terrorizer33
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Everything posted by terrorizer33
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Team Old Skool [TOS] Overpoch Chernarus (UK)
terrorizer33 posted a topic in Mod Servers & Private Hives
Hi peepz, Team Old Skool [TOS] has been running DayZ servers for a while now, but since Steam took over and DayZcommander messed up we seemed to have lost quite alot of players unfortunately so we're busy building up our playerbase again. Currently we're running a 50 slots Chernarus Overpoch server with some additions to the map itself. Our loot table is tweaked slightly but not overkill. We try to keep it as close to the original DayZ as possible (no tanks/a10s/etc.). We're running server missions (DMZS) and are still tweaking them to get the best possible experience. Our server has R3F towing script, take clothes script, godzone at the traderzones, Building Snap Pro tools, sell from vehicles/backpacks script, normal 24 hour day/night cycle and runs on GMT timezone. Our server is protected by Inifistart antihack, so far it's doing a good job! Our server restart times are @ 0.00 - 8.00 - 16.00 You can find our server @ : 173.199.72.77:2312 or use the ARMA2 ingame browser, set filter to [TOS] We recommend using dayzlauncher (http://dayzlauncher.com/) as we found this to be the easiest way to get all the mods loaded which are needed to run Overpoch. We also have our own teamspeak: ts3.teamoldskool.com, so feel free to drop by for a chat or if you have any questions or visit our website @ www.teamoldskool.com or our facebook page @ http://www.facebook.com/TeamOldSkool If you want to play on a cool server, with some cool additions and are tired of the same boring Chernarus map, feel free to give our server a try!! Hope to see you in Chernarus! Greetnx, TerroR aka Don Demon Headadmin TOS gaming community -
Think every1 is missing the point here.. he's simply showing his excitement in meeting actual friendly players, regardless of what they gave him. They didnt shoot him but were friendly, indeed something that doesnt happen too many times in DayZ.
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Haha releasing the netcode for SA by accident didnt really help.. like some1 already mentioned, when theres mp games there will be cheaters. Its up to the server admins mostly to keep their servers clean of cheaters.
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Do official servers have admins? (admin abuse?)
terrorizer33 replied to maliceubx's topic in General Discussion
Admins can kick and say (ban not sure) and thats it. Indeed sounds like a hacker. -
Only thing that worries me about the way servers are connected now and were in the mod is the fact that the devs didnt act on admin abuse. I havent seen 1 server get blacklisted cause of admin abuse while there were pretty clear pointers of abuse on certain servers. Imo its not vey fair for rule abiding servers if abusers get away with this.
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Soldier clothing perhaps?
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How Vilayer reacts to customers these days.
terrorizer33 replied to kichilron's topic in Mod Servers & Private Hives
Are you renting a dedicated server from them or a dayz server on a shared box? Apart from his reply on your legit mail, DayZ isnt the easiest mod to host imo. It needs a dedicated proactive hoster to keep everything running like it should. -
The types of players in dayz (survey will post results)
terrorizer33 replied to snipernosnipingp's topic in DayZ Mod General Discussion
My reply was more along the lines of I'd rather always try to chat with other players at all times.. even when theyre shooting at me (unless I have no cover to safely start typing). -
The types of players in dayz (survey will post results)
terrorizer33 replied to snipernosnipingp's topic in DayZ Mod General Discussion
Some of the questions couldve done with some more player interaction options imo.. -
I always try to talk to people first. They open up on me me and my team will hunt them down. Imo it works well as well to mention my back is covered by at least 2 snipers nearly all the time. Somehow people do believe what I say.
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Poll: Actually playing DayZ
terrorizer33 replied to OfficerRaymond's topic in DayZ Mod General Discussion
Still play nearly every day. I like the interaction with other players (good or bad) a lot and being mr. Friendly choppa pilot picking up bambis, dropping them somewhere and then picking them up again cause they died. Vanilla private hive. -
Is this hacked or legit? Holy shit
terrorizer33 replied to dilorenzovictor@gmail.com's topic in DayZ Mod General Discussion
Lol thats not that much... me and my team use a Ural as a mobile base.. its completely full.. if you have a big team who regularly do loot missions it fills up pretty quick. -
Shooting 1 (or 2) wheel(s) works as well ;)
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Ive seen a couple people mentioning the fact that that dayz patches arent tested properly before release. If people took the time to READ this forum a bit better they would know the devs are trying to get more people to test updates before releasing. If hardly no1 shows up in the test server patches cant be fully tested. So read the forum and put some effort in getting patches tested the way they should before whinging about stuff not being properly tested.
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An important message to server admins in DayZMod / Origins / etc.
terrorizer33 replied to gummy52's topic in Mod Servers & Private Hives
We've banned some1 once by trapping him. Took us about 4 hours and alot of backtracing in normal arma. A tedious but sometimes necessary process. Logs indeed dont always say everything and its definately up to the keeness of the admins to work things out with all means available. Going on accusations from other players is not how thongs should be dealt with in the first place imo. -
Apparently the new (or updated) cheats for 1.7.7 are out (looking at the amount of hackers on our server these last 2 days). It would be nice if we can get a headsup from the devs on what changes adminning wise with every new patch. What new logfiles popup when some1 spawns a crate (apart from the addmagazinecargo.log). I've seen a couple of new entries (e.g. in the deletevehicle.log). Some of which we're not fully sure wether these are caused by hackers or just 'new' entries cause of the new patch. Would be nice if a dev could take some time and get these kind of changes written down for us server admins. Every bit of help against hackers is appriciated! Cheers!
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Server admin changes within 1.7.7
terrorizer33 replied to terrorizer33's topic in Mod Servers & Private Hives
Aye we knew the above, cheers! Im more interested in what e.g. new logfiles are created with this new patch and what triggers them to appear. -
Apparently your server isnt configured correctly.
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I'd say go out and buy you and the other devs some beer or icecream.... think you deserved it... ;)
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Server admin changes within 1.7.7
terrorizer33 replied to terrorizer33's topic in Mod Servers & Private Hives
Well most hackers are still pretty obvious, we just don't want any to slip through cause of these new logs. He indeed might be able to shed some more light on the matter ;) -
Server admin changes within 1.7.7
terrorizer33 replied to terrorizer33's topic in Mod Servers & Private Hives
As far as I know it's been kind of trial and error unfortunately. No tools at hand for pub servers. Hopefully we can get a reply with some usefull info. -
I and Many other Demand Change!
terrorizer33 replied to Aporis's topic in DayZ Mod General Discussion
lol welcome to DayZ... -
What issues are server owners having with 1.7.7?
terrorizer33 replied to Uncle Zed's topic in Mod Servers & Private Hives
Not allowed (not even sure wether its possible) to set up custom loot tables on a public server. Lots of complaints about this on our server as well. -
I love the new patch for the time I've been playing it.. going to put in a couple more hours over the weekend. Me and mates ran into 1 of these new survivor camps yesterday.. I've never seen that many zeds spawn in at once :D :D :D Think we were unleashing lead for 5 minutes with mk48s before the last 1 dropped. About 1 minute later a s***load spawned in again. Weird thing was we couldnt get in any of the tents and only found about 2 cans of soda at that camp. This release most definately means you have to adjust the way you play DayZ now. Good job!!!
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What issues are server owners having with 1.7.7?
terrorizer33 replied to Uncle Zed's topic in Mod Servers & Private Hives
Only had some weird issue with spawning in. Randomly spawned people in the debug plains. Disconnecting and reconnecting spawns you back in with all the gear still there, but somewhere along the coast. Happend with quite a couple of players on our server.