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Jars (DayZ)

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About Jars (DayZ)

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    Survivor
  1. Jars (DayZ)

    Base Building - Do's and Don'ts (DayZ Standalone)

    I mean , you will only have spare time for base building if the loot is not balanced very well , unlike at the moment where on the average vanilla server you have a back pack full of cans in about 5 minutes . In my opinion you should be spending most of your time just staying healthy , and out of trouble , and if the game is balanced right , this will take a majority of your time . You're not going to give two shits about a base , if you have no food or water .
  2. Jars (DayZ)

    Base Building - Do's and Don'ts (DayZ Standalone)

    Personally , I think if people have enough time to be base building , the game probably isn't balanced correctly .
  3. Jars (DayZ)

    Dayz mod was great game, now is not

    Money wins . Fatality !
  4. Jars (DayZ)

    Dayz mod was great game, now is not

    Technically , a suggestion .
  5. Jars (DayZ)

    Dayz mod was great game, now is not

    It's not the developers taking the mod in the wrong direction , it's the private hives with sidechat and their ridiculous settings . Guns and food are still far too plentiful , in my opinion . I was also thinking that only 2 or 3 of the gas tanks should have gas in them , randomly after each reset . This would make gas an uncertain commodity , and create some interesting situations .
  6. Jars (DayZ)

    DayZ Standalone Forum Best Ideas

    They already have the stuff to save you from near death in the mod now . Bandages , for if you're bleeding out . Epi-Pens , for if you're unconscious . Morphine , for broken bones ( what !? ) Bloodbags , for repairing those gaping holes in no time . If you're dead , you're dead , that is all . You don't get saved "after" you are dead , you get saved BEFORE you die .
  7. I agree they are a little too fast , but I guess this will be something ( amongst other things ) that is compromised for the sake of game play .
  8. Jars (DayZ)

    Mod suggestion: Player Model Zombies

    I would rather they implemented more lootable skins for players , with all sorts of different uniforms etc , so at least people can have a chance at getting some sort of identifiable gear . Zeds I couldn't care less about at this stage .
  9. Jars (DayZ)

    DayZ Mod 1.7.7.1 tent placement is nerfed

    I agree , more sandbags , or substitutes required . I have played ALOT of DayZ , and I have never had an etool and 2 sandbags . If there were shovels / spades available in farms and sheds , and old hessian / fertilizer bags around as a substitute for sandbags , that would help alot so people could actually have a chance at digging a loot hole in the ground .
  10. Jars (DayZ)

    SA suggestion for zombie movement

    They need to be ale to run as fast , accelerate as fast , or even be able to sprint , just as players do . It would be nice if they could jump fences , but perhaps that's beyond their ability .
  11. Jars (DayZ)

    simple good idea for mod

    You only have to look at the average private hive to see where "player choice" leads .
  12. Jars (DayZ)

    DayZ Mod 1.7.7.1 Hotfix

    I would just like to add , I think deer stands spawn weapons far too often just now , with m24s and m14s being quite common . You shouldn't be having fun , you should be crying for your mum curled up in the fetal position in a cold dark corner .
  13. Jars (DayZ)

    Dayz mod was great game, now is not

    You can cook food by using the drum fires in towns and military camps , and the fires at survivor camps . All you really need is a hunting knife , and something to dong those animals on the head with ( or run them over with jeeps , that tenderizes them nicely ) Still , I think canned food should be far rarer ( never a loot drop from zeds ) , but much more effective , at least on par with rabbit meat .
  14. Jars (DayZ)

    Dayz mod was great game, now is not

    It's harsh if being knocked out by zeds is a death sentence , but once you're down and having chunks of flesh torn off , you really are in the dookie . Perhaps intact clothing could protect you for a few moments , so you can have 10 - 20 seconds of less than full damage , but once they are tasting that sweet flesh , you're boned .
  15. Jars (DayZ)

    SA: Medic & Code of Conduct

    KoS will remain the same until there is a REALLY good reason not to , and even then ... Equipment and loot scarcity has nothing to do with it , it has to be something else that people simply can not achieve without help .
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