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Your DayZ Team
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Everything posted by munkie
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Last night my entire server were gifted DMR's and other bits and pieces......yes a few players did comment...it was the quiet ones that im looking for! I wasnt online at the time, but read it all through Dart. *sighs* I can see the DMR fights now... d.
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DayZ server administration guide
munkie replied to terrorizer33's topic in Mod Servers & Private Hives
Beans! Thank you for this, for me i will be handing this ot our current admins and any new admins, its a perfect start to getting them up to speed and aware of what we are trying to do. Thank you both. d. -
Further on in the logs: 14:41:19 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WildBoar" 14:456 [3105,5371,264] 14:41:19 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:458 [2590,5062,194] 14:41:19 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "CZ_VestPouch_EP1" 14:459 [2590,5069,193] 14:41:19 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:460 [2590,5072,194] 14:41:20 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:461 [2588,5073,194] 14:41:20 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:462 [2585,5077,194] 14:41:20 BattlEye Server: PublicVariable Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "dayzPlayerSave" = [<NULL-object>,[],false] 14:41:20 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:463 [2585,5080,194] 14:41:21 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:464 [2583,5076,194] 14:41:21 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:465 [2585,5072,194] 14:41:21 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "DZ_ALICE_Pack_EP1" 14:466 [2583,5066,193] 14:41:21 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:467 [2580,5070,194] 14:41:22 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:468 [2576,5078,194] 14:41:22 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:469 [2575,5077,194] 14:41:22 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:470 [2581,5074,194] 14:41:22 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:471 [2584,5063,194] 14:41:22 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:472 [2584,5058,194] 14:41:23 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:473 [2582,5060,194] 14:41:23 BattlEye Server: CreateVehicle Log: #0 PileOfSheet (f91be6ba071cad97c7b7a4f2654562a2) - #0 "WeaponHolder" 14:474 [2575,5073,194] d.
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Its a pain isnt it. A script user gave our entire sever dmr load outs last night, (not impressed) d.
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Gotcha Anti-Hack new debug message?
munkie replied to Pwny (DayZ)'s topic in Mod Servers & Private Hives
I have seen this on ours also, UK410 To me it looks a lot like a Monky Monitor edit, i joined my server say 7pm, no trouble, joined it about 2hrs later and a pop up appears control: 00000000000000 etc. and the 'Gotcha AntHack' is there. We are running the most up to date gotcha, and to anyone that will listen ITS a Rcon piece of software running a client, it cannot place anything on the screen, its a log reader. d. -
[v0.9.2.5, Jan 29] DayZ Anti-Hax UPDATE!!!
munkie replied to scared's topic in Mod Servers & Private Hives
I fear im going to be the only one on the server! Lots of createvehicle errors also.... Its gone mad! d. -
[v0.9.2.5, Jan 29] DayZ Anti-Hax UPDATE!!!
munkie replied to scared's topic in Mod Servers & Private Hives
Its all up and running. But are we sure players should be banned for #1 "SeaGull" Thanks d. -
[v0.9.2.5, Jan 29] DayZ Anti-Hax UPDATE!!!
munkie replied to scared's topic in Mod Servers & Private Hives
Brill, thank you. d. -
[v0.9.2.5, Jan 29] DayZ Anti-Hax UPDATE!!!
munkie replied to scared's topic in Mod Servers & Private Hives
Do we extract and run this from the server /cfgdayz/BattlEye folder? Ta d. -
Terror, looking forward to the document buddy. Is UK498 a public or private? d.
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Lolz! Noooooo dont tempt me! :) d.
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I must admit, we had a player that must have brought this with them when they joined our server. Yes the monitor gave us cause for concern and ultimately made me restart, but the 10mins or so prior to this, a few messages popped up reporting hacking, i checked the setpos and sure enough the monitor was correct. Again another name popped up, i searched the name in the attach log and again it was correct. Wish i knew who had the monitor, so i could use it as a antihack, yes im sure it has its own executable hacks but as an admin, im fricking tired, tired of log trawling and trying to keep my server clean, im determined to stay on the Public hive, but private is still calling me. d.
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This thread and the Admins that have given thier input is great news for the other admins. Just a quick question, are you activily 'banning' players? I wasnt aware that we are allowed - Im running a Public Hive, are you chaps also? Thanks d.
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The TEA! Save the TEA! d.
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DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
munkie replied to domistyle's topic in Mod Servers & Private Hives
Domi, could you post a link to donations please? I am no where near made of money, but i would like to support you and happily send some money as a thank you for not only listening to us but actually implementing the changes we all ask. Many helpful ideas come (CBL) and are supported and then we loose them, im keen to support your attention for the dayz community, and frankly your time is more important than mine as an admin. d. (paypal would be ideal) UK410 -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
munkie replied to domistyle's topic in Mod Servers & Private Hives
Domi, thank you. You're a gent. I hope a lot of our requests wont force you to re-title the thread - Lightweight - to - Full Blown Community Wish List Completed - d. -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
munkie replied to domistyle's topic in Mod Servers & Private Hives
I could be a complete noob, but i haven't installed anything on my server to allow gotcha to be server side, yes i have placed a 2 "" in certain files, but Dart shows the result of these also. IMO this is possible via rcom. So please don't side line the possibilities! For your ref: http://forum.gotcha-antihack.com/index.php?topic=505.0 d. -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
munkie replied to domistyle's topic in Mod Servers & Private Hives
Hi, are you able to implement inventory checks? Right click on player, check inventory? Gotcha has now got this working, but it announces to the server that an admin is checking a players inventory, if you were able to make this would you consider keeping the fact we are checking in a log and not broadcasted to the server? Thanks d. -
Ban Appeal for all EU servers out there
munkie replied to Ramboness (DayZ)'s topic in Mod Servers & Private Hives
Simple, we use the CBL. It shows nothing about your ban in the text though: 17e3026393fa3c4f0449f64bbd02a20a -1 W 4d9b2182 0x0f44d938 And thats it, there isnt any more in our txt files that can make much of a change to this or give you any reason for this ban, Sorry. d. -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
munkie replied to domistyle's topic in Mod Servers & Private Hives
Thats fine, as long as i can give some extra power to the admins using rcon only, im happy. I will start the server back up when needed. I think i would rather it is shutdown for a bit than our players being hacked and killed etc. Thanks for the prompt responses. d. -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
munkie replied to domistyle's topic in Mod Servers & Private Hives
Thanks Domi, with the shutdown, im guessing the user has a Start too? I want to give my admins some more access, but i would rather use your tool than the server side console you see. And restarting a mission, will this clear the server of its current users? Thanks d. -
DaRT - A Lightweight DayZ (and ArmA) RCon Tool (v2.1 | 11/10/2015)
munkie replied to domistyle's topic in Mod Servers & Private Hives
Can dart restart or stop a server? Thanks d, -
You were kick off the server battle eye (Admin Ban) Its my server im the admin
munkie replied to Rilkar's topic in Mod Servers & Private Hives
We were targeted. All of the Admins [X3UK] were kicked. After hours of play without more than a fart, and none of us were near each other or doing anything we were kicked and banned 1 by 1. d. -
You were kick off the server battle eye (Admin Ban) Its my server im the admin
munkie replied to Rilkar's topic in Mod Servers & Private Hives
Hi all. This just happened to us. 05.01.2013 14:28:38: [X3UK] Random (IP REMOVED) GUID REMOVED - #1 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" 05.01.2013 14:28:38: [X3UK] Random (IP REMOVED) GUID REMOVED - #9 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" 05.01.2013 14:28:57: [X3UK] EnFuz3D (IP REMOVED) GUID REMOVED - #1 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" 05.01.2013 14:28:57: [X3UK] EnFuz3D (IP REMOVED) GUID REMOVED - #9 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" 05.01.2013 14:28:59: [X3UK] UnwrittenJewel (IP REMOVED) GUID REMOVED - #1 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" 05.01.2013 14:28:59: [X3UK] UnwrittenJewel (IP REMOVED) GUID REMOVED - #9 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" 05.01.2013 14:29:01: [X3UK] Drunkie Munkie (IP REMOVED) GUID REMOVED - #1 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" 05.01.2013 14:29:01: [X3UK] Drunkie Munkie (IP REMOVED) GUID REMOVED - #9 "{if (getPlayerUID _x == 'REMOVED') then {call compile '(vehicle _x) hideObject true;';};} forEach (entities 'CAManBase');" We dont know who actually did this, but 1 by 1 we were kicked and banned. A player had been kicked and banned by AntiHax and another player got shirty and started to inform us that it was his friend that was kicked and banned by AntiHax. All of a sudden...the above. d. -
Hacker keeps coming back after being banned.
munkie replied to Roofuz's topic in Mod Servers & Private Hives
Thats why i love this new option of ban security. IP - He used VPN GUID - He brought new, after new after new. Player ID - Unique and perfect. (if i can stop it turning into what looks like an IP address in the bans.txt file.) d.