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Everything posted by terminal_boy
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Horrible FPS in cities after recent patches
terminal_boy replied to Mukaparska's topic in General Discussion
The new Rendering engine will have zero effect on FPS drops in cities as this is due to the CPU being loaded up with all the objects and items it has to track. -
Yes. Buy the fastest Intel i5 "K" (unlocked) CPU you can afford and over clock the bejesus out of it.
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The Soviets only got Thompsons in WW2 because they were "bundled" with the tanks supplied by the USA.
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How powerful a server is needed for 100 players? Headless client to handle AI?
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Comparing apples to butt plugs... Crysis was a very graphically demanding SP game that required a top-end machine to get a decent frame rate at anything above Medium graphics settings. RV Engine games are CPU limited MP games due to the server off-loading all the AI path-finding etc. to the client. Many Mod and SA players on this very forum have high-end PCs that will approach 100 FPS in the woods with Very High graphics settings. We all get 30-40 FPS in cities which has nothing to do with GPU capability. Optimising the RV Engine for multiple physical CPU cores and running a "headless" client to manage objects/AI on the server would make a big impact on this problem.
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There was an M1A1, the cost-reduced / mechanically simplified WW2 version of the Thompson .45 ACP SMG.
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
terminal_boy replied to alexeistukov's topic in Suggestions
Diesel powered wood-chipper please. -
I'll allow that in the SA if it has a waffle maker attachment and the bipod legs are 48" purple rubber dildos.
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^ What he said. What earthly good is scope on a rifle chopped down to pistol length? You'll be doing well to hit a barn with one at 25 metres...
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Same FPS with OC'd GTX 970 as GTX 670
terminal_boy replied to Borges (DayZ)'s topic in General Discussion
Ding-Ding, we have a winner! The more in-game objects (items, zombies, players etc.) the CPU has track and process, the more load upon it. As this load builds, it reduces the system's ability to render frames. Where are the most objects found? The cities. -
Oh, I get exactly what you mean. You want a weapon that makes no sense in a 21st Century post-Soviet country and you're playing the "fictional universe" card to justify it.
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I wish I shared your belief in the Dev Team to build a worthy successor to the Mod.
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If we're going with that ethos, we can have katanas, dual-wield AS50s and 48" purple rubber cocks as melee weapons.
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Buying a laptop to play ArmA/DayZ is like buying a BB gun to hunt big game in Africa.
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Extreme lag as soon as I get to the menu of the game with a £2000 computer
terminal_boy replied to gregthegangster's topic in DayZ Mod Troubleshooting
Here's the extra kick in the balls with the ArmA engine : turning graphics settings down shifts the rendering load to the CPU. Which would be okay if you had a decent CPU, but you don't... -
Got a fast HDD with a large L1 cache? ArmA loves to stream textures from your HDD...
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Gaining more FPS without sacrificing quality help, dev input welcome
terminal_boy replied to -Greenie-'s topic in Troubleshooting
Doesn't setting maxMem and maxVram to anything higher than 2047 still default back to 2047? -
Gaining more FPS without sacrificing quality help, dev input welcome
terminal_boy replied to -Greenie-'s topic in Troubleshooting
Cities load the CPU, not the GPU. Until this game is optimised for multi-core CPUs, 30 fps in town is the best anyone can hope for with graphics settings at High or better. -
DayZ moving to new engine - ENFUSION
terminal_boy replied to nexventor's topic in General Discussion
Indeed. The game engine remains a reworked version of that used in ToH i believe. So ArmA 2.5 with a new graphics renderer. -
Vsync enabled by any chance?
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Why not? Every farmhouse in Chernarus should have a $3000 DSLR just sitting around...
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Do you carry a handgun when you have an automatic rifle?
terminal_boy replied to roguetrooper's topic in General Discussion
This. The M1911 was very effective indoors without alerting nearby Zombies. -
Sorry, but that's entirely too sensible an idea for this forum. Please leave the Internet now.
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Really? Do enlighten us...
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http://www.ibiblio.org/hyperwar/USA/ref/LL-Ship/index.html#index See page 5. Just the one was sent.