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Everything posted by combatcomm1
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Add that fuking unzipping bag sounds finally PLEASE!!!
combatcomm1 replied to unsobill's topic in DayZ Mod Suggestions
Allow soundmods or just one sound mod please. Jsrs. I understand they may not want one person to have an advantage over another but stock arma sounds are beyond terrible. Jsrs distant gunshots add an amazing degree of immersion and fear in a tense situation. -
May i add, in addition to others saying morpholine is too rare. I posted a thread about having morphine as only a temporary fix and leg sPlints or cast as he healing aolution but only after 30 minutes. Please rocket add this. Splint with wood pieces and cloth or something. Morphine should help let u walk thru the pain but only for a few minutes.
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Dissapointed with he zed nerf. Finnally with 1.7.4 we had zombies just as deadly if not more han other humans. A litteral solution to kill on site. And yet we bitched about it and now its back to dodging zombies and getting shot in the face. I was succesfully able to sneak by 1.7.4 zombies just fine after i got he hang of it but everyone knew better than to shoot at someone else lest they have a whole horde on thier ass. Besides that people with no guns would want to pair up with gun toting survivors encouraging teamwork. Hope they havent been taken down too bad.
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Rocket - Improvised splints for broken legs?
combatcomm1 replied to combatcomm1's topic in DayZ Mod Suggestions
Keep it up there so rocket will see -
http://gizmodo.com/5919670/this-ar+15-monster-rifle-from-hell-comes-loaded-with-9-magazines-3-lasers-3-red-dot-sights-and-more Video says it all.
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
combatcomm1 replied to rocket's topic in Mod Announcements & Info
Rocket - Please here me out. I have never not liked a feature/change you have put in. But this one sucks. We are not lumber jacks falling whole trees. In a survival situation it makes NO SENSE to carry a large 2 handed axe that would hinder your ability to travel with a weapon. Especially when you have small hand hatchets more than sufficient to cut wood for fires. Small hatchets that can be stuck in your belt, hung on your vest the works. For example http://www.gerber-tools.com/Gerber-Camp-Axe-5905.htm Thats just not smart survival. And since you previously had it as a small tool which makes more sense, to change it into this behemoth just for melees sake is ridiculous. Me and many others see the importance of your awesome raw meet mechanics. However, chopping wood is not worth lugging Paul bunions finest piece around in lew of my rifle. No self respecting survivalist would. Please bring back the small hand hatchet. -
Seriously what happened Rocket?
combatcomm1 replied to robersdee's topic in DayZ Mod General Discussion
Rocket - Please here me out. I have never not liked a feature/change you have put in. But this one sucks. We are not lumber jacks falling whole trees. In a survival situation it makes NO SENSE to carry a large 2 handed axe that would hinder your ability to travel with a weapon. Especially when you have small hand hatchets more than sufficient to cut wood for fires. Small hatchets that can be stuck in your belt, hung on your vest the works. For example http://www.gerber-tools.com/Gerber-Camp-Axe-5905.htm Thats just not smart survival. And since you previously had it as a small tool which makes more sense, to change it into this behemoth just for melees sake is ridiculous. Me and many others see the importance of your awesome raw meet mechanics. However, chopping wood is not worth lugging Paul bunions finest piece around in lew of my rifle. No self respecting survivalist would. Please bring back the small hand hatchet. -
NO. We arent falling trees here. We dont need a bohemeth 2 handed axe! A small hand hatchet is all you need for fire wood sufficient for a fire. This really is the ONLY feature/change I hate in the history of Dayz. I have a small hand hatchet thats small enough to fit on my belt when hiking/camping. Please change this rocket http://www.ugwhite.com/Gr-nsfors-Bruks-410-Mini-Belt-Hatchet-p/gb410.htm
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Great to have leader boards back but where am I?
combatcomm1 posted a topic in DayZ Mod General Discussion
I understand its early in the game but what good is the leaderboard if I cant look myself up? I want to see how the game has recorded ME not everyone else. And Im sure a lot of other people dont care about my stats, but want to see theirs. Is there anyway to search my character ID? -
Great to have leader boards back but where am I?
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Fine, remove the leaderboards. But this is a SURVIVAL game where the end goal is to survive as long as possible. Im not want to demand, feel entiled or complain about new features but rocket, PLEASE add survival time AT LEAST to the death screen. This is not only an easy addition coding wise but also common sense for a survival game. Thats all I want. -
Hatchet can no longer be in tool slot
combatcomm1 replied to BlessedHeretic's topic in DayZ Mod General Discussion
YES, please change this. I am also big into fires and preparing the raw meat. This is rediculous. Please hatchet for trees, axe for melee -
Hotfix Build 1.7.1.2 Rolling Update
combatcomm1 replied to rocket's topic in Mod Announcements & Info
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I kind of like the new patch
combatcomm1 replied to Zakificus's topic in DayZ Mod General Discussion
+1 amazing experiences. Breaking your leg is a total bitch now tho. Check out this thread about leg splint idea- http://dayzmod.com/forum/showthread.php?tid=14058 -
Rocket - Improvised splints for broken legs?
combatcomm1 replied to combatcomm1's topic in DayZ Mod Suggestions
People don't realize how shitty a broken leg is now that you spawn without morphine. Although it is probably the rarest medical issue you face in DAYZ it is the most frustrating. Trust me. I crawled alllllllll the way back to chern from pusta. Took exactly 2 hours. Found the hospital and than BAM! dead. Dont let this happen to you. Post your thoughts so rocket implements a system where splints heal after an hour but you can only walk. And morphine gives you a 15 minute boost. -
Rocket - Improvised splints for broken legs?
combatcomm1 replied to combatcomm1's topic in DayZ Mod Suggestions
+1 for morphine being the temporary fix. -
How to realistically simulate death
combatcomm1 replied to mike_mareen's topic in DayZ Mod Suggestions
I really like this idea, +1 -
yup, there is not a SINGLE server running 1.7.1 that has 93701. Its messing everything up ALL ISSUES ARE CAUSED BY OLD BETA PATCH ON SERVER. Server admins update your beta. EDIT - NM im clearly confused. I DONT have the latest beta. But for some reason, side chat is visible again among other things on veteran servers. I thought sidechat was removed by dayz code and beta.
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I certainly understand that in this alpha state and with hacker around every corner that certain files cause problems. Let me just say however that with the JSRS sound mod this game took on a whole nother level of immersian. Distant gun shots sound like deep realistic thuds. This adds to the "oh shit factor" when your hiding from possible bandits. I played with JSRS and Dayz for several weeks on the various US HARDCORE servers. It has since been giving me errors. Not sure if this is because I have an outdated version of JSRS or if server admins deny it based on rockets guidance. And of course overall, vanilla arma sounds are atrocious. So again, just wondering if the plan is eventulley allow mods on top of dayz or if the script mechanics simply dont allow for sound mods? Thanks in advanced.
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Just wondering if we can have any insight into how the leader boards will work and when they are planned to be up? Is it a difficult situation to have near real time data from central server to the leader boards? I know me and a lot of others who could care less about main goals, objectives, or story driven replay ability, but this being a survival game, a no shit assessment of how long we survived and comparable data is deff desired. The ability to see shortest time alive, longest, average and current would be great. Kills, animals skinned, loot picked up is really just icing on the cake at that point. I imagine what may be taking so much time with the leader boards is scripting an easy and convenient way of searching for your own info and others. Also, this is more of a suggestion but a quick one, how about ONLY considering a players in game time as "survival time". Anybody can create a character and than leave it idle forever to top the leaderboards.
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Leaderboards as replay ability
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
Humanity murder kills etc are no good. Thats essentially telling you how someone plays when the mechanics in the game are so that you have to figure those things out yourself. -
is dayz becoming over saturated in the media?
combatcomm1 replied to thoxon's topic in DayZ Mod General Discussion
He doesn't have a WIKIPEDIA page yet, somebody get on that! -
This is great idea that will encourage civilizations, cities, and fortified solo player houses all around raising crops for survival. +1. Heres to hoping rocket sees and implements. Also I love the gout idea. That could be a negative to constant eating of red meat. I believe that what makes this game challenging and unique is the decision process. Negatives and positives to each decision made.
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If any of you have read my previous suggestions and mechanics you will see i am strongly anti meta gaming. I hate that people have printed maps, but whatever, i hate that people Can just use a blood transfusion bag without in game training or studying. But most of all i hate meta communication. The global chat disable was a GREAT step in the right direction. I have seen wonders come from that. And now people who want to play right are able. The problem that still exists is that TS3 is cheating. Plain and simple. Players who are grouped up with friends theyv known for years on a private ts3 server are at an advantage. You need a radio or phone to communicate over long distances. If your character dosent have one. You have to relate to flashlight morse code and smoke signals. The solution is disable any ts3 possibility. Now i know your thing lmao thats not possible. Id think the only way would be hack every users personal computer and block ts3 traffic. And servers will never even see or be effected by ts3 traffic. I am a communicator by trade in the military. I dont kno everything though since i specialize in infrastructure. I dont delve to deep into software or what they call the application and transport layers. So really the point of this thread is to get the discussion out there for fun and 2 to see if any one out there more versed in networking as it applies to dayz knows of a way for servers (( only IF and IF they want)) could deny access to players using TS3? Maybe on hardcore servers only or something. An absolute force to use in game comm only. Maybe it a server can check the client for ports or sockets that are connected to TS ip addresses?? Fellow realist and hardcore network gurus help me out.
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Download Beta Patch and see the difference :)
combatcomm1 posted a topic in DayZ Mod General Discussion
I have ran into 5 different people on US hardcore server where global chat is GONE. 3 of them traded and chatted with me openly and 2 just chatted with me about where we'd been where we were going and what we'd done. People are now getting lonely believe it or not. The silence is getting to people and causing them to chat and think twice before shooting out of fear. The bandits and griefers will probably still kill you on site. But its easier to tell the survivors now because those are the people who are playing the game socially and are dieing from the silence. This is best thing so far to happen to DAYZ. Awseome job rocket and BIS. Now just implement knoledge and book systems and radios and it will be on a whole new level. :) -
Lets do this, Trading Station Delta - Edited
combatcomm1 replied to combatcomm1's topic in DayZ Mod General Discussion
To those seriously interested in this stick around. Like i said vulvulf does not want this to die. He has ALOT of time on his hands since he is on break from school. Or you can go with publik. Mr "green beret" himself lol. Hes not very educated tho, he dosent know the korean war is still going on. I tell people im in the military so they know my real wolrd creditials idiot. The same way rocket does when he explains survivalist techniques. I know how to defend a base, i know tactical movement, doctrine and managment tecniques. What do you have? A trust fund and lawl cat posters?