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finkone

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Everything posted by finkone

  1. I went a head and took from yours a bit on a few new methods that I think would work - I sum'd up your idea after shaving it down a lot just to get the point across. Later on I'll add a additional line most likely to send them your way. Ty for the link at least to the original idea listed in yours. I'll still be adding updates and will most likely start shaving mine down once I get a better pole going.
  2. finkone

    DayZ Standalone Confirmed

    I'm staying right here, in my shitty diaper drinking my cold bottle until then sir!
  3. finkone

    DayZ Standalone Confirmed

    Its just a pain to check every day for the SA. Not just surfing this ever growing thread, but also checking reddit, twitter, and the game home page... because sadly - the information is never released in the same format... or the riddle dare I say is never released in one place... This is the first time I've had to check ever day for any information on a game, about information that was supposed to be released weeks ago... Servers are back up - and it seems like he stated he would be addressing us after this mis-hap... I've been literally checking every day since late Nov, its one thing to not be able to tell us whats going on because some type of binding, but its another to at least release some time line information - I'm not asking for a release date.. but I am however asking a simple yes or no question - even if it requires explanation Will DayZ come out before the year is out - or am I simply wasting my time playing Private Investigator for DayZ SA?
  4. finkone

    DayZ Standalone Confirmed

    Lmao - people are still asking that? 0.0
  5. Its starting... there isn't much time. DayZ IRL has begun...!
  6. finkone

    DayZ; Well that escalated quickly..

    We can find and wear solider skinz now is all I'm wondering? edit: disregard didn't know it was a private.
  7. finkone

    All Servers Down?

    Everyone knows its for prep of the standalone being released tomorrow. Duh.
  8. Still trying to pool additional suggestions from you guys - I havent had a lot of free time lately. I'm excited that this idea is getting this much attention. WiFiN I saw your post and I'll be picking from it - also saw you created ... another same thread as this one -.- I'll try to include anything that seems legit to my original posting man.
  9. finkone

    DayZ Standalone Confirmed

    Rocket - I'm a great public speaker - just get me on board as your PR-consultant or spokesperson, I got this.
  10. finkone

    DayZ Standalone Confirmed

    This is a good question. If anything that post was a riddle more then a announcement.
  11. finkone

    DayZ Standalone Confirmed

    Sounds like hes having problems releasing it on Steam in the time line he wanted, and hes on hold with Steam, seeing if he could swap over at a later date after he does a hard-copy release... :D Honestly thats what ran through my head when reading his very confusing post... LoL.
  12. There have been several reply posts saying this is not a good fighting system, I'm not suggesting a fighting system, but a struggle system... people will still be able to swing their axes and so forth... (while not in a struggle) which some people can't seem to understand. If people come in here and post in a rude manner, they are going to get rude back. Everyones still entitled to their opinion but when they waste thread space by simply posting stuff that isn't even relevant to my idea - screw them. ;) Yea I think it would be kind of interesting also to see the players control the direction it goes in. Within the struggle though I think that both parties should be locked in pretty well, making it hard to break free - which is often the case in this type of fight. Yea I agree - I'll be adding more into it to perhaps make it workable on zombies. I think a higher risk of infection should take place while in a struggle with a zombie of course though.
  13. You're right - I am completely past reading your long pointless posts. Keep'em coming - waste your time. Main point is you came into this idea stating you don't want this - its not a good fighting system. You're a idiot for that - I'm posting a smaller concept within the melee system - WHICH IS IN THE FIRST FEW LINES OF MY IDEA POSTING, that you can't seem to wrap your little kid mind around. So go google more big words, and come back with more random talk that you always seem to post so you can get to 200 posts before Monday. I am enjoying your butt-hurt. I didn't know people QQ over thread suggestions - maybe you can come back once a day and post so my topic keeps getting views? Thanks :X
  14. finkone

    DayZ Standalone Confirmed

    Yea - just a little information to your loyal followers couldn't hurt. "Hey guys, things are looking good - heres another photo"... it can't really take that much effort to at least do that... ;D
  15. finkone

    How piggeh deals with Trolls.. "Robin Hood"

    Lmfao - nice vid man.
  16. finkone

    nice lee enfield shot

    Nice one man.
  17. Lmao - I love these types of reply's. The large text wall that explains very little and insults so very much. Very constructive guy we got here. As for telling me to go watch sweaty guys fight... how is that contributing to my thread at all? Really man? Troll. Anyways... So you are telling me that if 2 guys are in a fight and they go down to the ground in a fight - at any time the other one can decide to just get up and run? Thats your fighting logic? That the other guy will just let this happen? So just because your little school yard scrap got broken up after the teacher made it over 15 seconds into the fight, doesn't mean you've experience the real deal. I'm sure you've never been in a real fight then... Try grabin' someone up after sprinting several blocks to grab them in kit (like in DayZ). I mght have. ;X I'd like to see you try to get away from me while wearing a ruck... If they had a fighting system where players could move and punch and kick, and all that Dragon BallZ shit people would look retarded while fighting, if they had a system that locks people into a fight you'd disagree, because it would be considered a larger quick time. I can't see any logic in that - the only people that would use the fight system would be players looking to troll bambis in cherno. I'd love to see a 10 second script at which players are put against each other when caught off guard ( thus the thread title, STRUGGLE - NOT FIGHT SUGGESTED like some people seem to keep thinking) that could be both cinematic, and heart pumping because of the uncertain out-come that is dictated by the players involved. You're welcome to your opinion of my idea and you stated it - ain't no reason for you to come back here man.
  18. finkone

    DayZ Standalone Confirmed

    Few months, give or take... maybe. Its a new marketing strategy that companies will employ in the future... :D
  19. So let me get this straight - you want to add a locked on GTA combat system instead of a 10 second struggle script? With my idea, the struggle will not be static, not controlled by the player, but not stationary either... At which anyone watching the fight would have a hard time getting a shot off at the two fighting because of constant moving of the two in the struggle? I'm not talking about a cute static struggle, people roll, trip, fall - all types of things. ...First off - nothing stops the loosing player from just running off at any time when they start to loose (With your GTA approach for the fighting issue), after circling each other 30 times... -.- (WHICH IS WHY A REQUIRED LOCK IN FIGHT SHOULD TAKE PLACE) Second I don't want to have to circle around some guy randomly swinging my fists and hoping to connect because players start to use irregular movement patterns - this setup your talking about would look stupid as hell to watch on anything youtube related and would look even more retarded being involved with (in regards to being realistic). Third I don't want to have my camera lock onto anyone, this is DayZ... I would stop playing DayZ if it went with your idea of a fighting system. I agree that you should be able to fight also, but with the ability to take flight (run away) at any time, a person not getting winded to escape, irregular movements of players to benefit from game mechanics during a fight... not olny would your method look retarded, it wouldn't work. I've thought about posting about a fighting script - and the most realistic and sensible one from that brain storm I got was a struggle system. I'll be adding more to my post up top when I get time, I only got to read the last few posts so I'll see if anyone also puts up additional ideas. I already have 2 more methods of struggle ideas that seem a lot more DayZ style. Oh BTW logan23 That seems like a really nice idea - that if not knocked out, but knocked down after a struggle a player would be able to return fire if he his armed. I haven't even thought that deep into the idea yet.
  20. I'm waiting. Theres gonna be that one beanless bastards that comes in and gets me - I know it. I'll try to refine the idea better tomorrow.
  21. Yea I think perhaps I might look into getting a poll going for the methods - of if anyone else has any other suggestions.
  22. finkone

    DayZ Standalone Confirmed

    Awesome - no. Still family time guy. *Moves away from Menny* - Its my jealously that lead to that post.... don't blame me for being normal!
  23. finkone

    DayZ Standalone Confirmed

    Honestly a SA on Xmas would be a real downer for me. I'll be spending mine off the computer, and with my family - like a normal person.
  24. finkone

    DayZ Standalone Confirmed

    You're derping on derping posts and now that I'm derping on your derping about derping of derping... we are... derp derp derp derping...? I think.
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