-
Content Count
144 -
Joined
-
Last visited
Community Reputation
104 ExcellentAbout DKR
-
Rank
Survivor
Profile Information
-
Gender
Male
-
Location
Indiana, US
-
Interests
Music, games, women, whiskey, graphic design, pizza.
-
Glory of War DayZ Epoch Napf Server DayzEpoch1051
DKR replied to mjrhzrd's topic in Mod Servers & Private Hives
How do I find your server? your server literally sounds like the perfect one I've been looking for the past two weeks. (New to epoch) DayzCommander does not recognize the IP when I copy and past into the search. How can I join? -
[Dayz Overpoch] Amnesia - Custom scripts/Custom AI missions/Custom Buildings
DKR replied to Overdose99's topic in Mod Servers & Private Hives
Hello! Could you elaborate on your features a bit more? specifically -currency type -restart intervals -supply drops? (ikea drops etc) -base decay/maintain time -
-TheCommunity- NEW|OverPochChernarus|Coins|AiMissions|Gems|Quests|1.0.5.1
DKR replied to VincentMaurel's topic in Mod Servers & Private Hives
Hello! Could you elaborate on your features a bit more? specifically: -currency type -restart intervals -plot pole size -base decay/maintain time Thanks! -
[DayzOverpoch]-ClanWarfare-|LongTermServer 8 Months+|Chernarus|40+Scripts|AI Missions|WasteLandGroupSystemSnapping
DKR replied to nacho_machoman's topic in Mod Servers & Private Hives
Hey I hate to be a stinker, but could you elaborate on your features? Currency? Plot Pole size? Decay/Maintain Time? Anything else worth mentioning? Thanks, probably check it out soon. -
Hello, I recently reinstalled DayZ and wanted to try Overpoch. I'm really struggling to find an appropriate server. I'm practically banging my head against the wall from boredom because searching for one is so tedious. Wouldn't be so bad if it didn't take so long for Arma/DayZ to load up. Could you guys suggest a good, solid Overpoch server to play on? -Coin currency -AI Missions, Supply drops (IKEA crates, etc) -Self BB -Not constantly maxed on server pop -Thoroughly notated map of all relevant geographical locations (traders, outposts, etc) -Any server that cuts back on the ridiculous number of ACR weaponry. seriously, those weapons just flood every server. -24/7 day -Chernarus I know, it seems like I'm making you guys do the work for me to find a server. No, that's not what I'm looking for. I'm tired of looking for a server in these forums, only to find out its not on Cherno, they don't have self bb, or you can't find them on DayZ Commander, or whatever. I'm also tired of testing out new servers from dayz commander. The descriptions don't list every feature they have, loading up a game takes a while, and I'm not wanting to mess with that. To load up a game from Commander, only to find out upon spawning in that they don't have the features I'm looking for....is aggravating. Is anyone else in the same boat? Don't be an ass. If you can help, then I'd appreciate it. If you got something smart ass to say, keep it to yourself. Don't need any anonymous, internet tough-guy political warriors providing witty, smartass comments nor do I need critiques of my inquiry. Thanks Dustin
-
I've been curious about fortifying and barricades lately. I'm aware they are in the plans, but I've been wondering about the logistics and types: - barbwire, sand bags...what else would you like to see? Id like wooden spikes as well along with boarding up doors, as mentioned in other threads. - How would you craft them and more importantly, how would you destroy them or take them down? If its as simple as pressing a button to take them down, I would argue they provide no protection as a barricade. They certainly can't be permanent however, for obvious reasons. Take an axe to boarded up doors...for example, versus just walking up to it and pressing F or something.
-
spawn delay is nice, but 300 seconds is way too long
DKR replied to bioned's topic in General Discussion
Never received a timer from rejoining a server on restart. Lucky me -
Best way to allow the ability to carry multiple primary weapons.
DKR replied to Slyguy65's topic in General Discussion
Pockets, pouches, bandoliers...all good things to be crafted. It would give the "lower tiered" loot higher value, as basic things like shirts and pants can be reused regardless of a player's "level". (via sewing kit and clothing items) Belts, leg holsters, rifle bags, all good things. I'm sure we'll see something like that in the future. -
I Love a Good Game of Inventory Tetris But It Is Missing One Thing
DKR replied to leefriendfield's topic in General Discussion
I wouldn't be opposed to rotating items, but more importantly, I would appreciate an Auto-Sort feature. Just something that consolidates the items quickly. *like the good ol' Diablo I and II days -
spawn delay is nice, but 300 seconds is way too long
DKR replied to bioned's topic in General Discussion
If you're getting 300 second timers, then you're server hopping. No compassion from me sir. -
What Do You Think About The Long Spawning Time ?
DKR replied to Sir Trolle's topic in General Discussion
Sounds like you're hopping servers if you have wait times that long. -
What can we look forward to in the next few patches ?
DKR replied to Jono67's topic in General Discussion
Fortifications, barricades, etc Hunting Cooking Camping Zombie numbers increased Performance increases New items, guns, etc ----- Base building is not a soon-to-be feature No skill systems for this game will be made. Ever. Cars will take a while. -
I run into my local school, run upstairs and climb up to the roof. Someone keeps looting my local school, cause I haven't found one Damn Mosin or M4. They have a shit ton of useless books and children's backpacks there though.