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Everything posted by combatcomm1
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Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
I dont have time for this. A community filled largely by annoying nerd bullies behind computers, grammer police, keyboard tough guys. I think you guys call them "trolls". The mechanics in the game dont make this inpossible, the community does. If someone who has a little more time than me to lead the project is interested i would certainly lend my military training and knoledge to the project and provide guard and supply support. But to run this and try and get meetings together is impossible for me. This publik guy just got owned in the ban ts3 forum though. Lol you guys should check it out. -
I'm a Korean War vet. Are you? I'm done here. Actually' date=' your profile lists you as being born in '88. The Korean war was in the 50s......................... I think OP is a troll. [/quote'] Ill tell you what is in serious disrepair. This countries education system. Or you're probably just an uneducated fuck thats probably it. The Korean War is actulley alive and kicking. Its still on going only put on hold by a ceasefire in 1953. Go figure. Thats why it is still so hostile over here and people are still dieing with various flare ups over the years. Including the artilley bombing of a small island and the sinking of a south korean naval vessel, WHILE I WAS THERE mind you. All who serve in in the defence of the korean penninsula are under korean war veteran status. But of course your faget ass wouldent know that if you hadent done a year short tour there would you? So no, i think YOU got "owned" son. I'm a Korean War vet. Are you? I'm done here. Actually' date=' your profile lists you as being born in '88. The Korean war was in the 50s......................... I think OP is a troll. [/quote'] Holy crap did you just get owned son, LAWL! Dont worry you get some too. Lol dumb fuck You also get, OWNED! ;)
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Be nice ;) He's fun to play with' date=' after all. [/quote'] Green Beret? I rest my case. Sad little man.
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I'm a Korean War vet. Are you? I'm done here. I'm a green beret. Don't see me swinging that around' date=' do we? You're done here. [/quote'] LMAO! Dude, I had to come back for that one. This guy has been messaging me on steam about im his new favorite person to troll and and hes looking for me in game to kill me. A green beret? You should be FUCKING ARRESTED! Pathetic little fuck! How dare you? Your a little pimply faced teenager whos insecuties drive him to annoy normal people on forums so that they will get fed up with being in this sad community of forum goers and antisocial losers. Youd rather not be belittle by your nothingness. Without googling it, what is the current mask used by the Armed Forces? How many days do you inspect your gas mask during peace time? Wartime? What is FPCON? Fuck you bitch. And Mr Grammer Police, you? Are you a doctor? Astronaut? Zombie Slayer? Thats it huh? You guys love the drama cuz its the only social interaction you get in life. Its like a automatic immune responce you little fucks have. Dont like the idea, lets give the guy who started the thread MAJOR grief so it becomes a fight and noone will see his idea anymore. Its quite something.
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I'm a Korean War vet. Are you? I'm done here.
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It's Rocket and Co.'s mod, and they're free to develop it any way they choose. That doesn't mean we can't make suggestions or point out issues, it just means we need to be happy with what we've got while we wait. ---- Says Techercizer, this douche. It deff dosent sound like I am free to make suggestions lol. At least ones you dont like. Pathetic little kids man. The grammer thing, im still getting choked up on the old internet forum grammer police. lol
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And what happens when someone refuses permissions to ArmA to do so? It just doesn't start? What happens when someone loads up additional drivers or switches to an onboard sound card? What happens if someone dual-boots, or emulates their sound card to trick Day Z? What happens when someone picks up a phone or plugs their mic into their nearby laptop and uses TS on that? This isn't happening, and the idea is stupid. Says a fat nobody eating dorritos and 80 cans of rockstar on his computer desk. Its so funny to me how some of you nerds who have done nothing with your life talk talk like that to me. I never suggested hacking others computers, i said thats the only way i could think it possible. You are that much more pathetic for the old grammer jab lol. Dude thats so sad that you think i should he concerned wih grammer on the internet forum. Lol wow. Just wow. Thats all you got? I do t give a FUUUHUUCK if you dont like the idea. I did want to hear opinions but all i hear is whining at the ideas of non 24 hour gamers. Like u serious gamers are soo high and mighty. Good thing many of you are too fat, scrawny and weak to join the military.
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Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Yah turns out alot of you were at wrong local but thats my fault and im sorry. Ignorance of the map and NOT using an out of game map at all I guess. I guess metagaming has its place sometimes lol. Sorry guys well I will PM you for new meet local? Ill be on all night so if you guys want to meet up. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Guys, I think iv made a terrible judge in destination. I fear I may have mistook the NW airfield with airfield I thought I was telling you all to go. I met with Kurkistan at the gas station near the coast and we were wondering what was up. We waited 15 minutes. We were back at the gas station at around 6:45 and when we called out to people we heard somone say me. They proceeded to ignore us and than abort it seems cuz we never saw them. Sorry, in a way I guess it was good for me. lol but now we know SOMEONE i invited is a PKer or it was a random coincidence. I will review who I send the invite too and who was not killed to determine who it might have been. There is a lot of crazyness going on right now. I guess they dropped the central server because of insane hacking so thats why we were dropped kurz. -
A new 'status' to encourage cooperation
combatcomm1 replied to ScienceCow's topic in DayZ Mod Suggestions
With antideppressants comes side effects and withdrawal symptoms. This should be added as well. To take medication at all should be another mission in positive/vs negative. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Right now im just utilizing this forum to get everything started but all orginization of this will in realtime will be in game using direct chat and the radios that (hopefully soon)rocket will implement. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Ok guys we are almost set to start putting plan to action. Only one issue. We dont have enough confirmed people to help. The whole success or failure of this operation anywhere depends on the location being guarded 24/7, at least w/ skeloton crew. If you can help me tonight, thursday, june 14th around 6-7 PST please PM me. -
Voice & Text Communication
combatcomm1 replied to Wüstenfuchs (DayZ)'s topic in New Player Discussion
Best feature to ever be implemented. I have run into almost 7 people since global was scrapped and not one tried to kill me. Bandits are getting lonely, paranoid survivors are too and its showing. I love it. Has anyone else seen the change to culture? -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Location has been finnalized ladies and gentlmen. We are go. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
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Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
You know, using the forums is actually a form of metagaming. Just saying. If you were really hardcore, you'd make this band of misfits without posting on the forums about it. Edit: Just had a little read there. You're planning on putting it in the med camp next to Balota? Balota? The SW airfield? Where everyone without a brain goes after wandering through Cherno? "Friendly in Cherno?" Cherno? As to the "metagaming" question, my impression as to VictorM's intent to limit metagaming is moreso a specific limit to any kind of unrealistic, real-time communication on the ground in DayZ. If we're selling storage space, then we'll need to write down who owns what where. If we're drawing up guard details, we need to hash out time zones, availability, and inclination as well as writing it all down somewhere (google docs in the end, I would suggest). We need to know who's doing what where in order to be an effective company. All of this could be accomplished in a real world scenario with a white board in the company barracks and a few clipboards, all discussed when even "off duty" company members are present, since they will still exist on the face of the earth. The key to not using TeamSpeak is that it is a supernatural and supernaturally secure means of instantaneous communication across the width and breadth of the zombie apocalypse. The difference, then, lies in that TeamSpeak provides a real-time, unrealistic benefit while forum threads and excel spreadsheets are simply organizational aids. That's my read of the situation, at least. ^ | | | THIS! Thank you dude. Someone a little more articulate than me gets it. ;) You know, using the forums is actually a form of metagaming. Just saying. If you were really hardcore, you'd make this band of misfits without posting on the forums about it. Edit: Just had a little read there. You're planning on putting it in the med camp next to Balota? Balota? The SW airfield? Where everyone without a brain goes after wandering through Cherno? "Friendly in Cherno?" Cherno? As to the "metagaming" question, my impression as to VictorM's intent to limit metagaming is moreso a specific limit to any kind of unrealistic, real-time communication on the ground in DayZ. If we're selling storage space, then we'll need to write down who owns what where. If we're drawing up guard details, we need to hash out time zones, availability, and inclination as well as writing it all down somewhere (google docs in the end, I would suggest). We need to know who's doing what where in order to be an effective company. All of this could be accomplished in a real world scenario with a white board in the company barracks and a few clipboards, all discussed when even "off duty" company members are present, since they will still exist on the face of the earth. The key to not using TeamSpeak is that it is a supernatural and supernaturally secure means of instantaneous communication across the width and breadth of the zombie apocalypse. The difference, then, lies in that TeamSpeak provides a real-time, unrealistic benefit while forum threads and excel spreadsheets are simply organizational aids. That's my read of the situation, at least. ^ | | | THIS! Thank you dude. Someone a little more articulate than me gets it. ;) -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Publik you are annoying as fuck. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
For now ghosters are inevitable. We will have guards on watch and a strict camp occupancy limit that is known by all guards. If too many people all of a sudden are in the camp trade will be halted and things will be investigated. On the other hand if a guard sees someone ghost spawn they will instantly be fired upon and killed. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Yah kno what i think we need to stop being so worried about things and just try it. I have been to that med area and it does seem feasable. I believe it has a double gate as well. I just need guards guys. Lots of guards who are willing to play WITHOUT metagaming and who are ok with chain of command and following SOPs. Casuals CAN apply. Im not asking for dedication in the extreame like attending training and such every day. If we get enough people than we can have 1 hour shifts, once your done if you want you can rotate to another section like supply and logistics. If not head on out and do your own thing. People who dont play on hardcore us 2 are more than welcome to come over, if your ping is decent, and do a shift. Have a little fun working towards this objective, than bounce out to your home server. Pm me for details on our first meeting. Once we have enough folks for at least minimul manning we can open the doors for travelers and traders. People will be coming from a bunch of diff servers just to chill, relax, trade and buy storage space. -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Hmm... This is an interesting suggestion. The guard towers dont provide much use unfortunately. But its halfway built which is nice. Its deff smack dab in the middle of banditland tho This would be so unbelievably easy if we could just take zombies out and hold locations untill they try and come back from an out of city spawn. Every hour or so. That seems feasable from my editing knoledge. Which is slim. -
Just wanted to upgrade you all on "the virus" lol. Im an idiot and didnt realize i had spilled jack and coke on my keyboard. It took a while for the keyboard to fu@k up. No virus, but you all knew that already.
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Download Beta Patch and see the difference :)
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
New update is a beta patch for the core arma game. Not dayz. But it added ability to remove global if im correct -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Ill look at it today. If there is no natural cover we are going to need a lot of sandbags. And if no concealment it wont be a good "safe zone" there is an island however with just a light house but its very steep and small. Not much flat ground. Not very comfortable for a trading post The moving camp is starting to sound better and better lol. I just dont see how its feasable as safe. How would anyone know where we are, what we are and who we are. Unless we can pick up and move a substantial amount of fortification equipment easily around the vehicles than its not possible -
Rocket would lve to see some zombie spawn changes soon so people can start creating towns/safezones. Cities able to be captured wih zombies than spawning outside city. Maybe some fortifications as well? Just throwing that out there. Thanks for ur hard work
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Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
So an update. Unfortunately this project will have to be put on a semi hold. All proposed locations, including stalitsy island spawn zombies, and a lot of them. Untill the zombie mechanics change or we are given a sturdy set of fortification building this is somewhat impossible to protect supplies or the camp itself. If anyone has any suggestions at this point im all ears. In any case id still like to get together with everyone to meet and possibly discuss establishing a stockpile which would have to be kept unbelievably secret and require at least frequent checking on. We could also take this time to train on standard operating procedures for the security and managment of the trading post once the location is known and customers are utilizin it.