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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

RaymondThorne

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Everything posted by RaymondThorne

  1. http://dayzmod.com/forum/showthread.php?tid=3116&pid=28374#pid28374 There.
  2. RaymondThorne

    Can we please have wind affecting fires, temp and shots?

    If this game winds up going standalone and not as a mod it MIGHT be coded in, but I don't have high hopes for this with DayZ in this form.
  3. RaymondThorne

    More firestations.

    Keep in mind he did not make the map guys. I think that's beyond the scope of the mod, without us having to download a whole new map as part of the mod. Cheranus is an ARMA II map, he cannot change it.
  4. Update 1.5.9 includes a hatchet that can be found, to get wood from forests.
  5. Rocket has mentioned about day/night cycles before. He's hinted at changing it but the fact is that they're synced to the database atm, and would require a large amount of coding and architectural changes to get out of this cycle, due to it relying on system time. So for now, until/if it gets the large amount of work needed, the cycles will stay like this.
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