Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Wuper

Members
  • Content Count

    2
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Wuper

  • Rank
    On the Coast
  1. Wuper

    Don't add to much features

    Would the bear trap be mostly offensive, defensive or for gathering food? Once you've assembled the trap would it be reusable? Would you be able to bait the trap somehow? You could make the bear trap a complex item to acquire but the pay off would need to be satisfying enough to justify it.
  2. Wuper

    Fortification

    I could see player controlled fortifications adding a very interesting dynamic to the game, it could offer safe havens for new players or loot jackpots for bandits and thieves. Having a base camp of sorts would also offer an objective that the players can work towards such as establishing, improving, and protecting a camp.
×