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tals975

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Everything posted by tals975

  1. Hey guys. Im looking for someone that is up to a "long term" gaming "relationship", by that I mean playing as much as you can with me, for as long as you want, for as many hours as you can. Im gonna get DayZ SA on release, I got DayZ, Arma 2 and 3, Black Ops 2, BF3, CS:GO and some other titles. Im 16 male, I'm not immature, I'm from Israel (GMT+2) so preferably British guys\gals, but any European country is as awesome. I'm up for gaming almost every night and day. Send me a PM, please Please, be 16+. Preffer Brits. :P Have a lovely week, everyone. Thanks :) (I will reply tomorrow morning.)
  2. tals975

    DayZ SA Suggestion

    Locks! How about the idea, that in the SA, we would be able to lock doors? *Link to the forum I found the idea on, just expending it a bit: http://dayzmod.com/forum/index.php?/topic/126993-things-i-want-to-see-in-the-standalone/* So.. Locks. There are 2 items: Lockpicking kit, and locks. Locks, are obviously for locking doors and cars. They come with a key that you can give, or drop, or it being on your body. The key will only fit that one lock, will NOT take any inventory space, and it can stack, IE, you have a car and a house on lockdown, and only have one key, but it applies to both of them. Locks are rare, about the same as a Box of Matches, and lockpicking kit is a bit less rare. Lockpicking will be used to open cars that are locked by locks, and houses. Locking will take the time to kneel down and back up, lockpicking will take about the time it takes to bandage, or fill up a car using a jerry can, so you wont be able to instantly get into a locked car or house. What do you think? Again, credit to ^^^^, he came up with the idea. Im just trying to push more out of it. Whats your ideas to make it better? :)
  3. Hey guys. So, yesterday, I was playing, and I found an Alice pack. Aperently now it has 16 slots, but what ever. If you refer to DayZ Wiki (http://www.dayzwiki.com/wiki/Backpack), it tells us the backpack sizes and how many slots it has. Quote from DayZ Wiki: "The largest backpack, the Coyote Backpack, is a rare military spawn only, The Czech Backpack also has 24 slots, but has less weapon slots, having 2 whilst the Coyote Backpack has 6." What the f*ck?! I can now store 6 weapons inside a Coyote?!How does that work? Do they just take up less space inside it, or do you have like a seperate menu, like car's gear menu, for example?
  4. I got nothing, but Banned seems nice. iGotOwned seems lol'ish Or I'maJackAss I'mBanned etc.
  5. Hey. Just came across a server, where the admin just went around with his flashy tank, blew everybody up, theyr helli up, everything up, and who ever spoke got kicked. Where can I report this? Thank you!
  6. Hey guys. Me and my friend are playing Origins. We came across Subject Zero several times but decided to pass on it. How many headshots with the Stanag M16 rounds does it take to down him? We're at the very top of the big island's airport. How do we get to Salavation City from there?
  7. I want to make a base with my buddys, but we don't quite now where exactly to put the tents. Our old camp was *somewhere* around Stary Sobor, and it was there for days with no one finding it. Another camp we had was located by following the coastline road, until you go offroad into the debug area. Any more idea about good camp locations? Thanks!
  8. Hey guys. I just scavanged all around, where ever I could, and I find a very tiny piece of information about the SA that most people don't know, probably. It's something, but this is how you pick up gear in the SA: **NOT MY PICTURE** http://i.imgur.com/SzKKL.jpg
  9. True.. But the SA will most definetly be as good if not WAY better than the mod
  10. True. How do you think sickness will work in the SA? It's kinda dodgy on the mod, and antibiotics are just so damn rare.
  11. Still they wont really be able to use cheats as effectively as they would like to. Or at all.
  12. Lets just hope its not minor changes, that would be silly. Completely redone sounds promising but who knows.
  13. Yes, but the SA will have Chernarus+, that is a bigger and better cherno, where all buildings are enterable, with better graphics and better mechanics. Also, they will most likely have private hives from the start. Reason? Basically EVERY server-renting company has told me that they are working on an easy trans from the mod to the SA.
  14. I really think this forum should have a [sTUPID] button implemented.
  15. tals975

    Ivan & Martin Free on bail

    http://www.helpivanmartin.org/ Apperently, they got released yesterday, or at least started the release paperwork and stuff. Finally! Now this game dev. will move along faster! Yay!
  16. That's really true! Scripting kiddies will just disappear after such a long time... Im not sure, but I would really like to hope that all the current and new maps that are on DayZmod will be on the SA. Along with Chernarus+!
  17. God, people really don't get sarcasm around here. But thanks anyway :)
  18. Sorry, what do you mean by "think"? I cant understand... What you mean.. Like.. I dont know. Anyway.. Thanks :|
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