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Everything posted by kumando
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Who Else Thinks 1.7.5.1 Pushes Annoyance and Survival Too Far?
kumando replied to Diz (DayZ)'s topic in DayZ Mod General Discussion
You cant do that anymore. -
Who Else Thinks 1.7.5.1 Pushes Annoyance and Survival Too Far?
kumando replied to Diz (DayZ)'s topic in DayZ Mod General Discussion
Maybe this game is not for you, try warz maybe. -
Hi guys, in the announcement sections it says pre-release notes, when is it going to release?
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Warz ---->
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Thank you.This game wont be around anytime soon.
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Get you facts straight son. To quote Dean Hall from his latest interview: So originally we planned to just turn the mod into a standalone game which is really just a modified version of the mod that worked on it's own, but what we really happened was we actually made a new engine.
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Hope you right, but i dont see the game being released this year.
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So can anyone confirm that im not going to be banned in steam due to this? I would really like to try it out.
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If you have been following the tumblrs you see that dean hall took the game in a different direction, he no longer wants to make an improved version of the mod, but he wants to completly rewrite the game engine from scratch,so this will delay the game for months or even years.
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Reading the latest rocket chat interview by shannon, i even doubt that the standalone will be released this year lol. Q: Do you think we will see any kind of leveling for your character? A: We feel pretty strongly (definitely I do) that the levelling you do in DayZ is your gear, perhaps the different thing about DayZ is that.. I think Zero Punctuation put it very well when he said the great equalizer in DayZ is you can suddenly turn around and kill someone and take all their gear if you are lucky or skilled and it's not that you have won because you are a higher level. So I don't think we are ever going to have any type of levelling, we are always going to have this focus on the gear being your levelling and I think that's a really cool direction to go. I really want to see us develop more of the character side of it, that is our focus for the next few months, reinforcing the sense of character and beyond that we will look towards end-game content like customizable vehicles towards the middle of the year, stealing another cars bonet because you need a new one or want a different colour etc. At the moment the vehicle system will do exactly like it does in the mod just better performance but later on towards the middle of the year will be heavily customizable and then towards the end of the year providing the game has been successful we can start doing huge things like underground instanced construction. So if they are still working on the game mid year, i only see SA being released in 2014 to be honest.
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ShannonZKiller - Jan 2013 - Interview/Livestream with Rocket
kumando replied to SmashT's topic in Mod Announcements & Info
Who is this beautiful red haired girl? -
An artist's word on the standalone pics
kumando replied to ponc's topic in DayZ Mod General Discussion
Can you provide the link of the interview please? -
Also rocket confirmed that zombies will~run indoors, that alone will make zombies way more difficult.
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v175 beta: meat issues [solved] [old]
kumando replied to Dayzo's topic in DayZ Mod General Discussion
Why remove this? [REMOVED] - You can no longer regain blood from cooked food for 1 hour after eating. (ie spamming cooked meat to regain hp) [REMOVED] - You can no longer consume food while your not hungry (within 3 mins of eating) [REMOVED] - You can no longer drink while your not thirsty (within 3 mins of drinking) So we now regain magically 12k blood again by eating a few stakes? Nice we are back to neverland. One step forward two step back. -
what steps is SA taking to make zombies a threat?
kumando replied to kstone588 (DayZ)'s topic in DayZ Mod General Discussion
Well Rocket confirmed on his twitter that they are running indoors, this change alone makes them more threatning. -
Just for the fact you were talking in side chat in the first place, i could tell the kind of douche you are.
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LOL what a bunch of tards. But it was worth watching that girl boobs at 3:25 LOL.
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Fkin hilarious bro LOL.
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v175 beta: meat issues [solved] [old]
kumando replied to Dayzo's topic in DayZ Mod General Discussion
The big question is, when this great patch will be out? Cant wait! -
1.7.5 - Cows will now run for their lives
kumando replied to Play (DayZ)'s topic in DayZ Mod General Discussion
I think this measures will incentivate more teamwork and less pvp/deatmatch that dayz has become. -
They finally got it right with dayz+, what do you think? (POLL)
kumando replied to thelonewarrior's topic in DayZ Mod General Discussion
Well in standalone you are going to have a surprise because zombies will pose a threat, rocket already confirmed they run indoors thus making a different ball game and i really doubt that the hinding in bush/tree exploit will work in standalone either. -
I have been playing Dayz+ and i must say that the zombie damage makes me fear the zombies again, no more running trought towns like it was nothing, i would really like that zombie damage would be increased in future patches.
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One hit ko would be a bit OPed but they definitly need to pack more damage per hit.
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They finally got it right with dayz+, what do you think? (POLL)
kumando replied to thelonewarrior's topic in DayZ Mod General Discussion
Thats how dayz should be from start my friend, running trough zombies like they are nothing in dayz current state its a joke, hopefully that would change in SA. -
Should Heli Crash Sites be marked on the Map?
kumando replied to klesh's topic in DayZ Mod General Discussion
Hell no, it defeats the purpose ofthe game.