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Everything posted by combatcomm1
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Rocket, please DO NOT remove slow vault animation.
combatcomm1 replied to combatcomm1's topic in General Discussion
Well, we need to make a ruckus then because he said "who the hell ever wants to do that!?!" (refering the slow vault) in the Eurogamer stream and said he was thinking about taking it out. He did also say though that it's subject to community opinion so please either keep this thread going or go comment on the reddit version of this topic since we all know the devs hate this forum and ONLY comment on reddit. http://www.reddit.com/r/dayz/comments/1ylbay/rocket_please_do_not_remove_slow_vault/ -
Did you really put in heart attacks?
combatcomm1 replied to DayzForumer's topic in General Discussion
Wow the ignorance in this community. I feel like some of these kids never open a book or leave their parents house. I saw 3....3 fit Army guys have cardiac arrest from unknown heart problems in the desert. Just don't ever breed please. Real life is not like Call of Duty mega soldiers and anime fucking super genome soldiers. A soldier is a human being, a meaty sack of organs with bones to hold them all together. -
I love I love I love it. NEEDED. Please post your idea to Reddit! Since that is the only place the devs care to look for suggestions.
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I hate how the sun sprite shows through buildings, thick rain clouds and player models. Hope they fix it soon.
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Great concept but you guys are forgetting this is the RV engine and Bohemia doesnt put out polished games. Lets dream a little more in the scope of possibility.
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http://feedback.dayzgame.com/view.php?id=3258&nbn=5 Please vote guys. This is a drastically needed feature. One that I worry more and more everyday will never come. Bohemia is soooo lazy with sound. I can't hear someone sprinting at breakneck speeds through the woods. And that is BAD. Go try and sprint through a wooded area. Tell me how much noise you'd make. Twigs snapping and echoing through the trees. Annoys me so much sounds is so unrealistic.
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::facepalm::
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You guys must be new. All great ideas. Will never happen. Bohemia games never change much from ALPHA to BETA to full release. What you have now is about what you'll get plus more zombies, vehicles and some form of base building. All the cool little polish features you guys are mentioning will never come. Sorry. Take it from me and the other long time ARMA fans.
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[Poll] Should zombies only die if shot/axed in the head?
combatcomm1 replied to Johnny Depth's topic in General Discussion
As others have said they are humans and so therefore should be able to die from shots in other locations however...... one could argue an infected human does not have self preservation, will to live, the same pain threshold and does have more energy or in a state similar to people on PCP and amphetamines and so therefore can last a lot longer than a player while and after taking damage. For example if a player is shot in the stomach they will collapse due to pain response alone. A zombie shot in the same spot could continue coming at you unless you hit the heart, brain, or they eventually lose enough blood that their muscles and motor systems cannot function any longer and they too collapse, start crawling and clawing at you and eventually die. -
Not true. Again this is subject to lore but one could argue an infected human does not have self preservation, will to live, the same pain threshold and does have more energy or in a state similar to people on PCP and amphetamines and so therefore can last a lot longer than a player while and after taking damage. For example if a player is shot in the stomach they will collapse due to pain response alone. A zombie shot in the same spot could continue coming at you unless you hit the heart, brain, or they eventually lose enough blood that their muscles and motor systems cannot function any longer and they too collapse, start crawling and clawing at you and eventually die. Now if only DayZ can figure out how to get some decent animations in the game to facilitate this.
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::Facepalm:: Just go away....
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Ugh gross, turn on Anti Aliasing please, it hurts my eyes.
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How much authenticity is too much?
combatcomm1 replied to LaughingJack (DayZ)'s topic in General Discussion
Uhh... let me introduce you to "50 cent". -
ADD EVERYTHING LAWLS. I HAVE NASA SUPERCOMPUTE
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If you like dying, come to BEREZINO.
combatcomm1 replied to Johnny Depth's topic in General Discussion
He said "Hella". A disgusting word used in the Northern Socialist Republic of California. Cespit of wana be meatheads and liberals. Its like the Jersey Shore of the west coast of the US. -
What Is Your BIGGEST Pet Peeve In DayZ?
combatcomm1 replied to leefriendfield's topic in General Discussion
Mine is people who whine about people who whine about TeamSpeak. EDIT: FUCK! Ninja'd. -
Changelog: Stable Branch: 0.34.115106
combatcomm1 replied to mattlightfoot's topic in News & Announcements
How are tents important? WTF? -
So what is the excuse for the poor performance now?
combatcomm1 replied to scaramoosh's topic in General Discussion
Close your mouth! Nobody wants to see that. -
Yah, Frosti is a known troll. I had the same issue. Just verify your game cache integrity and you all should be good to go.
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Pending Changelog: Experimental branch: 0.34.XXXXX
combatcomm1 replied to rocket's topic in News & Announcements
After watching his latest stream, I am convinced this project is doomed. Rocket is such a child. lol -
Deans wants to bring Base Building Mechanics from Dead Linger - video
combatcomm1 replied to TEST_SUBJECT_83's topic in General Discussion
After watching his latest stream, I am convinced this project is doomed. He is such a child. -
What Is Your BIGGEST Pet Peeve In DayZ?
combatcomm1 replied to leefriendfield's topic in General Discussion
SHIT sound engine, -
Deans wants to bring Base Building Mechanics from Dead Linger - video
combatcomm1 replied to TEST_SUBJECT_83's topic in General Discussion
I continue to be flabbergasted at how all these tiny little indie companies can make games and mechanics that look like this and Bohemia struggles everyday to have proper physics, dynamic lighting, and sound. -
If you like dying, come to BEREZINO.
combatcomm1 replied to Johnny Depth's topic in General Discussion
Oh god....a Californian wana be meathead..... -
What are the chances we'll get graphical goodies like wet shaders on clothing and the enviroment like in GTA 5. Slim to none is my guess. Would anyone like to see this though? I dont think any game has done wet shaders as well as GTA 5 as far as I know. I know this is NOT GTA 5. Trust me.