It sure is a cute post, but I feel that it's lacking one thing: it's a game, there is absolutely no moral dilemma to it because you're killing virtual characters. I've never even said that I was gonna shoot everybody, and your post proves absolutely nothing, I'll still try to be friendly, but how can you make any friends in a virtual world where everyone shoots everyone with NO consequences? If it was the real world, as an excellent post by that guy with a dead mouse as his avatar said, we would be having nightmares about the person we killed, we'd get cold hands, we'd get sick, we'd go nuts just thinking about the person we murdered. This makes us think twice before killing, before shooting anybody, this makes us ask ourselves "Should I really be doing this?" How can you portray this in a video game with virtual people?, you can't. Unless rocket makes everybody get shakes before killing someone, but where's the fun in that if you want to be a bandit? So we need another solution, that makes it so the players CAN actually trust each other without going boom boom at first sight because they can't ask "friendly?" (chatting, as I said a few times, is a death sentence in a 1 on 1 meeting) due to the enormous risk of death. Nobody wants to lose hours of progress because some faglord decides to use the fact that the other guy is typing on chat to line up a headshot, so they're not gonna risk it. How about a distinctive hat/skin for whoever is more triggerhappy?, like this, those that are impaired in communication (no microphone) can actually type in front of another survivor without the constant fear of getting a bullet in their head. I just noticed how big this post is, bear with me.