Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

maxgraham22 (DayZ)

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About maxgraham22 (DayZ)

  • Rank
    On the Coast
  1. I don't really know how it wouldn't fit in. I think it's perfect. If it's a viable idea that a virus has mutated human brains and turned them into flesh eating zombies, I would assume that the infected's muscles could mutate and cause all kinds of hideous disfigurements, creating a huge monster zombie. I just think that something overly large would have a more daunting effect. I don't think slender is a good way to go. Rocket would hate how unrealistic that would be.
  2. I would love to see ultimate enemies that would force players to have to team up to defeat them. Zombies unfortunately don't cut it, at least right now. I've never felt like I'm in a situation I cannot get myself out of when zombies are involved. I'm not saying get rid of zombies, but they pose no threat. What if there were creatures lurking in the deep woods of Chernarus. What if they were fast, sprinting 10ft tall beasts that would hunt you if you came within eyesight of them. Creatures that could not be easily killed by a lone soldier. They should be loud roaring animalistic beings. Imagine the terror of walking through the woods in near pitch blackness and hearing a distant roar. They should take a lot of bullets to go down (at least 1 full magazine of 7.62). This would force people to want to team up down south so they might survive when travelling north towards the military loot. The higher north you travel, the more of these creatures you would encounter. One idea would be to make it so the creatures would not stray too far from their wooded area. This would force players out into the open, and make them vulnerable to being spotted by other survivors. The dynamic shift that this would cause in the game is exactly what I think DayZ needs. I think people are somewhat fed up with PVP at this point. But with these creatures lurking in those empty, terrifying areas of Chernarus that are uninhabited at present, it would bring fear back to the game.
×