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Your DayZ Team
icomrade
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Everything posted by icomrade
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Consolidated Weapons/Equipment suggestions
icomrade replied to rocket's topic in Mod Announcements & Info
There's like a total of 15 weapons in DayZ... Any who, I'd vote for an HK416 or HK417, I'd settle for an MP7A1 (because we need some high-end sub machine guns). -
New HACKER FREE server with ACTIVE ADMINS and QUICK LOAD
icomrade replied to b7radley's topic in Mod Servers & Private Hives
Hmm first experience with logging = all hackers banned? I think you need some experience to make judgements based on what is right and wrong, especially since not everything in setpos.log is a teleporter although you may think that. Oh and if the hackers are smart, or buy private hacks, they use scripts that won't log on your server, not to mention there are external programs (really just map hacks, esp, etc.). Good luck though. -
im looking 4 a private hive without battleye
icomrade replied to Talentz's topic in Mod Servers & Private Hives
I remember you, lol. http://dayzmod.com/forum/index.php?/user/43374-talentz/page__tab__topics -
If your PC completely locks up there is another problem, not with BE.
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Modifying vehicle spawn types in the database (private hive)
icomrade replied to Painer's topic in Mod Servers & Private Hives
You can A. switch the location/coords with both vehicles, or B. change the class name to the desired vehicle. Please use this link, I'm not the class name fairy. http://www.armatechs...5165f/index.php -
The server host is not too bright and is forcing the dedicated server version. There are 2 game version #s one for client, and one for the dedicated server. Your client will run 97448 and the server will run 97451, all fixes are the same, it's just different numbering.
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Restart the BEC window, you know the one with the (probably) red text, the icon is a kind of cog thing.
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You entered your email into the username field during registration, bravo.
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Files are not signed by a key accepted by this server.
icomrade replied to Felix729's topic in DayZ Mod Troubleshooting
You are launching with the undead mod. -
Two Servers With the Same Instance ID
icomrade replied to R.J.'s topic in Mod Servers & Private Hives
Those are location IDs, which is far different than a Instance ID, the LID is just a name; I have had that problem too. Contact the hosting company that owns the server. Or contact DayZ support directly. -
He also seems to like tacos.
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Wow, access to the outdoors, what's that like??
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Server wont load Mission file after restart.
icomrade replied to aradriel's topic in Mod Servers & Private Hives
Hold on there's an error in the first line Change hostname = "DayZ - DE InstanceID(v1.7.2.6/Beta 96895) [VETERAN|3DP:ON|CH:ON][GMT+2] dayzmod.com - hosted by [BSOD] To this hostname = "DayZ - DE InstanceID(v1.7.2.6/Beta 96895) [VETERAN|3DP:ON|CH:ON][GMT+2] dayzmod.com - hosted by [BSOD]"; -
Server wont load Mission file after restart.
icomrade replied to aradriel's topic in Mod Servers & Private Hives
Rcon restart doesn't restart the server, it just restarts the mission. The restart you would want to do is shutdown then start the server manually, BEC has a scheduler feature that works quite nicely, there is more info @ ibattle.org Try this server.cfg, you need to redo your passwords and instance ID. You should know that VON quality can go up to 30, and regular check is set to check all files now, use regularCheck = "{}"; to disable it. http://pastebin.com/jW6AiBxs P.s. your Location ID DE#### is not the same as your Instance ID, just so you know. -
Server wont load Mission file after restart.
icomrade replied to aradriel's topic in Mod Servers & Private Hives
Looks like it loaded fine and then you loaded it using RCON??? Maybe try waiting a little longer, I don't see any problems. P.s. the top of the.rpt contains launch params for your server, you should change anything you don't want people to know now, Location ID doesn't mater. -
Server wont load Mission file after restart.
icomrade replied to aradriel's topic in Mod Servers & Private Hives
Posting the .rpt would help, make sure a player joins the server and clicks okay (if not stuck at WAIT FOR HOST) before turning it off and posting the .rpt. Here's my start.cmd or what not. start /REALTIME Expansion\beta\arma2oaserver.exe -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@dayz;@hive -ip=192.168.1.122 -profiles=C:\DayZ_CFG -config=C:\DayZ_CFG\Server#######.cfg -cfg=C:\DayZ_CFG\ArmaOA#######.cfg -BEpath=C:\DayZ_CFG\Battleye -name=FR16 -world=Chernarus -maxMem=2047 -cpuCount=4 -exThreads=1 -bandwidthAlg=2 -port=2302 -noSound timeout 5 EXIT It's important to note that using this will change your config/profiles folder to C:\DayZ_CFG which is more secure than having it in your OA directory, you must copy your profiles folder to C:\ and then delete it from the OA folder. Also "Timeout 5" waits 5 seconds, then "EXIT" closes the CMD window so that it does not stay open until the dedicated server is closed. /REALTIME gives it the highest priority while -bandwidthAlg=2 makes use of the new bandwidth/networking implementation you MUST use at least beta 96895 or, better yet, use the latest one and force the latest one. -
Ha, your CD key can only be read from registry, you can currently not unhash a guid. In order for your registry to be read you would need to download a malicious program, usually in the form of a hack that fails to work after you run it (it's too late by that point). You can try contacting BE as PER THE STICKY.
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Server wont load Mission file after restart.
icomrade replied to aradriel's topic in Mod Servers & Private Hives
The .rpt file would be more helpful probably, have you tried downloading a new mission file?? My experience with server_console.log is that it is about 5 minutes behind the real time console. -
Server wont load Mission file after restart.
icomrade replied to aradriel's topic in Mod Servers & Private Hives
Errors would be nice to show. Although you should know that the -ip param is your LAN ip not your gateway's IP. Edit: I meant LAN not WAN -
Thinking would probably solve your problem on this one. All items are controlled by the database, if you spawned dead your character was probably corrupted on the database, which server admins have to control over (we also can't kill you on a whim).
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Uh yeah sure, except for the part where that's illegal.
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FR16 General Info and Suggestions
icomrade replied to icomrade's topic in Mod Servers & Private Hives
I'm not really interested in the camp you got the skins from, the automatic bans also doesn't know or care how you got them (I do). I'll unban you, just be sure to make a note that using rocket and soldier clothes in this server may ban you. The main reason is hackers sometimes like to wear special clothes people cannot have, also they think locations aren't logged using skins not yet legitimately in the game. Although, I am curious as to how you ended up in my setpos.log, you'll be unbanned but watch yourself. -
Hello--and why are some servers more loot-heavy than others?
icomrade replied to mjp808's topic in New Player Discussion
Look at the code, it is completely random, based on percentage. Of course if the server itself has lower fps loot and zombie spawns may take a tad bit longer than a server with high fps. -
CD KEY IN USE and GLOBAL BAN 3065
icomrade replied to DANNY (ZOMBES THE HERO)'s topic in DayZ Mod Troubleshooting
Yeah good one, next time try to play legit. http://www.battleye.com/index.html Read the news sections