It is not a simple binary answer. The game should be not boil down to are you more oriented towards PvP or survival. It should boil down to a conflict of culture. Right now the game does night require any group dynamic or cultural development in a post apoc' setting. This is endemic of the fact that the game(not to discredit the game, it is in its infancy) lacks depth and a true survival challenge. Twenty minutes into a fresh spawn I usually have at the very least an AK/M9, food, water, hatchet, water bottle. I'm now set with not much else to do then survive against other players. It now turns into a game of, spawn, get my gear, get safe and then hunt people because that is the real survival challenge of this game. It almost feels like a sim of Hunger Games except easier. When the game evolves into a challenge where lone players cannot just do a 20 minute clean up of Electro on a dead server then pop on and PvP their asses off and do it again, when loot is more fluidic and rare in its spawns and zombies are a real threat that requires a group to strategically sweep a large town that should be swarming with Zombies then I feel we are better able to adequately provide a true answer. Right now it seems to boil down to either I PvP to grief bambies or I PvP because that is the real challenge in the game.