Actually, in the same vein, I've always thought the grass in Chernarus was unnecessarily long and I think there's a good case both in terms of functionality (not having vision unduly obscured when prone) and performance (simplified clutter models) to use a shorter average length similar to that in some of the available grass mods... Man the editor in this forum software is annoying, the link is supposed to be an in-line image (it is in the editor).