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bluestream

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About bluestream

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    On the Coast
  1. bluestream

    Server Crashes

    They're already aware of the issue and it seems they're working on a fix. (https://github.com/R...ZMod/issues/115)
  2. First I want to say that I think the combat timer is awesome and it's great that you can't log out when getting shot (I guess that's the goal anyway, even if it doesn't seem to be there just yet). The problem I have is with the new combat notification icon. I understood the debug menu as it's (obviously) there for debugging, but I don't think that the icon that is there now should be permanent. I feel too much UI stuff breaks immersion and it's also unnecessary information, it just bloats the UI a little bit. The fact that you should not log out during combat is common sense, and there should be no need for a timer, telling you when you can. That icon is basically telling you "now you can alt-f4 because the player nearby trying to kill you hasn't fired at you for 30 seconds". A player following the rules doesn't need that information. If you're planning to just log out normally, you'll figure it out when you notice that abort is greyed out. I think this icon should be removed again because it's a game mechanic that (in an ideal world where there are no hackers and where no one breaks the rules) doesn't impact gameplay at all. The humanity icon was removed for less, then why is this in? (I'm sorry if it still is there only for debugging reasons, but I'm guessing that's not the case since it just got that new icon)
  3. bluestream

    server crash arma2oaserver.exe

    I think I may have the same problem. I'm running an official hive server though, OP didn't mention if he did or not. I have updated to 1.7.4.4 aswell and I think I'm getting crashes when players try to join after the server has been empty for some time. I have another thread about it somewhere here but I though I might post here aswell. Here's the part of my .RPT file with the crash. http://pastebin.com/pGidMEzC Thanks in advance for any help!
  4. Hi, In need of some more help now. If I connect to my (official hive) server (so that the game starts and hive connection is initialized, I guess) and then disconnect and wait a while and then connect again it crashes. Here's the relevant part of the .RPT file: http://pastebin.com/z2CNVDVU Also, why is the rest of the .RPT filled with this: 0:43:09 Error in expression <( (count needUpdate_objects) > 0 && (time-_lastNe> 0:43:09 Error position: <needUpdate_objects) > 0 && (time-_lastNe> 0:43:09 Error Undefined variable in expression: needupdate_objects Except from the crash I haven't found anything that isn't working but obviously something is very wrong. Here's the mdmp file aswell, in case that'll help: http://pastebin.com/Ust1Cqnq Thanks for any help in advance!
  5. Hi, I've a quick question about server setup. I've recently configured a server and everything has been working well. There's just one thing. When starting the server, the mission isn't started (though it is selected, so that part is fine). What this means is that the server doesn't get a mission in the server list so after a restart it doesn't show up for the people who have "dayz" as a mission filter. So my question is, is there any way to start (again, start, not select) a mission before the first player connects? Thanks in advance.
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