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An-D-D

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About An-D-D

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    On the Coast
  1. I agree that this is the way the game should be played! :) My only concern is it's going from being too easy to identify hostiles, to almost impossible. It's going to be really easy for bandits to just blend in. At least if you have lot's of different possible outfits, you can identify your friends and can be cautious when you spot unfamiliar people. It would also make it harder for a bandit to "escape" - if you see who killed you, you can tell your friends what they were wearing so they can identify them. I can see why this may seem irrelevant for those who tend to play solo and avoid contact with others wherever possible. However, if you play in a group I'm sure you will know where I'm coming from on this.
  2. Hey guys. I'm fairly new to this mod and have just signed up to the forums. Firstly I must say I am loving the mod - keep up the great work! This post caught my eye as it potentially changes every encounter in the game. After some considered thinking, I do agree with the change. The bandit system was a good attempt to add some sort of "warning" system so to speak. It is flawed though, and unrealistic. Removing the bandit skin is one thing, but it needs other work to support it. I would agree with those who are advocating being able to choose your clothes in spawn. I've no idea how possible this is within the game engine, but ideally you need a few hundred possible combinations for outfits. I play with friends, and I really need a way to to be able to identify my friends visually. At the moment, if I lose line of sight, I have to constantly keep asking them to confirm who they are on voice comms. With this new system, I could be looting a building with 3 or 4 friends, a "bandit" could sneak in and I'd have no way of knowing until he'd fired shots. At least with hundreds of different outfits (even if it's mainly just different colours), I'd instantly be able to recognise someone unfamiliar and take the appropriate caution. Maybe if choosing an appearance isn't possible within the engine, just litter the beach with hundreds of different skins that offer no benefit other than changing your appearance? The more I think about this, the more I think it's the right direction to go. It is realistic, and I can imagine that it would work well. Sorry if this is going over old ground - I tried to skim read as much of the thread as possible but there are a lot of pages! See you guys around :) Andy
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