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rukqoa

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Everything posted by rukqoa

  1. See Title. Currently, logging out with 1 bullet in your mag will refill you back to full when you log back in. Should that be changed?
  2. rukqoa

    IF this was an actual game...

    I would pay $50 for the game if it's finished.
  3. Another thread? My solution: You spawn without guns. /problems solved Edit: This means everyone spawns without guns, not just bandits.
  4. No. Soldiers would organize evacuation camps, establish order, and rebuild the world.
  5. Actually, the people most likely to survive an apocalyptic event (IMO) would be soldiers. Because they have guns, and most other people don't. And most soldiers (at least from where I'm from) actually have high moral standards. Even if we take soldiers out of the equation, the people most likely to survive are people who work well with others. Which would again imply not bandits. People don't just drop their lifelong morals in 2 weeks. Soldiers who undergo months of training and years of combat still undergo negative psychological impacts from killing. Also, it's ridiculous to suggest that people would feel remorse in game that equates to remorse in real life.
  6. 1 quick fix: Spawn everyone without guns or ammo. Gotta loot it if you want it.
  7. rukqoa

    Carebear Brainstorming Thread

    Killing exacts an enormous emotional toll on most sane human being. You simply can't simulate that in a game. Anyway, for a fair and balanced approached, why can't the game just start everyone out with no guns and no ammo? You can't bandit if you don't got a gun.
  8. Tired of Pro Melee CoD kiddies. They also think they're going to break a glass with a knife or with his fists. If you want to break a glass you shoot it' date=' or you throw big things to it. You dont go melee against it. This is not Call of Duty, stop it. [/quote'] Well, if you have a crowbar or a bat...
  9. I've had no problems breaking out of hospitals. Shoot the doors. Throw a can at it?
  10. rukqoa

    Choosing your spawn

    The game should allow us to choose our initial spawn with a limitation of the coastline (say around 50m width) from Kamenka up to Solnichniy. Problems this would solve: 1. Teaming up with friends would be easier 2. Make deathmatch bandits think twice before they camp the coastline to rack up their kill count Why this isn't a realism problem: 1. People suicide and respawn anyway. This will make it less of a hassle, considering that with the unstable servers (alpha, I know), it may take hours to get a good spawn near where you want to go. 2. Why do you wake up on a coast anyway? If realism is so important, shouldn't you wake up in a house (as a native), a military camp (a soldier), a chopper wreck (as a pilot/gunner)...etc? You could make the argument that you woke up from a shipwreck, but then why do people wash up ashore days apart from each other? 3. If this is an apocalyptic scenario (it is), it's likely that wherever we go, we will end up near our friends. Discuss. (My first post btw, be gentle)
  11. rukqoa

    How come players can 1-hit kill me, but I can't?

    Depends on weapon. Also, aim for the head.
  12. Here's my first attempt. http://youtu.be/pAQEw6zyQ4U?hd=1
  13. You're onto some things. + Global chat to be removed is good. I don't want to hear about people asking whether there are friendlies in cherno (I'll shoot on sight anyway). + Changing loot spawns is good. + Weather patterns and meteorology is good, I suggest implementing this in some sort of radio system. If you find a "weather radio", you'll see where hurricanes, tornados, thunderstorms ...etc are coming on your map as notes (dunno if the ARMA mod allows that). I don't agree with the sanity system though.
  14. rukqoa

    Movement

    I have no problems with this. You can crouch run for miles in the game (and not in real life), so that's a tradeoff I'm willing to make.
  15. rukqoa

    Player run towns?

    I don't like having a superficial system. Wouldn't it be better if a town stops spawning zombies on the inside if: + You repair the lights/fences/barricades..etc around town + You kill all the zombies in town + A certain number of people are in the vicinity of the town Instead, zeds spawn outside and some of them wander into town from time to time. Once enough zombies come in, they start spawning inside again (continuously, not all at once because that would be just annoying)
  16. I agree. But why flashlight? Make people spawn with absolutely nothing.
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