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Everything posted by gmx21
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You are the perfect example why there should be ignore function on this forum. Stop trolling.
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Mystery and romance in games are dead. :murder: Hail the new ruler of PC gaming: youtube tutorials and walkthroughs. :facepalm:
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You mean like dumbing down the game so it fits the dumbest?
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Good job on patches, BI, especially desync issues and zombie behavior, feels much more immersive now. Since you have "rudimental" zombie respawn mechanics implemented it would be nice to see the same thing for loot. I like the scarcity of it, but it just needs to respawn for normal gameplay experience (just don't make it too easy). All in all, It's great to see experimental servers full again. Keep up the good work!
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Aren't you the asshole bandit in this video? The fully geared player with M4 spares your life and you kill him with an axe in such a vile way... I have to go visit a bathroom now.
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My favorite DayZ video. :thumbsup:
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I love these kinds of chatty "friendly" people when I hear them in direct... my SKS loves them also.
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Rolling Changelog: Stable Branch: 0.32.114557
gmx21 replied to rocket's topic in News & Announcements
Yes, that's where all garbage ideas go. Unfortunately, forum admins aren't doing their job and keeping patch update topics clean of it, so out of 128 pages in this thread there are like 100 pages of irrelevant spam. -
Pending Changelog: Experimental Branch: 0.33.114782
gmx21 replied to rocket's topic in News & Announcements
Sun should blind you when you look at it as it does in the game. Personally I think that effect is one of the best features in the game and Rocket has to realise that DayZ community is full of whiners who he needs to ignore completely. -
Great topic. Currently reading Scaramouche by Rafael Sabatini somewhere in the wastelands of Chernarus.....
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Only ending was funny.
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It did it for me. Game plays smoother than ever.
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I really hope rocket won't dumb this game because of all the whiners. Changes are all great, just need some tweaking in too fast spawning area which as i see hotfix will get to soon. Keep up the good work devteam!
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This is not working for me, can not place a tent anywhere (roads, woods or open grasslands). :huh: I found the tent before update, if that is of any relevance. Btw, thumbs up for improved zombie behaviour, feels more real now.
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Can we have better kevlars or at least let us find it?
gmx21 replied to BaitedHook's topic in DayZ Mod Suggestions
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This is the MOST antisocial game ever
gmx21 replied to jani.ehro@gmail.com's topic in DayZ Mod General Discussion
Your suggestions are good. In fact many people wish bandit skins weren't removed from the game, which would kinda make for factions game (bandits vs survivors) and easier to presume who you can and can not trust. And if you have sides/factions then side chat communication is visible only to players who play that side/faction. Don't bother with the criticism (especially this Cappy guy) of people who embrace every single change to the game as a gift from god. At this stage of development, game is definitely not coop, you can try and take the risk but its much easier just to shoot everyone on sight. -
So the biggest problem in the game apart from disconnecting to avoid death is using "ghost" tactics. What that means (for those who dont know) is that a player can get into a firefight on one server, remember position of his opponent, then switch to another server to flank him or get behind his back, come back to original server where he started a fight and shoot his opponent. So my idea on how to avoid this is to implement random spawning inside radius of about 500 m from position you last disconnected from. This would make it impossible for exploiters to plan their attack on different server and could possibly lead them in more trouble if they do use it. Thoughts?