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Dylanco1
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Everything posted by Dylanco1
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Just a note to all the people who complain about realism the is actually a form of "Zombie" in the world right now a Small Bug that infests Bee's and takes control of the body while it lays its eggs and causes the bee to fly around randomly its only say one evolutionary cycle away from being able to turn Human's into true Zed's instead of Infected like what they are in DayZ no undead flesh eaters in DayZ only people infected with the virus and a portion of Humanity thats immune
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Hacker Prevention - A Rather Simple Solution
Dylanco1 replied to person915's topic in DayZ Mod Suggestions
While its a smart Idea most of the things in DayZ SA will be taken away from Client control Player positioning for example will be server controlled so no more Uber-leet super jumps from Cherno to NWAF to Elektro to Berezino to Cherno and the cycle repeats (Thats just an example I dont know all the stuff) -
Communist he has such a low Humanity he SPAWNS with the bandit skin its the same for a friend of mine they deleted his Stats in the end however because the Admins owed him for destroying them in a firefight where they shot us down
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Now What the other guy did was proper Banditry if you go on and Piss about with things like that where the's real betrayal and you can make a story instead of "I shot him him him him him him him AAAANND all of those guys" *Massive graveyard shows mostly newspawns in the graves*. Its what I thought of in DayZ instead of *Guy with car has cleared out Elektro of loot* "Dude dont shoot I have nothing" *Tries to kill me and succeeds only to get massacred because he didnt plan ahead when using that Shiny AKM or M16(Acog)-GL
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The Crosshairs in Real life you get an Idea of where your weapon fires when you aim from the hip for extended periods of time (Or with a pistol just by where its pointing usually) Weapons that have extreme power such as the AS50 which in real life needs a bipod to be fired with any true degree of accuracy you wouldnt be able to get the idea with but say an LMG in real life YES they are bulkier but people in the army when they use suppressive fire they dont usually aim down there sights because their main focus is keeping the edge of their vision but as soon as their bullets hit that one block of concrete thats it they know where the bullets are going roughly so I think crosshairs should not be a TRUE reflection of the Guns accuracy (So the M4A1 might have crosshairs half the size of the screen when its real accuracy is maybe 1/8 of that) and slowly gets better the more you fire the gun just regular aiming the reason Muscle Memory when you fire a weapon enough you body has compensated with more muscle to hold it steady and with aiming from the hip your muscles automatically go into that comfort position. Crosshairs should only go to weapons with light/moderate/Light heavy (So all LMG's on the ground or crouching pretty much everything except the AS50 M107 and any other thing such as a Rocket Launcher) and then get more accurate the longer they are used in a fire fight just like the player does and that skill fades while using a different gun (So he uses a M4A1 picks up an AK runs around for a few hours and picks up a M16 in that time his crosshairs have moved from bandit small to Absolutely fucking huge again HOWEVER the catch is his Bandit small crosshairs are also not a true Accuracy showpoint but they are pretty damn close)
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Id add Hand Loads which are common rounds GREAT problem is none of them explode correctly dealing damage to the guns working parts or Jamming with a variable on if its slightly more powerful or if its just a Piece of shit that cant fire
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[DayZ SA] Car Locking, Keys, and Alarms - Realistic Vehicles
Dylanco1 replied to xDIx Revenge's topic in DayZ Mod Suggestions
I think of all these cars having suffered so much that they can be started with anything flat like the back of a teaspoon the whole breaking in thing YES the should be something like that but it should mainly happen in Hotspots (Such as If you watch the walking dead Glenn and Rick work together to Hotwire a car with the alarm continually going off by first breaking the window then hotwiring without cutting the Alarms cable) and even then Keys MIGHT Spawn on newspawns but would correspond to a fairly basic Car that doesnt have much space for loot but more for players then you avoid the Car alarm but breaking the window the alarm would go off automatically upon bumping the car if they have suffered the damage they seem to always be left with -
I think the most you could want is a clothing choice like all of those "Perks" Are Clothing of some kind (Except stuff like bandit different Debuff) so Extremeist is like a piece of Webbing with a fuckton of Pouches Like Two Combat Vests and 7/8 pouches (I used that because Im not sure if they are called MOLLIE Vests or not) Or Explorer has a Small Map Circle around him or draws out a Inaccurate Map from where you go but when you get a proper Map he marks things on his map so Gas Station and Super Market in Cherno would be added as Markers to the map. Scavenger it should just be your chance of loot spawning in buildings is higher than 40% or so even at the barracks and loot wouldnt be rarer but the would be slightly more of it (as if he had actually been REALLY lucky)
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He's saying good job but I would like a easier Interface and in Fairness I kinda agree if the interface was a spread out thing across the screen it'd be better (2 on each side with possibly something like a Humanity meter on the top might be his thoughts or something like Warz's HUD Im not sure myself what he wants but I understood the gist of it)
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And to the guy above in Real life and DayZ is meant to be fairly realistic just so you know but in Real life people dont shoot on Sight nor do they wait for hours to massacre if you want to go Snipe continually Try Wasteland most people should because it would make Hero's and true Survivors a bit less scared of being what they are also people dont deserve to be unable to do anything because Bandits do it to spoil other peoples fun I played with a guy he shot me because my friend was on a Bandit filled server and he gave me a lift when he realised he just shot a player new to the server who didnt have a clue what was going on other than in Cherno I ended up a Helicopter Richer because he gave it to me before he got banned for picking up a Hackers Gun and I would have offered to Ferry People or Deliver Loot but the entire game currently is "PLAYER!*Shoot*Nah dont need dat loot Ill just pick some up later. CAR! *steal*AS50!!!!*take* HELI! *shoots down* HELI SPAWN BANDITO SQUAD DEPLOOOOOYYYYYYY!*Heli Massacres people*" That seems to be the entire focus of the game I prefer "Player? Maybe he'll give me some aid... Thanks man Here have my *insert Side arm here* Need a Lift? Where to man?" and those are the kinds of thing that allow for fun gameplay the Liars Hackers and "Bandits" Ruin the game at times Hero's actually can Make the game because they work to be friendly instead of Constantly Camping Player Spawns or Hotspots never actually needing loot
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People who sit their Murdering the Innocent usually dont sleep that well at night in a Zombie Apocalypse because they were all "normal" People once upon a time not Cold Blooded Psychopaths people who dont like Bandit Go crazy threads its either that or be swarmed to hell with bandits and KoS' just because you dont know what will happen either time
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Just a note to everyone who says "We cant just cripple one play style" You also complain about the People who live in the forest and survive for years that you cant find so you want them forced back into the line of fire again thus crippling THEIR Playstyle
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My first Death, quad death with grenade! Share you stories!
Dylanco1 replied to BlackNRed_Cobra's topic in DayZ Mod General Discussion
No Dude asking for hacks is NEVER Cool because you just get more and more dicks I remember spawning in a Bandit even saw I had no ammo because not even two minutes before he had put the enfield down that I picked up and I was still a Bambi Newspawn I found him said "Hey you friendly? I have no ammo dont kill me man" We both Laughed after we realised it was his enfield that I had and he convinced his Hero buddy to pick me up and then they held me hostage until they made me Skydive into Stary and then I found the Bandit had loaded a Car with a gun and planted a Charge underneath (Of course I wasnt aware until I walked a few metres away and some guy went over to repair it after seeing me because the Bandits Planned to blow me up if I tried to Steal "His" Car and I say bandits because the Hero became a bandit 5 mins later) -
Just about all these Complaints the only problem is Thermals being too effective under quite a few Circumstances such as at huge distances a Player sticks out like a hot woman in a room full of Nerds and NVGs are too Common Spawned (Due to Admins and Chopper Pilots along with Server Hoppers hoarding them and then none can be found until their Base is under seige and the cars get dumped in the fields and towns) but also just a note I have a M4A3 and I had to take a huge Risk to ignore all the towns hell I dont even have a backpack other than the Patrol Pack This made me appreciate having help but when Ive been sniped as a New spawn I know people have no "Bandits Honour" The Rulebook should be Newspawns must have a pistol before you kill them or have pissed you off and another issue is the DMR gives a Massive Overkill advantage At Night with NVGs because any Flare hell any sign of Life and *BANG!* another Kill Chalked up and the player didnt even have a basic weapon
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The Ghost my Favourite Role I take a UAZ up to Highly Populated areas get shot at then Disappear like a Mountain Bambi into the trees and suddenly out of no where the guy drops dead Ive looped around on Foot and Filled his head and occasionally his car with Lead from my M4A3 CCO and my Trusty M1911 that on Many Occasion I want to slide to my friend Captain Price Style
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To Shoot or not to shoot; how do you decide?
Dylanco1 replied to zachgibson22's topic in DayZ Mod General Discussion
I spare people but only if they dont have stuff I want or need such as a Guy tried to hit me with his car I just about managed to put a Makarov through the poor sods low blooded Body leaving him out cold broken Legged right next to Krutoy I drove off in his car an Hour later he tries to play me off as a bandit and a Hero who had been watching it with a Sniper he'd just got off a Dick who had been on Sniper hill (He had manage to get to the hill nearby) Immediatly turned to tables and even took me to the guy under the illusion of us giving him morphine and a bloodpack and gave me his Revolver with One bullet I felt a bit of Pride when I said "Sorry man No Morphine we are gonna have to put you down" you just heard him yell "NO!" Then the Revolver round left him dead I returned the Gun got a Ride back to my Car and went on my Merry way I think however people need to learn being friendly is alot more helpful and assists you alot more than if your a Bandit or a Dick -
I think Meat should Rot and need Cooking twice if left uncooked and Matches should be limited thus meaning you are forced to go out looking for them and stockpiling them to all hell and trading Meat and Matches would be Viable as Animals could be made to Conciously avoid Gunfire Cities Infected that sort of thing unless they are meant to spawn in Farms like Cows Chickens and Sheep but those in farms would always result in twice cook meat thats only half as good further reducing it and adding other Fuels could help like Charcoal (Or gas and a generator making stuff like Electric fences useful) for an actual Oven that lasts longer cooks quicker and can also Improve quality of Canned Goods along with a Mix of Other things such as it emits less light only spawns in Houses and is quite painful to run as Charcoal would be Rarer than Matches and while its good for bulk Cooking unless you plan to Pre-bake all your meals the Fire is still the best
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This should be added but the Scent of Human blood would attract them no-other so gutting a Human would give a Raw meat that increases the Smell Radius of you or whatever its in/Stuck on and Gutting the Infected and wearing their Fleshs masks your scent but doing anything other than walking (Unless they are running themselves) breaks your cover and forces you to sprint like all hell instead of being Glenn and Rick before the rain which would also remove the smell boost and Smell Reduction
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I honestly think the game make the zombies slightly more walking dead-esque with the idea of a guy coming back after death but this should be if mauled by zombies and the zombie slowly drops stuff while walking literally the item is dropped on the floor a gun stays on him though so killing him might get his gun but not his ammo
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Suggestions: New area's to explore, and new gear.
Dylanco1 replied to Bourneco's topic in DayZ Mod Suggestions
Its a good idea but I think just a Bite should do it and Anti-biotics cure it and are more common in Hospitals but the more you get bit the less time you have and the more Anti-biotic Doses you must take until you are forced to OD on them which knocks you out and has a chance to make you suffer the original Zombie Illness we have currently -
Plastic Bottles making temporary suppressors.
Dylanco1 replied to [email protected]'s topic in DayZ Mod Suggestions
Its Highly Plausible but this is relying in Subsonic ammo still as a Full Calibre Round will literally rip it to shreds with the air Alone a Suppressed pistol is actually due to the fact the Sliding action leaves a gap between itself and the barrel for a suppressor to grip a Bottle just wouldnt hold unless its god damn tiny and somehow the tape doesnt cover it a Revolver however is a different story all together you might just sustain it but still the sound wouldnt be muffled much unless again this bottle is made of steel and surrounded by rubber -
I think if this was to be done it would have to Reset everytime and we would need a Helluva alot of Buildings to prevent Hackers destroying it all infact it should be more focused on the idea of being able to destroy quite a few buildings but some are unbreakable due to supports so an RPG Satchel Charge or car would be needed to blow it open
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(for standalone) Ability to "clear out" certain areas
Dylanco1 replied to GeneticFreak's topic in DayZ Mod Suggestions
I think Zombies should be made more intelligent but have bonuses and problems all zombies could do the traditional Death bite but this could be made much easier to cure but things like say Jim clears out The Farm Zombies spawn in the Forest Around the Farm now and slowly walk around aimlessly until they either A Pick up on a scent which could be easily masked used to your advantage and they dont really get a great idea of where you are a Sound again could be used as an advantage or a sight (Which would be generally bad due to very few Neural Pathways being active) and if they kill Jim they spawn inside again but if Jim kills them and DOESNT attract more he gets a Rest and Zombies spawn further away but if he fires off a gun more spawn further away and start Trundling towards that town and eventually the Melee Weapons that could be held in a Seperate Slot become the main Item of choice for taking out the one or two dead however if you somehow clear an entire town Zombies dont spawn inside but slowly return or a large Herd of the Zombies that were meant to have spawned there just walk into the city and walk through then start spawning inside once more so people cant mass Kill because it just attracts more and more herds until you have 8 or so around the building waiting to eat you -
DayZ standalone - adding more immersion and depth.
Dylanco1 replied to a topic in DayZ Mod Suggestions
And those you cant well who am I kidding even the ones you cant enter you can blow up its only stuff like Object all in Namalsk and places that are not classed as buildings and instead map structures you cant blow up -
An RV would be awesome but only if it was the only vehicle you can walk while inside on the ground so things like Backpack management you could do inside and you could shoot while inside peer out the top that kind of thing and it could also be one of the only vehicles you can fuck with gun attachments while inside