Not as big of a deal as most people make it out to be - it's a healthy step toward realism. Also, if you are on a regular server where names highlight on aim it's easy enough to call out bandits in side chat, so that people can watch out for them. On veteran servers this will be problematic. However, won't this introduce a new level of excitement into the gameplay? You will know that if you are playing on veteran, then you can only really tell people apart by their appearance (maybe), and if a bandit is really dedicated to staying anonymous, then he will be searching for new outfits all the time - like I said it adds to the gameplay. Oh and the idea of adding objectives into DayZ is, in my personal opinion, a terrible idea. Lack of an objective system allows people to just think for themselves amd act accordingly, instead of turning into a goal driven heard of sheep. If Rocket does implement an objective feed (/barf) then maybe it could be a per-server optional feature, indepemdent of the main mod. TL;DR- morphing unnecessary, objectives bad ... mmmkay