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Everything posted by kumando
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Lol R4Z0r you guys just keep dumbing down zombies, what a shame.
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Standalone Zombies a bit OTT?
kumando replied to victusmortuus's topic in DayZ Mod General Discussion
Great standalone isnt even out and the crybabys already complaining about zombies lol. Man when will you get trough your heads that this is a zombie game (therefore zombies should be the main threat period), and zombies walking in doors? How come are they retarded or they cant run indoors ton ot damage the china or furniture? LOL -
The most elegant solution to playerkilling on SA and possibly dayz mod
kumando replied to alanford's topic in DayZ Mod General Discussion
1.7.51 made the zombies a threat, but then you saw walls of QQs on the foruns and the devs dumbed them down again altough they said numerous times they wil become more menacing again in some fart or near future... -
Zombies in 1.7.6 are what really ruins immersion
kumando replied to leviski's topic in DayZ Mod General Discussion
If tou cant sneak past zombies in 1.7.6.1 you are seriously doing something wrong, if this was 1.7.5.1 i would agree they were aggroing from very far but in this current patch zombies are a joke and are blind and deaf, so either you are doing somethjing wrong or you are playing some other game. -
Congratulations crybabys, you all QQed so much that now im firing an enfield at about 100 meters of a zombie and he doesnt even care lol like 1.7.5, and also passing like 10 meteres from a zombie and he doesnt care also, congrats you managed to make the zombie AI a joke again. Devs at least give us zombie hearing back again.
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Zombies completly blind and deaf now???
kumando replied to kumando's topic in DayZ Mod General Discussion
Am i not entitled to an oppinion? Sorry for being an hardcore player and liking things to be difficult. -
Zombies were fine in 1.7.5.1, sadly the majority of the community wants to play COD game, i even think if R4Z0R removed all the zombies they would be even more happy,all iask for the next patch is make the zombies react to gunfire like 1.7.5.1, the rest is fine.
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New Zombies spawns in the fields are not aggroing they seem completly nblind.
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Hi R4Z0R, is it possible to include in future patches the manual bolt reloading sound in weapons like CZ 550, M24 etc? The only weapon that has this sound its the Lapuna you could even rip it from there right? Wouldnt be to hard? I think this would add to realism and immersion imho and if you could add the animation od the bolt being worked that would be even more sweeter :D.
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Can i make this work client sided without getting banned for invalid files?
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Anyone had this issue, you pass by them and they dont even care?
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No bro its the M1 Garand that makes the loud ping sound when the clip is ejected :)
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Dont forget the good old lee enfield :D
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Zombies Hearing And Vision
kumando replied to shadowboxer (DayZ)'s topic in DayZ Mod General Discussion
Thats what we get from all the kids that cryed about zombies being to hard in 1.7.5.1, no one is crying now because in my view zombies are now more easy than eve,r even before 1.7.5.1 they never were so dumbed down like this patch and thats what kids want, a COD game i even think that if the devs removed the zombies all together they would be even more happy. I didint get when 1.7.5.1 came out all the whining about zombies being to difficult i mean this is a zombie game after all the main threat should be zombies in the first place, others players in the second right? Sadly a minority here like me likes a challenge, but im hoping the devs sort this out because supposedly they are fine tuning zombie AI and thats why they dumbed down zombies again, we will see or all that is left its wait for standalone to have real challenging zombies. -
Zombies Hearing And Vision
kumando replied to shadowboxer (DayZ)'s topic in DayZ Mod General Discussion
I think the aggro range from sight its good in this patch, but i think you need to buff their hearing to at least close to 1.7.5.1, they are deaf as hell now. -
Sorry to dissapoint you but if you liked 1.7.5.1 youy wont like this new one, zombies are nerfed, they are mostly deaf now.
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You guys messed up their hearing by decrasing the sound of weapons in half, im firing a lee enfield wich was a pretty loud weapon at 20 meters of zombies and they dont react so firing weapons in cities without fear of consequence its what we get now.
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Im pretty sure Rocket is not interveing in these updates anymore, because from the dayzgame devblog updates zombies are going to be a real threat wether little kiddies like it or not, we can only just now.
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Sadly we are a minority here my friend, i dont get it to why not play wasteland instead?
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Zombies spawning in the middle of nowhere
kumando replied to argenex's topic in DayZ Mod General Discussion
They already dumbed down their sights and hearing so leave them be or go play wasteland, its equal to dayz but it has no zombies, it might suit you better. -
Zombies completly blind and deaf now???
kumando replied to kumando's topic in DayZ Mod General Discussion
Ok man looking forward to it :) -
Zombies completly blind and deaf now???
kumando replied to kumando's topic in DayZ Mod General Discussion
That is all right but i fail to see what were the issues with the zombie hearing in 1-7-5-1, it was working fine in my oppinion. -
I have played it for hours now and they are a joke thanks to guys like you, because i remenber your QQing about zombies in 1.7.5.1, you now fire an enfield at 80 meters of zombies and they dont do nothing, freaking patethic man, hpe you enjoy it
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Zombies completly blind and deaf now???
kumando replied to kumando's topic in DayZ Mod General Discussion
The sad fact is the devs just tend to them, i wonder if rocket would approve the state of the zombies in 1.7.6 -
1000xs cans of beans to you man, i wasso exciting with 1.7.5 that made zombies a force to be reckon, now because of some crybabys the zombies are a joke again, they are deaf and blind what a shame.