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So this guy tried to convert me.
Hydra (DayZ) replied to mark3236 (DayZ)'s topic in General Discussion
Hoxton is my god. -
Bring back weapon lengths obscuring your movement indoors.
Hydra (DayZ) replied to Ozelot (DayZ)'s topic in General Discussion
Dude, there are what? Three firearms in the game at the moment? We have some time to wait. -
At its current state, DayZ has dead players despawn within a couple of minutes, from my own experiences. Yesterday I was in Elektro and shadowed a group of two survivors, and they both ended up kneeling next to a water pump for a drink at the same time, so I jumped over the fence and axed them both a couple of questions. One of the bodies decided to start endlessly sliding back to the ocean, doubtlessly heeding to the call of the dread lord Cthulhu. By the time I had looted the sliding guy and came back, the other had disappeared. As for findable loot, NO IDEA.
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How is your mental state? :-) [Future evolution of Dayz]
Hydra (DayZ) replied to TankyWanky's topic in General Discussion
Mental status? I'm the entertaining one, and the uploader is a silly random person with no liking for hype-ass fighting moves. Here is my mental status http://www.youtube.com/watch?v=o6o8x67ApM8&feature=youtu.be -
DayZ SA the way it was intended to be played, plus tips for beginners
Hydra (DayZ) replied to therockgaming's topic in Gallery
Here is a video that follows the point here as well. The recorder didn't like the experience, apparently. http://www.youtube.com/watch?v=o6o8x67ApM8&feature=youtu.be -
That is an Arma 2 glitch. Collision in a lot of buildings is bugged.
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Entirely too complicated. It would be a HUGE pain to bring these ideas to reality, and for not much gain on that matter. To point out an example of your false information, you will NOT get hydrated by drinking salt water.
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If we're clinging to realism, no. I have always hated how people are able to take large items from my backpack without me noticing. In all seriousness, you are alright. Dickhead shoots you while you're unarmed and is stupid enough to get close and give you enough time to pull a Bond move AND not have the reflexes to shoot you as you were stuck in the animation of pulling the weapon= you do whatever the hell you want to him.
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New Player, had a great first night on this.
Hydra (DayZ) replied to nox81's topic in New Player Discussion
I've been helping bambis quite a lot recently. Just last night I met someone who was literally playing for the first time, in Balota. The poor guy was proned out, a guy trying to rp a crazy person or something above him, telling the newbie to "squeel like a piggeh", holding a revolver. I snuck up on the two, and when it was clear the crazy was going to kill the guy ("Well, that was good, but it seems you have no more use! Goo-") I got up and shot the crazy in the side of the head with my M4SD. Crazy even "death screamed" in direct as he went down. Crowning moment of awesome when I come in, blood bag him, morphine him, and lead him through Cherno, telling him of loot spots and danger spots. Felt pretty damn badass. I don't care what people say, I love this mod. -
Your Mom's Private Hive [1.7.6.1][UTC +11][150+ Vehicles][Extra Barracks-Buildings][Active Admins]
Hydra (DayZ) replied to Newt (DayZ)'s topic in Mod Servers & Private Hives
Crouching mother hidden cucumber -
Looking for people to play with. Also, a warning.
Hydra (DayZ) replied to woochikaboo's topic in DayZ Mod General Discussion
Hmm... "Hunter". Quite a unique moniker. -
Yeah, in real life. Kinda hard to suppress someone when you constantly think the thing is going to blow up in your hands.
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L85A2 AWS Removed but not replaced
Hydra (DayZ) replied to zPyro's topic in DayZ Mod General Discussion
Just thank your stars that your admin didn't ban you for using banned weapons. (Not saying you are at fault or anything, just telling you what happens a lot of times.) -
Not in reality. I my experience, piece of shit jammed at least once a fucking belt.
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Day-z running slow, how to improve it?
Hydra (DayZ) replied to Kasel2's topic in DayZ Mod Troubleshooting
Quad-cores.