-
Content Count
154 -
Joined
-
Last visited
-
ianramos started following Commander Smith
-
Commander Smith started following ianramos
-
Friend stuck in an inescapable room and cant die.
ianramos replied to Scouter (DayZ)'s topic in New Player Discussion
If die is an option, just leave the game opened before sleeping or something, the starving or dehydration will kill it. Or you can do what they are saying, just get your ping high and try to glitch out again, it worked for me. -
They will stop following after a certain distance you are from it (they run slowly), or you can just kill it using your fists, if there's just 1 or 2. If there are more and you don't have any weapon, it's better run. To kill it with your own hands just keep their head and they will fall and get up like 3 or 4 times and then it'll die.
-
Yeah, happens to me all the time, and as was told, is a very known issue. Watch out when climb down ladders...
-
Items disappearing after use, bug or feature?
ianramos replied to ianramos's topic in General Discussion
Exactly... You said everything: The way you find, keep and get blood from is considered realistic inside this game word, eh? So why re-using it by incresing infection probability or just discart it somewhere (and it will mean someone has been there if you find some empty items, right? It brings realism, like finding empy cans, bloodbags or whatever). -
Items disappearing after use, bug or feature?
ianramos replied to ianramos's topic in General Discussion
It's an apocalypse zombie, you don't have choice if you are desesperate and it's your only chance to survive. Think about it... -
When you use a bloodbag, a blood test kit, eat a canned food or whatever, the item simply disappear, and I am pretty sure it would be very very nice if you would be able to use those empty items again, just by using water or those desinfectors to clean up the bloodbag, the cans or whatever. Also when you use the same item several times it would damage it until it get ruined, so you have to drop it and find a pristine one. And the empty cans could be used to boil water or craft some future new items. How does that sound?
-
Once I was using a vest and it was pristine. Someone shot me one bullet of the M4, I ran to the nearest house and I opened my gear and the vest was badly damaged, as everything in it. But I took no damage. I am note 100% sure if that's the reason but... that's what I believe that happened.
-
Balancing of the 30/30 Rnd. Coupled mags
ianramos replied to SFRGaming's topic in General Discussion
Right now it affects like nothing, comparing with other issues that the devs should and are taking care of, man. Just relax and wait and see if they are going to do something about it. I mean... bug ands more bugs, uncompletely features... you shouldn't be worried about the space a mag is occuping. -
I agree with private hive servers running using this method for testing. Would be insanely awesome.
-
i am really just wondering, imagining how the dayz would be like that. I know it's very limited by the engine. Some bodies on the ground and it affects the whole server perfomance, FPS and shit.
-
That's somethIng I can't see or feel when playing DayZ. Blood, bodies/dead zombies, not only at houses but at the entire map, like in the middle of the roads, etc. Smash zombie head, body parts, etc... DayZ is an incredible awesome survival game. But the thing is: the whole zombie apocalypse environment never existed. If you simply remove the zombies around the map, you would never say it was a zombie game at all... Just like state that got abandoned and some crazy guys are stealing loot and killing each other for it.
-
Yeah, that's a pretty nice idea. I think they should review this system.
-
The "you are dead" message is showing instantly as you are shot... well, it bring realism so you can never know what your enemy went/did/etc, but are TOO much instantly for non-leathal shots. What I mean is... this system is pretty cool for lethal shots like a headshot. But it could have a "delay" when you take a shot to the leg/arms/non-lethal body parts. I think a changing into the weapons damage and how it works would do it, like making a max and a minimum damage for each weapon. If the shot is detected at a non-leath, the damage could be closer to the minimum amount. If it was at a lethal body part: closer to the maximum/insta kill. Example: you take a headshot = instantly "you are dead message", no sound, black screen, how it is now. Example 2: you take 15 shots at your legs/arms but didn't hit your chest or your head/other lethal shot: very thin sound, an 40/30% blind screen and some delay to die for low blood cuz of bleeding. I don't maybe I am just talking about useless shit.
-
FORMAÇÃO DE GRUPOS DE SOBREVIVENTES DayZ BR
ianramos replied to carokann's topic in New Player Discussion
Guys this is an example why me and a part of us brazillians hate to play with ourselfs. The most brazillian players are immature and annoying kids that for some unknown reason hate english and people who speak it. Yeah, that's why I don't play with guys like you, Kubacik. A VERGONHA DO NOSSO PAÍS. -
[Suggestion] Dead players bodies rising up and attack another players?
ianramos replied to ProGamerGov's topic in General Discussion
Exactly. In a zombie apocalypse zombies don't respawn so I think it's nice the way the zombies are (not respawning, but they should increase the ammount as was told). However, in a zombie apocalypse the amount of zombies increase when other zombies eat people or infect them. So if the zombies are not respawning, making dead bodies rise from the ground would be an AWESOME idea. Maybe in some way it could reduce KoS cuz big pvp areas (such Balota) would become a dangerous area.