Wow, the 1st/3rd person issue seems to get people really going! We'll here's my thoughs. 1st vs 3rd person 3rd person looks better and gives you better awareness of your immediate surroundings, but makes ambushing other players ridiculously easy as you can stay 100% concealed while observing your surroundings with ease. Also, I can't understand while someone would think 1st person movement is clunky but 3rd person is not. THEY'RE THE SAME! Only the camera position is different, and I think most post-processing effects are off (You can turn post-processing off for 1st person from the game settings). Don't like
? Then turn them off, you silly person! Personally, I can live with either one, and I can't see a reason to force one or the other.Conclusion: Leave it up to server Crosshairs Not a dealbreaker for me, but having crosshairs makes fighting zeds somewhat easier, which I feel is not what this mod needs, and I can understand why they would break immersion for some. Conclusion: Off Playernames Spacebar scanning is totally unacceptable. Some form of player identification is desperately needed though, possible either seeing playernames only at a very close distance (and totally off for bandits? maybe not...) or different and distinctive character skins for different players. Conclusion: Vanilla playernames off, but should replaced with some other form of player identification