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Because not everyone believes in Meta Gaming! I for one will never use external maps or TeamSpeak.
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Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
Anyone know if there was a character wipe on Exp?? I just logged in and I am back at shore. If you are killed after logging out does it tell you? Do you log back in on the "You are dead" screen if your killed while logged out?? I hope it's a character wipe because even though I was in a risky log out spot there are no zombies in the new town and I was not in combat. -
Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
Was there an update today? Are the exp servers up?? -
Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
Whos the streamer? -
Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
Well now there are several, almost 5 servers up with the version 124019. All full. I, and I assume everyone else has version 123906 since nothing has been pushed on Steam. Really weird if you ask me. All I know if it isnt meant to be played with two different versions. The game was acting waaaaay to wacky. -
Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
How is it possible to play on exp server where the server has a different version than the client?? Wouldnt you as the client not have the dependencies needed? The AK model, the animations, textures, and sounds?? I dont know..... SO after about 15 minutes I have come to the conclusion we arent actually suppose to be playing right now lol. Some very strange things happen when client and server versions are mismatched, animation bugs galore, more rubberbanding than ever and my first client crash ever. lol Ill wait till its official. -
Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
Same exp client version but higher version exp server is open and unlocked. Havnt been able to get in as it is full... Anyone else?? LMAO, so I got in, there was a hand in my face...my hand, I pressed one of the F keys to see if it was a facepalm animation and now I am stuck in the handcuffed position and cant move. Can someone please blow my brains out..... Annnnnnnd n.m a zombie luckily found me. -
Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
Yah, looks like its not the newest exp version as those are still up and PW locked as SE servers with a different higher level patch. :( Nothing different except the P1 pistol for me too. Ill check to see if there are sticks on the forest floor or I can cut down a tree but doubt thats in this version. -
Experimental Branch: 0.45 Discussion
combatcomm1 replied to SmashT's topic in PC Experimental Updates
Unfortunately not.....yet at least. There are two pass worded servers running a newer version of exp but no telling if it is coming tonight. -
Rolling Update Rev - 0.43.116251
combatcomm1 replied to Hicks_206 (DayZ)'s topic in News & Announcements
Suuuuch bad ISPs* -
Rolling Update Rev - 0.43.116251
combatcomm1 replied to Hicks_206 (DayZ)'s topic in News & Announcements
I have NO RB and awesome frames/sync in California on German servers so I dunno why everyone is bitching about RB. Get a better ISP. Anyway, yah checked a lot of the "no loot spawn" buildings hoping that was the update but nothing. ONLY thing I THINK i notice is the sun sprite isnt coming through cloudy weather now?? Not sure though. EDIT:: Nope nevermind -___- there it is again, that incredibly ugly and unrealistic bright sun behind thick clouds. Although because I didnt see it before and the weather changed somewhat maybe dynamic weather has been added. As in, weather changes from sunny to rainy during the life of the server. -
Rolling Update Rev - 0.43.116251
combatcomm1 replied to Hicks_206 (DayZ)'s topic in News & Announcements
Anyone have any luck getting onto experimental? I cant find any but deff downloaded a small update. -__- -
THIS. To all the little bitchers and moaners and this mechanic who are just annoyed they have to stop and eat after running 500 km to get mad military lewtz, go try this in real like and see how fast you need water and food before you start developing headaches and cant run anymore. Besides it is a game, It would be a pointless mechanic if you didnt have to drink for 3 days like some humans can last under certain conditions. ie. NOT THE ONES IN DAYZ. Read a friggin boook guys.
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Pending Changelog: Experimental Branch: 0.42.116002
combatcomm1 replied to rocket's topic in News & Announcements
You people will be screaming "BETA BETA, ITS STILL BETA" on the day before the game goes live lol -
Pending Changelog: Experimental Branch: 0.42.116002
combatcomm1 replied to rocket's topic in News & Announcements
Sounds like someone is butt hurt they cant loot and KOS in peace without Zombies attacking (annoying) them. I for one welcome the change as a small and I mean VERY small step in the right direction. I have been killed 2 times by zombies on exp. I am a DayZ vet. Bled out once, mobbed another time with legs broken. It can only get better. I am so tired of everyone calling zombies annoying. To those people, when do you draw the line between annoying and a threat?? Because even when they are a threat they are annoying.