I say yes, but only temporarily until the kinks are fixed and then added back into the game. As it is now, like countless people said, it's just a tool that's used for trolling, griefing and gives an edge for those who server hop and farm items that way. If it was as easily removable as sandbags, it wouldn't really matter as you could just remove it easily with a toolbox. Though, that doesn't happen right now as anyone with enough patience can just place it down in certain places (most common are firestations and whatnot) in a way where it makes it really hardous if not impossible to remove since it just clips through the walls and who wants to remove it will spend some time finding that sweet spot in order to cut it down. As it is right now, it's just a pain in the ass to deal with and serves no real purpose for what has been mentioned time and time again. If it did either stop the infected (or zeds) in their tracks or at least slow them down to a crawl, now barbed wire would have a cool application for people who want to barricade themselves in an emergency where there's too many zombies (like, someone fired an Enfield or something) or just wants to seal off their camps from intruders and protect their assets. Again, as serveral have said here, their interaction points need to be more than just their edges as it is now. Like the mentioned sandbags, you should be able to remove it at any point of the wire's length. Also, as also mentioned, it should be a more rare item and perhaps drop in more specific areas of the map along with making toolboxes a bit more common. Though, this should work fine when the infamous tent duping cities are fixed and such. Edit: On another note, barbed wire should also be vaultable. However, when one attempts to do so, there should be a change of leg injuries that will probably cause bleeding and such. Just to make things more interesting.