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weaponsfree

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About weaponsfree

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    On the Coast
  1. weaponsfree

    Hotfix Build 1.7.2.6 Rolling Update

    Won't stop losing health. I took a look at the community bug tracker, and looked through the forums. There was one forum posting from June, but didn't have a definite answer. In a 1 hour gaming session, twice I suddenly started losing health as if I was bleeding. I did not get attacked or shot, and I don't hear any infection related audio (is infection still a feature?). I've eaten, drank, applied bandages, used heat packs and started a fire. Nothing stops the drop in blood. I may have missed a new feature detail, perhaps it's some silent infection? Anyone have similar issues?
  2. weaponsfree

    l85 tws still in game

    Indeed. No need to remove it (should you remove choppers because they allow players to move around really fast and rain death upon hapless beach spawners?). The game doesn't have a host of possible tangible objectives. Getting rare and powerful loot is one of em, I'd rather not have that removed. But a very very low rate of spawn is good, keep it as special as possible.
  3. weaponsfree

    Pending Update: Build 1.7.2

    So it seems the hunger/thirst dropping when you are offline is back? Anyone else notice it? Caught me off guard as I had logged out the previous night sans water, thinking I would have plenty of time to find some later.
  4. Have played with temp for about 2-3 hours. So this is a first concern for me: For those who can only play late, their plans tend to be sidetracked by heat. That raiding plan you've been working on for days? put it on hold, because it's night time, and your heat is dropping. I tend to not be able to play until later in the day, and since most servers with a good ping (including the one I prefer to play on) are generally timed to my time zone, I often play at night in-game. Now my previous plans are on hold, and I am forced to hike huge distances to reach hospitals, and I'm raiding town after town searching for matches. I'm sure that many of you may be thinking "suck it up, gotta stay alive, so get it done." Although I agree with the sentiment, I argue that I want to be able to act on my initiative. There are cars out there, well equipped bandits, unexplored areas. I want to be able to set a goal myself and work to achieve it. Finding food doesn't sidetrack me. Finding water doesn't sidetrack me. But staying warm is turning into something that sidetracks me. Which would be a little more tolerable if it wasn't for the fact that daytime activities (and daytime players) are much less affected, so I am getting in-game pressure to adjust my gaming schedule to accomplish my goals. Work, family, etc. doesn't make it easy to switch to daytime gaming. It's not so much that the system itself is bad, but for me it's mostly a question of not being able to explore and plan my time beyond keeping warm at night.
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