Hey guys. I'm fairly new to this mod and have just signed up to the forums. Firstly I must say I am loving the mod - keep up the great work! This post caught my eye as it potentially changes every encounter in the game. After some considered thinking, I do agree with the change. The bandit system was a good attempt to add some sort of "warning" system so to speak. It is flawed though, and unrealistic. Removing the bandit skin is one thing, but it needs other work to support it. I would agree with those who are advocating being able to choose your clothes in spawn. I've no idea how possible this is within the game engine, but ideally you need a few hundred possible combinations for outfits. I play with friends, and I really need a way to to be able to identify my friends visually. At the moment, if I lose line of sight, I have to constantly keep asking them to confirm who they are on voice comms. With this new system, I could be looting a building with 3 or 4 friends, a "bandit" could sneak in and I'd have no way of knowing until he'd fired shots. At least with hundreds of different outfits (even if it's mainly just different colours), I'd instantly be able to recognise someone unfamiliar and take the appropriate caution. Maybe if choosing an appearance isn't possible within the engine, just litter the beach with hundreds of different skins that offer no benefit other than changing your appearance? The more I think about this, the more I think it's the right direction to go. It is realistic, and I can imagine that it would work well. Sorry if this is going over old ground - I tried to skim read as much of the thread as possible but there are a lot of pages! See you guys around :) Andy