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Everything posted by kumando
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Ok i get it.. its alpha.. but this is worse than the mod.
kumando replied to [email protected]'s topic in General Discussion
How come this thread is not locked? Clearly a poor troll attempt. -
I think the problem is people are just playing like in the mod and now there are a lot more places to loot so ppl should move to small towns instead of cherno\electro.
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How do you embed this? lol
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This is Rocket
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We may be just overhyping ourselves here but rocket should know better not to post this photos if he doesnt mean it, its just cruel...
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Lets hope so bro.
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I dont find it hilarious when everybody is just craving for SA to do this and post it...
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Like i said this is not going to end well for rocket, he better prepare for the shitstorm coming for him if is not out soon.
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Rockets driving the fricking train man. Posted today by one of the Devs.
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This is just way too much troll if it doesn't come out tomorrow or monday.
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Did you saw the photo? https://twitter.com/PeterNespesny/status/411227239272169472/photo/1
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Tomorrow?
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Oh my this is not going to end well https://twitter.com/PeterNespesny/status/411227239272169472/photo/1
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Look again...
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Not to mention they already have EU and US servers up...
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Why does Dean always play SA with shit graphics?
kumando replied to scaramoosh's topic in DayZ Mod General Discussion
Why do you have sh*t for brains? -
Check this http://www.game-monitor.com/dayz_GameServer/69.162.83.204:27016/DayZ_US_775-1_PublicVeteran_-_Hosted_by_775.html
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Nothing that cant be fixed after early access right? ;)
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Dat hype:p
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You people overhype yourselves, the man just said they are going to make a review tomorrow so at best will lauch next week lol. Make some sense people.
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Everything you write is retarded just like that avatar of yours, oh man get a life.
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Im glad State of Decay Breakdown is out, to keep me my zombie fix needs.
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rocket2guns Rocket is being quiet again Not entirely sure I agree with that. I allocate a fair amount of time to answering direct questions through social media. This is: (a) more than I give to the media (b) out of my own time What I don't do, I concede, is give dates for release. There are multiple reasons for this, the most important of which is that it is not just me who would be bound by this date: but the entire team which now involves about 20 full-time, onsite, people. is it possible that the game will be released before 2014? The answer is very simple. It would be very difficult to argue anything other than "yes" as to whether such a thing is plausible. The real question would be "how likely", which is actually a question that should only be asked (and only answered) by those who can fully understand the implications and factors involved in answering it. By this, I mean someone who understand the risks and variables involved with making something that has the architecture (but not exact operation) of an MMO. I also think that question is the lesser when compared with "should the game be released this year?" That is the question that is asked whenever something is made that is releasable. Obviously, he has made countless promises that were broken. In 2012 I said that DayZ had to be out by the end of the year to achieve what we wanted to. It wasn't, and we didn't. That cost us. That cost us in many ways. It cost me personally, because I had to spend another year in the Czech Republic that was unplanned. There's only one person to blame for all that and it's me, and I've been down the road of apologizing and explaining many times before. While the difference between what I said and a promise might not matter to some, it matters a great deal to me. What I thought I was doing was being honest... "we have to do this, or else". Well - the "or else" happened and this is it. what do you, Rocket or anyone else working on the game, "think"? What I think is simple. We are making a foundation. The foundation I believe that a multiplayer game of this nature needs. This came from a decade of modding ArmA, and involved me pushing programmers and team members to the absolute brink over the last year. This is not a game launch that will be shoveled full of features, pretty artwork, or polish. What I want is very simple. I want a robust, well engineered, framework for the future. Something that we can test. It might be really rough around the edges visually... underneath it is built from solid steel. When you cut all the bullshit, all the scandals with "promises", competitors, the "moment being lost", and hype wasted... it is so damn simple: make a good game. Our first step is not the alpha you want. It is the alpha we need to build the future. I smell 2014 release here :(