

That Lamer
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Everything posted by That Lamer
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second time I've been killed by a cheater
That Lamer replied to Ret (DayZ)'s topic in DayZ Mod General Discussion
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Man you've got a real chip on your shoulder about this don't you? Do you also fly into a rage whenever someone mentions their girlfriend?
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Argument for incentivising cooperative group gameplay without nerfing banditry
That Lamer replied to Brontez TW's topic in DayZ Mod General Discussion
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Admitted Duping and Hacking 20+ LLKJ members
That Lamer replied to EyesandEars's topic in DayZ Mod General Discussion
I joined something awful to read funny threads about people shitting their pants at work and building home made flamethrowers. I really don't give a shit what other goons do, and I am not responsible for it, regardless of whatever glorious bushido edict you feel "organizations" should follow. You are judging though, you're just using flowery language and refraining from outright declaring us the fourth reich like some of the other people in this thread have come close to doing. -
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Argument for incentivising cooperative group gameplay without nerfing banditry
That Lamer replied to Brontez TW's topic in DayZ Mod General Discussion
Tell your friends to stop being scrub lords who run full tilt near zombies and constantly fire off their weapons to alert bandits. My survival rate has increased three fold since grouping with bandits who play smart. As mcnugga said, the benefit of grouping is shared supplies and additional eyes (and guns) on the target. Not everyone needs to carry 2+ bandages when collectively you have 6. That benefit also disappears when the group breaks up. -
HEY YOU KNOW WHO ELSE WANTED KRUTOY CAP REMOVED? HITLER!! -The above. Edit: just matching the same levels of hyperbole.
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I don't mind antibiotics being a non-guaranteed spawn, but right now it is rarer than a silenced M4 and as rare as a DMR. That's kind of ridiculous.
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Please stop with anti-sandbox suggestions!
That Lamer replied to Arnoldio's topic in DayZ Mod General Discussion
Hello everyone, Arnoldio here, please stop making these so called "fun" suggestions. DayZ is an open world sandbox, and we all know "open world" and "sandbox" mean "perform the same 3 mile long 'survival' check list over and over, from the time you log in to the time you log out." Thank you for your time and understanding, Arnoldio -
Agreed.
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THE Night is TOO DAMN DARK Thread. Others will be deleted etc.
That Lamer replied to Slamz's topic in DayZ Mod General Discussion
Consider this post full of vitriol as well. (I lost my nvg and yesterday was the height of a new moon) -
Remove some stuff that is ruining game play.
That Lamer replied to exetick's topic in DayZ Mod Suggestions
Meanwhile, since chernarus is not in russia, but rather closer in simile to georgia, it is closer to around 41-71 during the day time, depending on season. http://en.wikipedia.org/wiki/Geography_of_Georgia_%28country%29#Climate Wat? The image in the very link you posted shows it is just below Russia... You realize how big russia is right? Half of the towns in your link are near the north pole. Georgia on the other hand is south of greece. -
Remove some stuff that is ruining game play.
That Lamer replied to exetick's topic in DayZ Mod Suggestions
Meanwhile, since chernarus is not in russia, but rather closer in simile to georgia, it is closer to around 41-71 during the day time, depending on season. http://en.wikipedia.org/wiki/Geography_of_Georgia_%28country%29#Climate -
Admitted Duping and Hacking 20+ LLKJ members
That Lamer replied to EyesandEars's topic in DayZ Mod General Discussion
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Will not play 1.5.8 until these issues are addressed
That Lamer replied to spofny's topic in DayZ Mod Suggestions
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You could also have it check when you open the context menu, and then when you click an action to make sure it's still valid. If it isn't it could give an error and then refresh. This would keep polling down while keeping the on the fly functionality.
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Easy way to fix the 'no zombies in woods problem'
That Lamer replied to bjarnidk's topic in DayZ Mod Suggestions
No zombies in the woods? Doesn't sound like a problem to me. -
Out of curiosity, how does it boost performance? Also some feedback: from a functionality stand point, it's a step back from arma's already clunky system. I kind of hope you'll consider cribbing ACE's windows key and application key context menus, as they will allow you to increase the number of interactions without cluttering the existing context menu, and will allow you to do things like nesting. Fireplace -> Light Fire | Pack Fireplace or Treat wound... -> Apply bandage | Apply morphine | Apply Painkillers etc.
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Next you'll tell me morphine isn't bone super glue.
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Any chance for being able to play as a girl?
That Lamer replied to Lady Kyrah's topic in DayZ Mod Suggestions
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Switching between rifle in backpack and one in inventory
That Lamer replied to hatesauce's topic in DayZ Mod General Discussion
I've switched back and forth from my backpack since the second I found I could fit a second primary, and I've never had problems using the method I posted. -
Switching between rifle in backpack and one in inventory
That Lamer replied to hatesauce's topic in DayZ Mod General Discussion
Open your pack and load the shotgun in your backpack into your inventory, not the other way around. They should swap just fine. You may have to do a little ammo management. -
error message when you try to put stuff in your backpack but there is no room
That Lamer replied to LeYuno (DayZ)'s topic in DayZ Mod Suggestions
This happens with vehicle parts, but for some reason it doesn't happen for weapons or anything else. Quite annoying to potentially disastrous. -
Will you eventually rebrand and remodel the 1866 slugs into .44 rimfire? Also as someone else asked, why are you making it even less desirable to play at night? As it stands already, only the dedicated or desperate play on night servers. I enjoy doing so since I have NVG, but I'm not sure how dedicated I can really be if it gets any worse.