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zombiebombie3

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About zombiebombie3

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    On the Coast
  1. zombiebombie3

    Classes in DayZ (let the shitstorm commence)

    I really like the idea of a profession like project zomboid but just tone them down a bit (so 'useful' rather than 'necessary', something like: Nurse - can heal +300 when bandaging other players (not usable on self) Military - can range-find or navigate without the use of a compass Police officer - can auto remove panic and disarm weapons with melee Short order chef- can convert beans/sardines to slightly higher value food +400 Tradesman - can assemble/disassemble wire/sandbags/fence without toolkit Fisherman - can fish, gut and clean them Mechanic - gets a x2 repair for each item used Cab driver - improved vehicle handling and speed Pilot (as you mentioned) - faster take off and whereas everyone can fly a chopper maybe only the pilot can use the auto stabilize Accountant (bean counter) - can combine/split ammo stacks but yeah i don't think there should be any "leveling" of skills and learning others - this game isn't about character development, more about player development.
  2. zombiebombie3

    Pending Update: Build 1.7.2

    maybe a zed broke rockets leg and he had no morphine. he would have let us know but there's no global chat. he's on his way back to work, crawling..
  3. zombiebombie3

    Coin Toss

    fine, here's the overly dramatic rationale: "We now exist in a world that has gone to hell. Nothing is fair. The value of life is low. In the past money was power. The coin itself represents a world that we try to cling on to in vain. In this new world the coin holds a different power.. not through trade, influence or greed.. but through chance. Everyone understands a coin toss. It is a simple yes or a simple no. Chance makes as much sense as anything else.. in a place like this..." so, heads or tails?
  4. zombiebombie3

    Coin Toss

    can we flip on it?
  5. zombiebombie3

    Coin Toss

    I want to see a coin toss emote/action. The coin toss will announce to people within a very short distance whether heads or tails has landed. This would be ideal for group situations where a decision has to be made or simply to torment some poor victim. Cuts out all that unnecessary debate/begging. Cant argue with fate! practical situations: Meet a stranger - friend or foe? flip.. Find an injured player, to heal or ease their suffering? flip.. Make a run for the barn or head for the hills? flip.. Bunny live or bunny die? flip!
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