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Everything posted by DURRHUNTER
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What next development milestone gets you most excited?
DURRHUNTER replied to ebrim's topic in General Discussion
Base building and just transportation in general. i want a ATV to go across bridges to flip it and laugh my ass off. -
Look at it this way in terms of 'rareness' 2 million SVT40'S to: 37 million Mosin-Nagant's 15 million SKS's so for every 1 SVT40....you will have 13 Mosin-Nagant's....and you will have 7 SKS's
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
DURRHUNTER replied to alexeistukov's topic in Suggestions
Welp there is a SVT40 thread up so maybe the devs will see that instead of digging through this. -
been suggested before. no real place for it bud. i know its from the czech republic and was in the mod but we already have a 7.62x39mm assault rifle.
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but see how the end of the scope is just barely over the ejection port? that could cause damage to the scope via the spent cartridge hitting the glass or metal of the scope. sure its plausible, but when PSO-1 scopes and SVD's become rare as a PM73 RAK when the only spawned at heli crashes and the crashes were broke, you will be taking the SVD over the SVT40 anyways.
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this is what the SVT40 would need to mount a long range optic without interference from spent cartridge ejections. It would not take a PSO1 unless you tap it like you said you could, but even then the Chevrons and sights would be off because it was never meant to mount on that rifle.
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1. It is a surplus rifle, roughly 2 million SVT40's to over 37 million Mosin-Nagants. 2. The only Similarities of these weapons is cosmetics, they do not take the same optics, magazines, or stocks, only the same munition. We should not put another scope mount int the game but make it to where you have to have a screwdriver or something to mount the PU mount onto the SVT40 base. Because it is best weapon Pavlov True it does not take the PSO-1 or the SVD magazines, but we need a scope(s) here. The Russians issued 3 different sniper rifle scopes. The 4x PU, and the 6x PE (adjustable) and the PEM (non adjustable) scopes. All 3 can fit on the Mosin-Nagant and SVT40 PU mount.
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Add an extra experimental steam version to easy switch between stable and exp
DURRHUNTER replied to Parad0x89's topic in Suggestions
please add this for the love of god. -
it would be relatively easy to add and would make a great addition to the game.
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i was going off 7.62x54mmR.net so i was probably wrong
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Not sure if talking about mod or SA.
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so this? This would take a gunsmith to do as well but you could probably do it by yourself as the Mosin-Nagant is a simple creature.
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i was thinking it was a M44 but damn a scope on a M44 is just a tad to much, may as well buy a 91/30 sniper.
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He probably had a PE or PEM 6x scope on it.
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Its being worked on by a dev or two, we will see a different HUD and inventory system soon.
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Because this Mosin-Nagant is highly modified. Everything on that gun is aftermarket, except its stock which looks fairly nice. Picatinny rails on a Mosin-Nagant take alot of work to get right, and has to be done by a gunsmith the ATLAS bipod uses Picatinny rails on the bottom of the stock which they do not make stocks for those for the Mosin-Nagant. Now Archangel™ is a aftermarket stock maker which could be utilized to mkae your Mosin-Nagant TACTICOOL! This would take a gunsmith to do as well but you could probably do it by yourself as the Mosin-Nagant is a simple creature.
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Because its older than dirt and was never meant to mount a bipod in the first place. its was the placeholder sniper rifle so to speak the gun itself originated in 1882-91 so going off 1891 the gun model is currently 124 years old. the last produced Mosin-Nagants were in 1973 and were by a unknown maker.
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One does not simply 'add' a map. How old is Chernarus? 6-7 years old? Its iconic to ARMA and DayZ but the old gal is not getting bigger or smaller, but more crowded. I would love to see a new map, the whole community would, but the effort tht would need to be put into it is so immense its is improbable at the current time. The S.T.A.L.K.E.R. map and the Namalsk type maps would add some much to the game in mean of lore, roleplay, PvP, PvE, and exploring new worlds. I will always remember playing Namalsk and going to Object All and going in the tunnels and feeling like i was going to get shot instantly or get the crap scared out of me by something It would add so much but at the same time the task would be so immense for the small dev team that it would almost bring the development to the game to a halt working on a new map.
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looks like .56 will be a character wipe..saw msg in server earlier
DURRHUNTER replied to thewire's topic in General Discussion
tomorrow maybe? -
looks like .56 will be a character wipe..saw msg in server earlier
DURRHUNTER replied to thewire's topic in General Discussion
Pics or it didnt happen -
Vehicles should be a pain to fix in the SA because they are in real life. Hunting in the mod was walking up to a cow and shooting it, which was stupid, the animals should act 'wild' because they have not been around people for a long time. Cooking was easy because there was no way to make it complicated. I personally like cooking food by the fire and chatting with friends while the food cooks.
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Bump Hopefully a Dev sees this, i would like to have this sooner or later so i can be able to get out of the rain and get warm.
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Bump for the new Hunting Scope being implemented soon.
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Quantity over Quality is whats happening at the moment. Bug smashing and Optimization is for later in Beta. I see where your going with this though.
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The Community's List of Suggested Weapons for Dayz Standalone (Version: 1.29)
DURRHUNTER replied to alexeistukov's topic in Suggestions
i want a SVU not the special victims unit, but a Bullpup Dragnov. It would be nice to have some variants of different guns in game.