The overall tone of this thread is pretty much that the OP wants to have more perks for the 'hero' and honestly, I both agree and disagree. Firstly, he's approaching the majority of you guys in here that think it is an outrageous idea and for two reasons: One: because it will most likely punish you in some way, two: because it does not fit with the general theme of DayZ, that of a realistic zombie survival simulator. The real merit that has come from both arguments here lies in the fact that there are no guaranteed real benefits to being a good person, either in real-life or in-game, which comes to my point, what do you guys want DayZ to be? A successful game that caters to the masses, or a game that just -you- and people of your 'ilk' can play. I don't mean this offensively. What I mean is that in reality, videogames are not based on reality. In CoD, how many of the perks are designed with game-play, balance, rewards and continuation of fanbase in mind, as opposed to realism? If you guys want DayZ to be successful, it has to broaden its player-base past the die-hard users, but I honestly don't want to see it either. I myself get no fun out of PVP and have not yet once killed another player because if they're going to be a confrontation, I pre-empt them. And if I don't do that, it's already too late, in which case I'd sooner swallow my own vomit than comply with the likes of any bandit-folk =] So here is my only suggestion that adds any real benefit to a hero without causing a particular unbalancing issue. Heroes' bodies cannot be buried. What does that do? Very little, it gives a hero the added chance of regaining some of their resources, and also gives them some degree of protection from trolls that like to bury bodies purely to antagonise players (which is antonymous of a hero's agenda.) Bandits and players are still free to loot said body, making it barely a benefit, but it also encourages players to be careful who they're killing, perhaps making them more likely to stalk a hero to somewhere discreet before killing him. To the OP, you're going to meet a lot of resistance in any game of this genre for wanting to pat the head of the 'good guy'. I don't know why, but people just don't like it. To those opposed, I fully support your ideas and take your side on the argument, however I beg of you to try and figure out where you want your beloved game to go. It can't be successful and catered to you alone. Thanks for your time in reading, I hope I've added something of value to this discussion. =]