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Namalsk wasnt bad thought it was a little open in alot of areas and it wasnt to big pretty easy to walk it but i liked a lot of the buildings and the osprey loot spawns, what about adding it to Chearnarues + like utes.
LoL yeah, The mod could be made to fit any rifle, it also has a complete rail systeam for a added cqc grip or if that pesky zombie/deer keeps dodgeing your arrows put a grenade launcher on the lower rail. And something i've wanted since first playing dayz i would like the revolver to be stronger and since clips will be rarer in the standalone you could make the revolvers speed loader rarer to compensate for the increased strength.
Hey what about this for a m4/m16 modification http://mediacdn.shop....jpg?1352925441 http://www.likecool.com/Gear/Military/PSE%20TAC%2015%20Crossbow/PSE-TAC-15-Crossbow.jpg its a ar-15 modification definitely dayz worthy, and what about spearguns. http://www.asudoit.com/retail/scuba/images/hunting_gear/riffe_compseries.jpg
Since i first started playing DayZ i marveled at what some people complained about when i was researching the game. The depth and realism the game offers it seems like a real zombie apocalypse. So i started this thread for people to give suggestions, on future items that could be implemented in future DayZ updates or in the standalone game itself.Here are some ideas i have thought of myself: criticism wanted A Right angled military flashlight that could be placed on the vest to keep your hands free would have a much lower spawn rate compared to the other two flashlights. Pouches the first time i saw a Czech vest pouch i thought it was an extra pouch i would like to see rare extra military pouches that would increase the side or main inventory by a unit the rarer the pouch the higher the unit. I've heard talk about buildable areas so i would like to see Rain barrels that could be used to collect rain for drinking or filling canteens.Other base type items could be implemented like Floodlights that could light up a large area but also have the potential to attract unwanted guests,i saw ruarz post about keycards i think that could be implemented with a Electric fence that could damage players and zombies alike but players would also be knocked unconscious this could make looters work for their prizes. And alot of these placed items could be powered by a Portable Generator that could be broken by zombie or player. I think the idea of having to have another player transfuse blood for you is a great idea but i think an I.V stand could work you wouldn't receive any karma and the process should take much longer than with another player and i think you should have to remain immobile, the I.V. stand should be fairly rare and it should take up a good amount of space. I also think Bandages could be tweaked a little maybe they could be physically shown when applied you could see if someone has recently bandaged themselves and for serious wounds bandages should have to be changed with fresh ones to keep from bleeding.
I've heard some people talk about mag's being separate items i think they could add a bullet loader along with that so with enough materials you could manufacture your own ammunition to a certain extent, you probably wouldn't be able to make some of the larger caliber military rounds.
yeah I've heard about bear traps even though I've never seen one i was thinking about something along the lines of having a small chance to generate a dead animal corpse(small snares only generate rabbits) after a couple of hours something you can gut but is different from a animal that has been killed by a player or a bear trap in terms that it takes longer for the body to disappear something you can leave near your camp and come back to and about the tracking device typically they only work within a short distance of the transmitter but yeah your right it does seem kinda overpowered.
Some more ideas Snares for catching wildlife would be a good survival tool small snares for rabbits and larger ones for boar. Tracking Devices that you could place onto a vehicle it could use distance and direction, beeping louder or softer the closer you got to it, just something for people who have had a vehicle stolen it atleast gives a small possibility to find it and maybe if you had a gps you could track the coordinates and there is always the chance to die and for someone to take your tracker
aah i see i didn't know about the flash light i haven't played alot i at least i hope to see it more widely used what are the pouches going to be like i was just thinking along the lines of how you increased your inventory in Re 4.