-
Content Count
39 -
Joined
-
Last visited
Everything posted by Nanoton
-
If you see a player shoot him before he sees you. That's what it is all about.
-
I'm quite sure you won't, and if you can it wont be a nice experience.
-
See it like karma, you did combat log.
-
Holding two main weapons (how-to)
Nanoton replied to glowfow@hotmail.com's topic in New Player Discussion
Accually no, it turns when you move but is roughly 30 degrees off. -
Hate those damn cowards try to aim for the head so they ain't have time to log. I hate them go and die damn loggers!
-
I prefer the Mosin, with that LRS it is a lovely sniper.
-
Go in the direction of the clouds they go from west to east.
-
Sure but the PvE servers would have very few players if any.
-
Why it still black and white and blury ?
Nanoton replied to ianaconda's topic in New Player Discussion
Your blood level is low, you need someone to give you blood. -
I'm sorry but you will never be able to hear me speaking.
-
I talk about whatever I want when playing DayZ or any other game for that matter may it be bank transfers or evil masterplans. I see gaming as a social activity among many others, not like a wannabe special training for green commandos special forces.
-
Well it ain't gonna affect me and make it easier for me to kill players that ain't bypassing it. I'm just saying that I would never accept my mic to broadcast what I say to enyone other then those I have by my self choosen.
-
combat logging: a constructive thread ?
Nanoton replied to Betabyte (DayZ)'s topic in General Discussion
Make it easy everytime you either dissconect the server or your internet drops connection to the server your character stays for 60 sec in the server. Problem solved. Learn to log out in safe areas. ;) -
Eh... no i would never accept that, I don't want to broadcast my strategies to strangers. We got teamspeak for a reason to be able to speak to only these persons not a bunch of strangers. More so i would never accept that becouse of privacy reasons. Drop your idea becouse it ain't gonna be done. You do relize that it woulden't make any difference to my clan as we just would have bybassed it. You are saying this becouse of ''realism'' reasons but thinks that server hopping is ok and a part of the game, shoulden't you start to solve that if you want it realistic?
-
With a simple timer this huge exploit will be solved. Every time you either log out from the server or you lose connection with the server you will still be in the game for 1 minute. During this time you will be able to get killed. This should learn people to log out in save areas in a forest or so.
-
This game should be prohibitively difficult.
Nanoton replied to autoloon's topic in General Discussion
I totally agree with you i've been playing the mod for rougly 450-500 hours and i know every inch of Chernarus. I thinks that zombies should be in a large number and hard to combat. It should require 2-3 players and stealth to even think about looting major cities or the NWAF. Small houses and small villagers should be your main goal if you're alone and need food or water, but if you want better stuff you have to group up to loot the good stuff. This will also help to improve player interactions and make it less KoS. You will be given a much more defined question: Do I gain on killing this player or can we help eachother out. -
Security Vulnerabilities fixed by Patch #2 and Character wipe
Nanoton replied to rocket's topic in News & Announcements
I was fully geard, but i don't mind at all it's fun to gear up and every security hole that are beeing plugged is great. -
Can i play 2 different characters on 2 different servers in SA?
Nanoton replied to KOKS009's topic in New Player Discussion
Yeah but they have to be on different hives. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Nanoton replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
No, not at all. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Nanoton replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Yes. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Nanoton replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I sure will return when standalone is released, really looking forwards to that. Hope it will be released soon. -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Nanoton replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Hi! The server didn't restart now at 15:00 GMT. Best Regards // Nanoton :) -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Nanoton replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
It is not my computer that is lagging its the interaction between players that is. Exactly like Delta Ryan wrote. Never got any lag when the player count has been lower, got a good internet connection with around 30 ping. // Nanoton :) -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Nanoton replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I also think the server should be on like 60-64, many players including me have encountered delays in shots to register e.t.c. Have never had any kind of lag when the server had a player count between 50-60. // Nanoton :) -
Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
Nanoton replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
I know i should have but i got like 25 fps with fraps recording.