, and the thing that bothers me is like H&K G36K and other variants of same in game can be fed only by G36 mags when in reality its NATO standard rifle that issues same 5,56x45 round in same 30 round STANAG magazine as all other rifles that has NATO standard, same goes for FN FAL, It uses 7.62x51 NATO in mag of 20 rounds but alas you cant reload it with DMR mags nor with stripper clip from M24... But its the same munitions... I think that this should be repaired to real world statistics but making munitions and mags rare, All munitions should be more rare and weapons as well. I think that ammo (Rounds/Bullets) and mags should be separated items, you would have to find mags and bullets to fill it, and you wont throw mags away because without mags but with bullets you cant fire and vice verse.
  10. Should remove all weapons that have add on like M16A4 and/or make all add on removable/attachable so you can take red dot from one gun and install it on other if gun has rails for that purpose. Make scopes, suppressors, vertical grips, grenade launchers, laser pointers, target assist, range finders, NV optics, Buttocks rare found items that can be mounted on guns (if guns have rails) Add duct tape and ability to duct 2 mags together for faster reload to patch up a suit and for temporary repair of common stuff etc. Add drums, AKM has 45 round mags, 75 round mags, 100 round mags etc. , Make ability to hand reload a mag, from one mag to another to fill it up so I don't need to throw away mag with 6 bullets. Make all equipment deteriorate with use and time, like gillie suit, add body armors like military and police crowd control (U know, with helmets and that plastic shields) add ceramic plates to be added to body armors (all of this deteriorate with time and if hit by player/zed), add weight to character so that if you carry much fatigues faster and takes longer to rest, makes movements louder etc. add 1-3 different NV goggles, add military equipment like helmets and full uniforms/body armors, add combat vest, so that character starts with only limited space in inventory and with combat vest it expands slots for ammo carrying, bandages and side equipment like hunting knifes, axe, canteens etc. Add grind stone for your hunting/combat knife (if you gut an animal with dull knife you got less meat, and with sharpened more). Add bayonets and ability to mount them on corresponding weapons for use in close combat, (something like using hatchet). Add PDA's so player can have interactive map (only if he has GPS) so player can track his movement and pinpoint locations of interest, add notifications etc. Add medication painkillers/antibiotics/blood bags etc. time to start working and if not properly dosed side effects from too many pills or return of pain/infection if dose is to small etc. Add that consuming caned food and sodas (Pepsi/cola) you get hungry/thirsty faster as in RL, only proper hunger and thirst can be sated with meat and water, this will add on people looking for more cans/sodas or to hunt and replenish their canteens. Add uses on antibiotics/painkillers with random 3 different number of pills spawned inside of the box, add use on matches, I think that 40 uses on one matches box is more than enough, add zippo that can be filled with lighter fluid to be continuously used, add cleaning/maintenance kit for weapons and equipment alike, it also has use... all items should have use... nothing lasts forever... That is from me for now, if I think of something else ill write it down ;) Good hunting.
  11. exiled

    L85 Should it stay or go

    I vote for removal because its too OP weapon, night vision and thermal ability... if L85 gets some normal scope like ACOG or CCO that it can stay. But I really don't care for it, I would like to see AK-107, VSS, VSK, Galil, H&K G36K, FAMAS, FN FAL paratrooper and even FN FAL with some normal optics because FN FAL as it is is useless, FN FAL with ACOG would be awesome gun. L85 should be removed unless thermal and NV is removed, with normal optics it should be fine but with even lower spawn rate because its high end military assault rifle.
  12. I see that we are getting somewhere with this, maybe devs see and adopt this idea, at least to see how does it works in game itself. Another thing, as mentioned by some of the readers there can be like 3 different spawns of medication with low/medium/high pill number (painkillers/antibiotics) and in a case of severe pain you take 1 pill and shake less, than take 2nd and be almost calm and if you want u take 3rd to completely remove shaky effect, to enhance effect maybe it would be better for effects to fade gradually and if you did not dose good returns after like 2-5 min... so you need to take medication again. Maybe to implement alcohol, to disinfect wounds if attacked by zombies and lessen the chance of being infected, even side effects of drug misuse, or even addiction to some if consumed far too much. What do you think, again thanks for reading and discussing.
  13. Hello to everyone. I would like to start a discussion will it be better or not to make painkillers/antibiotics have use count. Now, as we all know painkillers and antibiotics are pills in a unopened box, each box has number of pills in it (painkillers 24, Antibiotics 18), why not make that each time you use painkillers/antibiotics user takes only 1 pill instead lets say 24/18 pills or 1 painkillers/antibiotics, it sounds logical. This way this items could become more useful, and if painkillers are very easy to find and common, U can always make its spawn rate decreased/increased to meet some game balance. What do you think ? Thank you for reading and discussing.
  14. Hello, I am new to DayZ and played some 10-15h on my friends acc. I was wondering, Could it be possible to have 2 steam accounts so when I sigh in I have my own account in the DayZ ? To elabrate, I dont have PC strong enough to play DayZ so I played at my friends for about10-15h on his char (account) Can I create my own stem account to play the same game (his DayZ) but with my character (account) ? Thank you for answer.
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