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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

acker (DayZ)

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About acker (DayZ)

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  1. acker (DayZ)

    SurvivorGameZ. Winners: Puddn & b00a

    Event was good. But started dragging somewhat at the end, even with the smoke to try to help dislodge the survivors. Instead of using smoke next time, would it be possible to manually adjust zombie sensitivity to nearby players upwards and zombie spawn times downwards as time passes by without kills? Letting the zombies flush out the survivors would seem to fit the theme somewhat better. Plus it'd probably be more effective than using smoke, while being less arbitrary than, say, dropping artillery strikes.
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