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Everything posted by coltonlong
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How does SKS compare to the M4/Mosin
coltonlong replied to infiltrator's topic in General Discussion
Sks is nice. smooth shooting, powerful, nicely accurate. put a pu on there, and its almost as good as a mosin at close-medium range. worth it! -
Your Best Methods To Preserve Your Character/Loot
coltonlong replied to KissMyAxe's topic in General Discussion
I sneak. everyone seems to bitch about being fast, but when you see others first, thats my main goal. two shouts of "hands on your head", and if they are non compliant, a headshot from my mosin. If they comply, i establish contact, keeping a watch on their hands. its gotten my rather far. I search the big towns as a unequipped freshie, but then i move up into the mountain villages and live off a full backpack of food and water, only going out for the need of fun. -
Welcome to the community....
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What kit do you run with when playing as a group medic?
coltonlong replied to bigpapasmurf1600's topic in General Discussion
I carry two medkits, my standard improvised backpack, lots of food and water, a couple can openers, and good, light, medium, and dark clothing to camouflage myself appropriately. -
Well, i found the berries! they are all over! AND THEY ARE ALL POISONOUS! as soon as i ate one, i got a funny taste in my mouth, got to orange hunger, and yellow thirst. Then i got sick, and died in a bout 10 minutes. Give us poisoned cake, you SOB. im so butthurt.
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told you man, i was out in ten minutes. strong shit, those.
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Thank you for not being an asshole. good luck to you as well.
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Ok, update, found a new type of berry bush. its not poisonous. only seen maybe two though. poison berries seem much more common.
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I LITERALLY SAID I KNOW BETTER.
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So, of fucking course, the best and self proclaimed brightest have come to the post to be assholes and call me stupid for trying to find a new feature. Does anyone want to be constructive and maybe post a picture of a nonpoisonous berry bush?
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Yea, i can see that lol. fitting to the game, always trolling you.
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actually, all the ladders on rify work now.
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Look, we know your perfect, but its :A) a game idiot, i know better in real life. and B: i couldnt even see the berries, i was spamming bushes.
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ive only been able to get berries from one model of bush, and that bush type is all over. There are like 30 in electro alone! also, each berry gave me worse effects, so all that come from the one bush that yields berries have been and are poison.
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i couldnt even see the color of the berries! i was just spamming random bushes. are there different colors that can be seen? (red and yellow, kill a fellow, black and blue, good for you.)?
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Careful, this could be seen as advertising.
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Hello. Through extensive research, some of which is extremely controversial, I have pieced together the puzzle of the mosin as an over watch weapon, especially against moving targets. now then. My first area to report on is accuracy. I find that on the whole, mosins are better below 400 meters. this is mostly due to the drop and bullet flight time that need to be factored in for any shot over that amount, which complicate the shot and can cost precious seconds to our intrepid sharpshooters. Any shot under 400 meters was observed to have nearly unnoticeable flight time, arriving at target within a second and a half. (approximately) also, while i was using a PU Scope, the bullets path was almost perfectly flat. damage was not reduced by the distance either, it seems. On the coast (let the angry "go home CoDler" rants begin!) I found a comfortable spot and lie for about 50 minutes watching the wild life. They ran in nearly straight lines when unaware of other people, or threats of such a nature. as such, and having observed such behavior even among fully geared players in the northern wastes, I have come to the conclusion that most targets are fairly static with their movements, giving the mosin the edge it needs to be considered a marksman's rifle. Now, as I sat on the coast, I finally swallowed my pride and found my range, then proceeded with the damage model test. I was approximately 250-300 meters from a small town, on a position on a hill, above the road, where my camo blended and i was in cover. I started with torso damage. almost every shot (5/6) that hit the torso squarely instantly killed the subject. bleeding was also observed. Clothes were obliterated, as well as their contents. I then moved to the legs. I had no fatalities observed with leg shots. However, bleeding was consistent, and broken legs were observed in about 2/5 of all shots that hit the main part of the lower extremities. no unconsciousness was observed, and combat logging immediately ensued once they had attempted to spot their attacker and failed. (the goal here was science, not a pile of bodies.) Arm shots also seemed to deal reduced damage, with bleeding observed as with parts A and B of the study. Head-shots, needless to say, saved items and clothing on the main body, but are too risky in a world where one miss can mean a life. So, my overall observation that was taken from this study is: The mosin rifle, while of large size, and having low capacity, high noise, and a slow fire rate, is an excellent over-watch weapon, at least under 400 meters. It has a high first shot kill rate, and the ammo is plentiful. it can blend well with the environment, and come with a good range of attachments to augment its long range capabilities. It is useless in close range firefights, and a pistol is a must if you plan to use the mosin as a primary. An extraordinary gun overall. Thanks for reading!
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I took about 8 shots from the damn thing before i went unconscious and they executed me. Its all about shot placement. Also, this is realistic damage. bullet size, bullet speed, and placement all take an effect. Especially with the damage to items, almost everyone aims for a headshot if they have the time to take it.
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anyone here know what kind of attachments there are for the sks? i havent found any new attachments yet.
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Glad that the community is full of harvard professors..... must have a tough life, having to correct forum posts, eh?
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So im trying to play the damn experimental servers, and suddenly im kicked because i "timed out". then every time i join, i play for 2 minutes, then get kicked because my authentication timed out! because of this, i cant have a character, and i have to wait the five minute penalty for rejoining a server! anyone know whats up with this???
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i restarted steam, and im doing ok..... ill post any changes.
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.... Fuckin steam. Ill get a quicker reply here. I waited half a month to get a recover account response from valve.
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I figure it was panicked citizens attempting to escape who set the fires. Molotovs can do hell to lightly armored vehicles.
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Ive turned up my max ping and players, searched by ip, and gone on server list sites, and cant find any playable experimental servers! anyone got a working ip for one? almost everyone that i played the last patch on are listed as "dead" now. Why cant i enjoy this?! :P